Player Matchup

Zeus
Zeus
No R3al Tal3nt
Zeus
Level 123
God Stats
31W - 31L
1,503 SR
Queue Stats
77W - 112L
1,356 Elo+
Party 2
Zhong Kui
Zhong Kui
jippping
Zhong Kui
Level 127
God Stats
4W - 7L
1,426 SR
Queue Stats
31W - 36L
1,320 Elo+
Party 2
Chaac
Chaac
midnight_love23
Chaac
Level 101
God Stats
23W - 13L
1,696 SR
Queue Stats
108W - 129L
1,499 Elo+
Solo
Team Averages
Level 117
1,542 SR
1,392 Elo+

VS

Team Averages
Level 57
1,509 SR
1,476 Elo+
Hera
Hera
 
Hera
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Bravo-MI6-
Thanatos
Level 4
God Stats
1W - 2L
1,506 SR
Queue Stats
1W - 2L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
DirtyHeathen104
Sylvanus
Level 98
God Stats
75W - 71L
1,522 SR
Queue Stats
720W - 818L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 5
10,718
766
12,990
3,206
1,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
jippping
Zhong Kui
13
2 / 1 / 16
9,563
683
5,513
10,077
12,890
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 0 / 11
9,493
678
13,070
12,057
10,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 9 / 1
7,718
551
4,413
11,573
4,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Bravo-MI6-
Thanatos
10
0 / 5 / 1
7,464
533
2,080
10,705
5,866
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
11
1 / 4 / 0
8,729
624
5,305
15,578
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
18
Kills
1
1
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
9
1
0.06
L
Thanatos
Bravo-MI6-
Thanatos
0
5
1
0.1
L
Sylvanus
1
4
0
0.25
W
11
0
5
13.5
W
Zhong Kui
jippping
Zhong Kui
2
1
16
10
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,573
Damage
11,798
25,340
Taken
37,856
24,934
Mitigated
22,908
12,384
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,413
1,515
0
1,920
11,573
4,072
0
5,641
5,682
40,570
0
L
Thanatos
Bravo-MI6-
Thanatos
2,080
510
0
1,748
10,705
5,866
0
4,317
6,263
0
10,626
L
Sylvanus
5,305
599
2,024
6,260
15,578
12,970
11
8,645
6,533
16,871
0
W
12,990
936
1,415
641
3,206
1,050
705
1,369
1,837
48,020
0
W
Zhong Kui
jippping
Zhong Kui
5,513
449
893
3,281
10,077
12,890
1,287
3,299
6,778
22,686
0
W
13,070
1,054
1,240
4,914
12,057
10,994
296
5,078
6,979
0
32,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,774
Gold Earned
23,911
163
Minions Killed
98
0
Camps Cleared
0
779,903
Distance Traveled
687,034
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,718
551
59
4
0
204,742
1
L
Thanatos
7,464
533
13
1
0
241,128
3
L
Sylvanus
8,729
624
26
2
0
241,164
1
W
Zeus
10,718
766
82
6
0
255,675
1
W
Zhong Kui
9,563
683
51
4
0
237,659
2
W
Chaac
9,493
678
30
2
0
286,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role