Player Matchup

Ymir
Ymir
Diamond V
GoоdMorning
Ymir
Diamond V
Level 51
God Stats
1W - 1L
1,770 SR
Queue Stats
30W - 16L
2,403 MMR
Party 2
Apollo
Apollo
Diamond II
Kab0M1
Apollo
Diamond II
Level 157
God Stats
1W - 1L
1,767 SR
Queue Stats
47W - 34L
2,434 MMR
Solo
Chang'e
Chang'e
Diamond III
KotoUwU
Chang'e
Diamond III
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
51W - 53L
2,356 MMR
Solo
Ullr
Ullr
Diamond III
Snoddy
Ullr
Diamond III
Level 160
God Stats
37W - 27L
1,765 SR
Queue Stats
242W - 184L
2,444 MMR
Party 2
Osiris
Osiris
Diamond I
VentoN
Osiris
Diamond I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,660 SR
2,227 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,530 SR
1,854 MMR
Xing Tian
Xing Tian
Diamond I
Gaudio
Xing Tian
Diamond I
Level 160
God Stats
12W - 9L
1,528 SR
Queue Stats
462W - 458L
2,349 MMR
Solo
Sobek
Sobek
Diamond I
KaLaS
Sobek
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Masters
Okeanossssss
Poseidon
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Masters
OmgY
Thoth
Masters
Level 160
God Stats
20W - 10L
1,621 SR
Queue Stats
223W - 189L
2,421 MMR
Solo
Fenrir
Fenrir
Diamond I
YouBetterCall
Fenrir
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
8,056
474
5,577
14,437
11,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Kab0M1
Apollo
13
0 / 5 / 2
7,754
456
6,027
12,032
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
KotoUwU
Chang'e
14
2 / 7 / 3
8,212
483
8,500
13,205
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
Snoddy
Ullr
16
3 / 3 / 1
9,309
548
6,665
10,775
3,489
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
VentoN
Osiris
16
3 / 2 / 1
9,774
575
8,383
12,848
10,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
TiamatSetAo KuangGuan Yu

VS

Bans
NemesisScyllaTsukuyomiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gaudio
Xing Tian
18
2 / 0 / 1
9,980
587
7,247
11,165
10,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
KaLaS
Sobek
15
2 / 2 / 11
9,021
531
5,547
14,448
13,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
Okeanossssss
Poseidon
18
4 / 1 / 6
10,012
589
8,710
9,172
3,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
OmgY
Thoth
16
4 / 1 / 10
9,906
583
14,331
8,081
3,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 5 / 2
9,544
561
11,316
15,134
7,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
21
21
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Gaudio
Xing Tian
2
0
1
2.5
L
1
4
5
0.88
W
Sobek
KaLaS
Sobek
2
2
11
3.75
L
Apollo
Kab0M1
Apollo
0
5
2
0.2
L
Chang'e
KotoUwU
Chang'e
2
7
3
0.5
W
Poseidon
Okeanossssss
Poseidon
4
1
6
7
W
Thoth
OmgY
Thoth
4
1
10
9
L
Ullr
Snoddy
Ullr
3
3
1
1.17
L
Osiris
VentoN
Osiris
3
2
1
1.75
W
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,152
Damage
47,151
63,297
Taken
58,000
33,836
Mitigated
38,244
12,803
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Gaudio
Xing Tian
7,247
875
0
4,137
11,165
10,881
0
0
11,165
73,695
0
L
5,577
1,540
0
2,160
14,437
11,916
0
8,848
5,589
17,342
0
W
Sobek
KaLaS
Sobek
5,547
704
0
4,752
14,448
13,051
0
4,935
9,513
18,957
0
L
Apollo
Kab0M1
Apollo
6,027
3,076
0
715
12,032
4,002
0
5,222
6,810
0
59,690
L
Chang'e
KotoUwU
Chang'e
8,500
285
777
3,221
13,205
3,572
0
7,785
5,420
62,922
0
W
Poseidon
Okeanossssss
Poseidon
8,710
1,812
0
4,410
9,172
3,177
0
2,166
7,006
90,674
0
W
Thoth
OmgY
Thoth
14,331
988
0
1,654
8,081
3,256
146
3,471
4,610
78,993
0
L
Ullr
Snoddy
Ullr
6,665
3,114
0
753
10,775
3,489
240
7,638
3,137
0
70,138
L
Osiris
VentoN
Osiris
8,383
3,562
0
5,177
12,848
10,857
870
6,342
6,506
0
59,520
W
11,316
6,797
0
3,000
15,134
7,879
0
3,505
11,615
0
61,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
48,463
508
Minions Killed
569
0
Camps Cleared
0
1,570,967
Distance Traveled
1,735,300
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,980
587
129
8
0
352,776
8
L
Ymir
8,056
474
25
1
0
297,834
4
W
Sobek
9,021
531
23
1
0
339,378
2
L
Apollo
7,754
456
110
6
0
338,987
3
L
Chang'e
8,212
483
112
7
0
290,990
1
W
Poseidon
10,012
589
167
10
0
359,494
4
W
Thoth
9,906
583
154
9
0
355,428
7
L
Ullr
9,309
548
138
8
0
287,725
4
L
Osiris
9,774
575
123
7
0
355,431
4
W
Fenrir
9,544
561
96
6
0
328,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role