Player Matchup

Athena
Athena
GMaRaXG
Athena
Level 26
God Stats
13W - 12L
1,657 SR
Queue Stats
119W - 127L
1,403 Elo+
Party 1
Neith
Neith
Garnet3738
Neith
Level 11
God Stats
1W - 2L
1,205 SR
Queue Stats
11W - 13L
1,458 Elo+
Solo
Bellona
Bellona
LegalizeJah
Bellona
Level 28
God Stats
22W - 14L
1,914 SR
Queue Stats
338W - 323L
1,568 Elo+
Party 1
Ratatoskr
Ratatoskr
LuizNetoTAVARES
Ratatoskr
Level 14
God Stats
9W - 7L
1,495 SR
Queue Stats
73W - 85L
1,326 Elo+
Solo
Chronos
Chronos
OTell
Chronos
Level 29
God Stats
3W - 3L
1,599 SR
Queue Stats
35W - 75L
1,371 Elo+
Solo
Team Averages
Level 22
1,574 SR
1,425 Elo+

VS

Team Averages
Level 16
1,461 SR
1,430 Elo+
Cerberus
Cerberus
EstegaoIrado
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo
Janus
Janus
Expertmoreno
Janus
Level 15
God Stats
2W - 7L
1,370 SR
Queue Stats
73W - 80L
1,436 Elo+
Solo
Medusa
Medusa
PedroElViking
Medusa
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Ymir
Ymir
begamu
Ymir
Level 29
God Stats
14W - 14L
1,258 SR
Queue Stats
67W - 71L
1,461 Elo+
Solo
Hera
Hera
lordotar00
Hera
Level 25
God Stats
2W - 2L
1,678 SR
Queue Stats
129W - 135L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GMaRaXG
Athena
17
2 / 3 / 11
12,006
480
6,938
20,581
17,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
20
8 / 1 / 5
13,852
554
17,982
11,463
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
LegalizeJah
Bellona
20
8 / 2 / 6
14,212
568
18,554
21,326
19,045
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
LuizNetoTAVARES
Ratatoskr
3
0 / 0 / 0
7,221
289
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Chronos
OTell
Chronos
20
4 / 6 / 6
13,454
538
6,612
16,872
6,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EstegaoIrado
Cerberus
16
1 / 3 / 1
10,094
404
2,293
15,729
12,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 1 / 2
12,995
520
7,365
15,393
6,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 7 / 1
12,632
505
13,511
17,866
8,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
begamu
Ymir
18
0 / 6 / 1
11,358
454
8,013
19,771
19,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 5 / 0
8,195
328
4,205
6,334
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
22
Kills
10
12
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EstegaoIrado
Cerberus
1
3
1
0.5
L
3
1
2
4
W
Athena
GMaRaXG
Athena
2
3
11
2.5
W
Neith
8
1
5
10.5
W
Bellona
LegalizeJah
Bellona
8
2
6
5.5
W
Ratatoskr
LuizNetoTAVARES
Ratatoskr
0
0
0
0
W
Chronos
OTell
Chronos
4
6
6
1.17
L
5
7
1
0.79
L
Ymir
begamu
Ymir
0
6
1
0.08
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,086
Damage
35,387
70,242
Taken
75,093
48,083
Mitigated
49,430
27,820
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EstegaoIrado
Cerberus
2,293
223
0
2,238
15,729
12,921
0
1,930
13,799
58,635
0
L
7,365
603
0
5,413
15,393
6,556
1,574
1,294
14,099
101,237
0
W
Athena
GMaRaXG
Athena
6,938
1,225
855
2,593
20,581
17,141
1,891
6,523
13,834
40,769
0
W
Neith
17,982
8,225
0
7,036
11,463
5,436
3,543
4,652
6,736
0
105,567
W
Bellona
LegalizeJah
Bellona
18,554
8,054
0
11,334
21,326
19,045
3,106
5,232
15,705
194
104,832
W
Ratatoskr
LuizNetoTAVARES
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
OTell
Chronos
6,612
2,638
0
6,002
16,872
6,461
3,960
4,749
12,091
69,860
0
L
13,511
6,238
0
3,669
17,866
8,570
970
5,890
11,976
0
70,450
L
Ymir
begamu
Ymir
8,013
500
0
659
19,771
19,568
1,117
4,474
15,297
70,237
0
L
4,205
1,253
0
400
6,334
1,815
13
71
6,263
24,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,745
Gold Earned
55,274
537
Minions Killed
562
0
Camps Cleared
0
1,944,735
Distance Traveled
1,902,771
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,094
404
102
4
0
400,150
2
L
Janus
12,995
520
174
7
0
496,194
0
W
Athena
12,006
480
72
3
0
505,330
1
W
Neith
13,852
554
175
7
0
427,204
8
W
Bellona
14,212
568
163
7
0
533,615
2
W
Ratatoskr
7,221
289
0
0
0
0
0
W
Chronos
13,454
538
127
5
0
478,586
0
L
Medusa
12,632
505
116
5
0
368,042
1
L
Ymir
11,358
454
118
5
0
408,889
0
L
Hera
8,195
328
52
2
0
229,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role