Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AlexFireLord
Janus
Level 153
God Stats
22W - 26L
1,484 SR
Queue Stats
163W - 187L
1,429 Elo+
Solo
Bacchus
Bacchus
Camouflages
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Fengbai
Hou Yi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
咖啡语茶
King Arthur
Level 27
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 104
1,518 SR
1,486 Elo+

VS

Team Averages
Level 126
1,701 SR
1,598 Elo+
Scylla
Scylla
Belenthor
Scylla
Level 157
God Stats
1W - 0L
1,912 SR
Queue Stats
13W - 11L
1,597 Elo+
Party 1
Rama
Rama
Cryhell
Rama
Level 155
God Stats
1W - 0L
1,683 SR
Queue Stats
13W - 18L
1,511 Elo+
Party 1
Geb
Geb
FacelessQueen
Geb
Level 69
God Stats
1W - 0L
1,906 SR
Queue Stats
10W - 9L
1,538 Elo+
Party 1
The Morrigan
The Morrigan
RaksaszaJerra
The Morrigan
Level 160
God Stats
4W - 7L
1,369 SR
Queue Stats
34W - 38L
1,446 Elo+
Solo
Chaac
Chaac
Ryzeres
Chaac
Level 88
God Stats
1W - 0L
1,635 SR
Queue Stats
9W - 3L
1,897 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 3 / 6
8,962
747
12,906
8,473
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 7
8,574
715
10,857
7,948
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Camouflages
Bacchus
16
5 / 3 / 4
10,786
899
7,566
12,673
13,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
Fengbai
Hou Yi
17
4 / 3 / 6
9,936
828
9,106
13,446
5,718
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
咖啡语茶
King Arthur
12
0 / 8 / 6
7,156
596
2,266
11,956
5,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Belenthor
Scylla
16
3 / 1 / 8
9,759
813
7,505
5,214
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Cryhell
Rama
16
6 / 3 / 11
10,643
887
11,589
10,767
4,039
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 13
10,085
840
5,453
16,480
12,642
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
RaksaszaJerra
The Morrigan
15
6 / 5 / 8
10,617
885
8,342
7,804
3,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Ryzeres
Chaac
15
4 / 2 / 14
9,686
807
14,584
13,097
12,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
76
13
Kills
22
22
Deaths
13
29
Assists
54
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
3
6
2
L
1
5
7
0.9
W
Scylla
Belenthor
Scylla
3
1
8
7
L
Bacchus
Camouflages
Bacchus
5
3
4
2.33
W
Rama
Cryhell
Rama
6
3
11
3.83
W
3
2
13
4.75
L
Hou Yi
Fengbai
Hou Yi
4
3
6
2.33
W
The Morrigan
RaksaszaJerra
The Morrigan
6
5
8
2
W
Chaac
Ryzeres
Chaac
4
2
14
5.5
L
King Arthur
咖啡语茶
King Arthur
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,701
Damage
47,473
54,496
Taken
53,362
31,817
Mitigated
34,175
10,131
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
12,906
2,152
6
1,039
8,473
3,416
0
3,492
4,919
30,882
2,838
L
10,857
517
112
445
7,948
3,130
1
2,275
5,633
35,484
0
W
Scylla
Belenthor
Scylla
7,505
719
0
692
5,214
2,029
958
2,909
2,097
43,123
0
L
Bacchus
Camouflages
Bacchus
7,566
511
682
1,429
12,673
13,851
1
7,041
5,482
19,163
0
W
Rama
Cryhell
Rama
11,589
8,651
0
2,476
10,767
4,039
2,640
6,251
4,226
0
33,259
W
5,453
708
522
3,171
16,480
12,642
198
8,229
7,739
16,882
0
L
Hou Yi
Fengbai
Hou Yi
9,106
4,019
0
5,057
13,446
5,718
0
5,486
7,838
0
43,147
W
The Morrigan
RaksaszaJerra
The Morrigan
8,342
1,880
393
445
7,804
3,407
1,097
3,606
3,863
28,039
2,290
W
Chaac
Ryzeres
Chaac
14,584
1,644
1,862
4,750
13,097
12,058
270
7,181
5,494
7,626
32,257
L
King Arthur
咖啡语茶
King Arthur
2,266
198
419
942
11,956
5,702
0
4,255
7,636
0
8,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,414
Gold Earned
50,790
266
Minions Killed
293
7
Camps Cleared
9
1,092,828
Distance Traveled
1,116,520
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,962
747
62
5
1
211,731
0
L
Janus
8,574
715
79
7
0
218,309
3
W
Scylla
9,759
813
98
8
1
237,752
1
L
Bacchus
10,786
899
30
3
0
240,146
3
W
Rama
10,643
887
58
5
0
216,129
2
W
Geb
10,085
840
18
2
1
243,103
1
L
Hou Yi
9,936
828
78
7
4
204,240
3
W
The Morrigan
10,617
885
63
5
4
189,283
0
W
Chaac
9,686
807
56
5
3
230,253
1
L
King Arthur
7,156
596
17
1
2
218,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role