Player Matchup

Nike
Nike
NikaiiLeMage
Nike
Level 13
God Stats
3W - 0L
1,674 SR
Queue Stats
19W - 9L
1,435 Elo+
Solo
Sol
Sol
Oc34ndvst
Sol
Level 29
God Stats
13W - 15L
1,479 SR
Queue Stats
297W - 359L
1,421 Elo+
Solo
Horus
Horus
Seysirra
Horus
Level 20
God Stats
1W - 3L
1,191 SR
Queue Stats
20W - 19L
1,277 Elo+
Solo
Tiamat
Tiamat
Xziadiu
Tiamat
Level 5
God Stats
1W - 2L
1,261 SR
Queue Stats
1W - 3L
925 Elo+
Solo
Neith
Neith
zvand
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,389 Elo+
Solo
Team Averages
Level 16
1,421 SR
1,289 Elo+

VS

Team Averages
Level 8
1,549 SR
1,423 Elo+
Anubis
Anubis
KiKasiyas
Anubis
Level 21
God Stats
6W - 5L
1,500 SR
Queue Stats
311W - 332L
1,346 Elo+
Solo
Thor
Thor
Tino95400
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
Zekkaros
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
ZyabrujKa
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
nickqer
Chiron
Level 14
God Stats
4W - 2L
1,743 SR
Queue Stats
53W - 42L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 9
8,689
579
8,273
10,192
6,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 4 / 2
8,572
571
6,077
8,539
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Seysirra
Horus
13
5 / 1 / 3
8,191
546
4,204
7,926
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Xziadiu
Tiamat
14
6 / 2 / 3
9,059
604
8,102
7,751
5,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
zvand
Neith
11
2 / 1 / 2
6,662
444
3,219
4,562
1,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KiKasiyas
Anubis
14
6 / 4 / 0
8,457
564
7,685
10,413
4,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
9
0 / 8 / 1
5,987
399
2,422
10,437
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
10
2 / 4 / 2
7,142
476
4,499
8,921
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ZyabrujKa
Artemis
9
0 / 3 / 3
5,688
379
3,819
6,037
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
nickqer
Chiron
13
2 / 3 / 2
7,829
522
6,142
9,513
3,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
22
Kills
10
11
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
KiKasiyas
Anubis
6
4
0
1.5
W
4
3
9
2.83
W
5
4
2
1.5
W
Horus
Seysirra
Horus
5
1
3
6.5
L
Thor
0
8
1
0.06
W
Tiamat
Xziadiu
Tiamat
6
2
3
3.75
L
Ares
2
4
2
0.75
L
Artemis
ZyabrujKa
Artemis
0
3
3
0.5
L
Chiron
nickqer
Chiron
2
3
2
1
W
Neith
zvand
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,875
Damage
24,567
38,970
Taken
45,321
21,010
Mitigated
19,548
13,088
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
KiKasiyas
Anubis
7,685
277
0
3,773
10,413
4,509
318
4,374
5,914
56,057
0
W
8,273
1,310
0
2,442
10,192
6,501
16
3,050
7,142
5,303
39,528
W
6,077
1,609
0
2,398
8,539
2,367
602
3,093
5,446
37,277
0
W
Horus
Seysirra
Horus
4,204
2,222
1,327
2,586
7,926
5,188
1,114
1,703
6,223
0
28,813
L
Thor
2,422
926
0
425
10,437
3,572
288
4,058
6,279
0
19,994
W
Tiamat
Xziadiu
Tiamat
8,102
1,560
0
3,526
7,751
5,833
1,756
2,117
5,634
42,794
0
L
Ares
4,499
601
0
452
8,921
6,202
124
3,255
5,591
16,935
0
L
Artemis
ZyabrujKa
Artemis
3,819
1,344
0
30
6,037
2,226
490
1,986
4,026
0
19,747
L
Chiron
nickqer
Chiron
6,142
3,068
133
3,547
9,513
3,039
1,471
1,777
7,661
0
47,208
W
Neith
zvand
Neith
3,219
1,437
0
809
4,562
1,121
1,768
2,221
2,341
0
16,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,173
Gold Earned
35,103
314
Minions Killed
296
0
Camps Cleared
0
1,308,439
Distance Traveled
1,248,638
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,457
564
107
7
0
239,769
2
W
Nike
8,689
579
72
5
0
289,761
1
W
Sol
8,572
571
70
5
0
266,548
2
W
Horus
8,191
546
47
3
0
278,416
0
L
Thor
5,987
399
38
3
0
257,249
2
W
Tiamat
9,059
604
92
6
0
214,832
4
L
Ares
7,142
476
27
2
0
237,861
0
L
Artemis
5,688
379
37
2
0
234,652
0
L
Chiron
7,829
522
87
6
0
279,107
1
W
Neith
6,662
444
33
2
0
258,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role