Player Matchup

Chronos
Chronos
Aeruwu
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AphroMainUwU
Tiamat
Level 125
God Stats
18W - 19L
1,559 SR
Queue Stats
296W - 281L
1,628 Elo+
Party 1
Arachne
Arachne
KingKoalah
Arachne
Level 25
God Stats
4W - 2L
1,706 SR
Queue Stats
4W - 5L
1,484 Elo+
Party 1
Skadi
Skadi
NascentFlash
Skadi
Level 109
God Stats
2W - 2L
1,460 SR
Queue Stats
210W - 129L
1,344 Elo+
Party 1
Ganesha
Ganesha
rdenney97
Ganesha
Level 15
God Stats
33W - 19L
1,746 SR
Queue Stats
288W - 234L
1,514 Elo+
Party 1
Team Averages
Level 80
1,594 SR
1,494 Elo+

VS

Team Averages
Level 54
1,626 SR
1,508 Elo+
Cthulhu
Cthulhu
DANROS2004
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
DarkGhostx
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,521 Elo+
Solo
Artemis
Artemis
Igoshnar
Artemis
Level 108
God Stats
15W - 15L
1,813 SR
Queue Stats
444W - 420L
1,554 Elo+
Party 2
Ne Zha
Ne Zha
byvicxs99
Ne Zha
Level 63
God Stats
7W - 1L
1,934 SR
Queue Stats
211W - 240L
1,524 Elo+
Party 3
Ra
Ra
foxicus1
Ra
Level 31
God Stats
4W - 10L
1,382 SR
Queue Stats
207W - 219L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aeruwu
Chronos
9
0 / 1 / 0
5,485
549
3,698
6,497
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
11
0 / 0 / 1
6,109
611
2,641
2,651
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
KingKoalah
Arachne
8
0 / 1 / 0
4,989
499
1,039
5,288
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
7 / 0 / 0
6,448
645
4,666
4,747
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
rdenney97
Ganesha
8
0 / 0 / 7
5,696
570
3,956
5,191
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DANROS2004
Cthulhu
7
0 / 4 / 0
4,185
419
1,467
6,147
2,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
DarkGhostx
Sun Wukong
9
2 / 0 / 0
4,831
483
3,989
5,649
2,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Igoshnar
Artemis
8
0 / 2 / 0
4,530
453
3,667
5,244
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
byvicxs99
Ne Zha
10
0 / 3 / 2
5,427
543
1,621
9,036
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,426
543
565
4,107
1,200
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
Aeruwu
Chronos
0
1
0
0
W
Tiamat
0
0
1
0.5
L
Cthulhu
DANROS2004
Cthulhu
0
4
0
0
L
Sun Wukong
DarkGhostx
Sun Wukong
2
0
0
2
L
Artemis
Igoshnar
Artemis
0
2
0
0
W
Arachne
KingKoalah
Arachne
0
1
0
0
W
7
0
0
7
L
Ne Zha
byvicxs99
Ne Zha
0
3
2
0.33
L
0
0
0
0
W
Ganesha
rdenney97
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,000
Damage
11,309
24,374
Taken
30,183
9,954
Mitigated
10,245
10,309
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Aeruwu
Chronos
3,698
1,161
0
2,073
6,497
1,945
0
0
6,497
30,410
0
W
Tiamat
2,641
129
0
1,387
2,651
2,287
0
565
2,086
39,366
0
L
Cthulhu
DANROS2004
Cthulhu
1,467
140
123
1,138
6,147
2,822
0
2,096
4,051
13,275
0
L
Sun Wukong
DarkGhostx
Sun Wukong
3,989
728
73
1,132
5,649
2,356
0
2,193
3,456
0
20,371
L
Artemis
Igoshnar
Artemis
3,667
1,130
0
1,720
5,244
1,241
0
1,496
3,748
0
22,078
W
Arachne
KingKoalah
Arachne
1,039
686
0
2,767
5,288
1,907
0
0
5,288
0
27,692
W
4,666
1,996
0
2,320
4,747
1,778
0
482
4,142
0
36,382
L
Ne Zha
byvicxs99
Ne Zha
1,621
632
0
3,178
9,036
2,626
0
2,612
6,364
0
29,303
L
565
22
68
1,653
4,107
1,200
0
1,618
2,269
33,762
0
W
Ganesha
rdenney97
Ganesha
3,956
297
0
1,762
5,191
2,037
0
712
4,329
15,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
24,399
286
Minions Killed
263
0
Camps Cleared
0
953,131
Distance Traveled
955,995
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,485
549
57
6
0
188,182
2
W
Tiamat
6,109
611
78
8
0
186,836
5
L
Cthulhu
4,185
419
20
2
0
179,760
1
L
Sun Wukong
4,831
483
26
3
0
207,054
3
L
Artemis
4,530
453
58
6
0
168,228
3
W
Arachne
4,989
499
58
6
0
214,657
2
W
Skadi
6,448
645
87
9
0
171,367
3
L
Ne Zha
5,427
543
75
8
0
194,168
1
L
Ra
5,426
543
84
8
0
206,785
4
W
Ganesha
5,696
570
6
1
0
192,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role