Player Matchup

Zhong Kui
Zhong Kui
EitaJulinho
Zhong Kui
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 51L
1,511 Elo+
Solo
Hun Batz
Hun Batz
Ibanez701
Hun Batz
Level 29
God Stats
9W - 11L
1,565 SR
Queue Stats
294W - 291L
1,511 Elo+
Solo
Susano
Susano
fengzhiqiang
Susano
Level 21
God Stats
0W - 3L
1,286 SR
Queue Stats
17W - 26L
1,355 Elo+
Party 1
Chronos
Chronos
trevenslayton23
Chronos
Level 13
God Stats
17W - 20L
1,341 SR
Queue Stats
50W - 56L
1,269 Elo+
Solo
Kuzenbo
Kuzenbo
风翻彩叶
Kuzenbo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,428 Elo+
Party 1
Team Averages
Level 20
1,438 SR
1,415 Elo+

VS

Team Averages
Level 19
1,402 SR
1,377 Elo+
Izanami
Izanami
Elizabeth2206
Izanami
Level 25
God Stats
3W - 5L
1,351 SR
Queue Stats
52W - 87L
1,159 Elo+
Solo
Skadi
Skadi
Glebusis
Skadi
Level 26
God Stats
6W - 4L
1,649 SR
Queue Stats
276W - 199L
1,655 Elo+
Solo
Neith
Neith
KjerstinMiller
Neith
Level 26
God Stats
2W - 3L
1,214 SR
Queue Stats
67W - 62L
1,360 Elo+
Solo
Nu Wa
Nu Wa
heiravtal
Nu Wa
Level 13
God Stats
12W - 5L
1,715 SR
Queue Stats
29W - 23L
1,586 Elo+
Solo
Fenrir
Fenrir
juanoblak123
Fenrir
Level 7
God Stats
2W - 4L
1,082 SR
Queue Stats
3W - 7L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EitaJulinho
Zhong Kui
18
3 / 12 / 4
12,974
419
14,476
30,918
20,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Ibanez701
Hun Batz
20
8 / 5 / 4
16,757
541
18,122
27,675
12,894
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
18
1 / 11 / 5
12,211
394
5,764
20,759
10,830
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 11 / 6
14,932
482
8,831
28,239
10,722
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
风翻彩叶
Kuzenbo
19
3 / 6 / 4
13,808
445
12,706
22,494
29,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
1 / 2 / 2
13,150
424
683
8,947
3,165
Skadi
Glebusis
Skadi
20
30 / 6 / 4
20,328
656
48,085
34,409
15,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 3 / 2
16,008
516
9,717
13,483
5,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
heiravtal
Nu Wa
20
8 / 5 / 18
18,001
581
39,268
18,238
7,484
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
8
1 / 3 / 0
9,913
320
910
5,470
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
71
19
Kills
45
45
Deaths
19
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
EitaJulinho
Zhong Kui
3
12
4
0.42
W
Izanami
1
2
2
1
W
Skadi
Glebusis
Skadi
30
6
4
5.33
L
Hun Batz
Ibanez701
Hun Batz
8
5
4
2
W
5
3
2
2
L
Susano
1
11
5
0.32
W
Nu Wa
heiravtal
Nu Wa
8
5
18
3.4
W
Fenrir
1
3
0
0.33
L
4
11
6
0.64
L
Kuzenbo
风翻彩叶
Kuzenbo
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,899
Damage
98,663
130,085
Taken
80,547
85,122
Mitigated
32,875
26,870
Healing
24,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
EitaJulinho
Zhong Kui
14,476
753
0
8,323
30,918
20,931
316
11,286
19,632
80,638
0
W
Izanami
683
196
0
0
8,947
3,165
1,661
1,571
7,336
0
38,051
W
Skadi
Glebusis
Skadi
48,085
22,892
0
13,306
34,409
15,055
6,336
12,297
21,596
9,921
199,174
L
Hun Batz
Ibanez701
Hun Batz
18,122
4,107
0
7,966
27,675
12,894
0
7,762
19,913
0
154,874
W
9,717
2,947
135
3,768
13,483
5,759
1,028
10,375
2,948
0
82,039
L
Susano
5,764
833
513
2,704
20,759
10,830
16
5,468
15,291
0
55,162
W
Nu Wa
heiravtal
Nu Wa
39,268
11,550
0
5,977
18,238
7,484
3,734
9,603
8,269
147,002
0
W
Fenrir
910
114
0
1,041
5,470
1,412
0
1,413
3,985
0
11,822
L
8,831
2,767
0
5,367
28,239
10,722
1,755
8,897
19,342
104,754
0
L
Kuzenbo
风翻彩叶
Kuzenbo
12,706
3,353
0
1,997
22,494
29,745
221
8,708
13,786
63,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,682
Gold Earned
77,400
731
Minions Killed
664
0
Camps Cleared
0
2,519,258
Distance Traveled
2,164,987
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,974
419
123
4
0
455,644
5
W
Izanami
13,150
424
72
2
0
372,330
14
W
Skadi
20,328
656
225
7
0
518,288
1
L
Hun Batz
16,757
541
239
8
0
547,544
3
W
Neith
16,008
516
152
5
0
651,512
0
L
Susano
12,211
394
127
4
0
496,312
0
W
Nu Wa
18,001
581
194
6
0
471,559
3
W
Fenrir
9,913
320
21
1
0
151,298
1
L
Chronos
14,932
482
153
5
0
472,843
0
L
Kuzenbo
13,808
445
89
3
0
546,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role