Player Matchup

Chang'e
Chang'e
ANG3LU5
Chang'e
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 203L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Abitxu
Sun Wukong
Level 26
God Stats
2W - 2L
1,686 SR
Queue Stats
104W - 89L
1,611 Elo+
Party 1
Nemesis
Nemesis
Gonroman
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 92L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
ItsGorka
Jormungandr
Level 68
God Stats
2W - 0L
1,762 SR
Queue Stats
68W - 57L
1,610 Elo+
Party 1
Merlin
Merlin
Piratasop
Merlin
Level 67
God Stats
7W - 6L
1,504 SR
Queue Stats
184W - 175L
1,558 Elo+
Party 1
Team Averages
Level 46
1,591 SR
1,558 Elo+

VS

Team Averages
Level 35
1,551 SR
1,560 Elo+
Olorun
Olorun
Acidrique
Olorun
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,600 Elo+
Party 3
Hachiman
Hachiman
Dumdumdurum
Hachiman
Level 42
God Stats
4W - 5L
1,606 SR
Queue Stats
125W - 124L
1,542 Elo+
Solo
Ra
Ra
KarlLaschnikov
Ra
Level 26
God Stats
21W - 14L
1,651 SR
Queue Stats
53W - 38L
1,585 Elo+
Party 2
Nike
Nike
Sentiurban
Nike
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,573 Elo+
Party 2
Hel
Hel
Zorgon06
Hel
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ANG3LU5
Chang'e
20
6 / 2 / 17
13,044
1,003
12,979
13,440
7,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Abitxu
Sun Wukong
18
2 / 1 / 12
11,981
922
9,414
14,232
10,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Gonroman
Nemesis
19
6 / 2 / 13
12,890
992
10,659
15,024
8,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
ItsGorka
Jormungandr
20
8 / 3 / 18
14,720
1,132
29,873
23,979
30,660
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Piratasop
Merlin
19
5 / 4 / 13
12,936
995
25,763
13,653
5,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

176

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Acidrique
Olorun
18
0 / 7 / 8
11,565
890
12,421
18,319
7,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Dumdumdurum
Hachiman
18
7 / 4 / 4
13,761
1,059
29,177
19,745
6,933
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 4 / 7
12,646
973
15,019
19,498
7,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
1 / 4 / 8
11,741
903
9,286
19,078
9,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 8 / 4
11,733
903
6,944
14,908
6,102
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
43
27
Kills
12
12
Deaths
27
73
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ANG3LU5
Chang'e
6
2
17
7.25
W
Sun Wukong
Abitxu
Sun Wukong
2
1
12
8
L
Olorun
Acidrique
Olorun
0
7
8
0.57
L
Hachiman
Dumdumdurum
Hachiman
7
4
4
2.25
W
Nemesis
Gonroman
Nemesis
6
2
13
6.25
W
Jormungandr
ItsGorka
Jormungandr
8
3
18
5.67
L
2
4
7
1.38
W
Merlin
Piratasop
Merlin
5
4
13
2.88
L
1
4
8
1.25
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,688
Damage
72,847
80,328
Taken
91,548
63,951
Mitigated
37,262
13,690
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ANG3LU5
Chang'e
12,979
862
4,969
4,812
13,440
7,781
0
4,042
9,398
23,484
0
W
Sun Wukong
Abitxu
Sun Wukong
9,414
1,234
0
362
14,232
10,741
0
4,964
9,268
82
37,255
L
Olorun
Acidrique
Olorun
12,421
6,250
1,554
2,363
18,319
7,578
0
14,112
4,107
40,679
0
L
Hachiman
Dumdumdurum
Hachiman
29,177
20,572
0
1,755
19,745
6,933
0
13,229
6,366
0
55,694
W
Nemesis
Gonroman
Nemesis
10,659
3,087
0
1,242
15,024
8,936
0
7,287
7,737
0
22,296
W
Jormungandr
ItsGorka
Jormungandr
29,873
5,616
0
824
23,979
30,660
0
12,245
11,734
56,476
0
L
15,019
516
2,379
1,505
19,498
7,172
0
15,006
4,392
53,137
0
W
Merlin
Piratasop
Merlin
25,763
192
0
1,481
13,653
5,833
0
5,846
7,807
54,204
0
L
9,286
1,272
506
0
19,078
9,477
0
15,395
3,558
0
20,458
L
6,944
1,280
3,595
2,416
14,908
6,102
0
10,955
3,853
11,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,571
Gold Earned
61,446
252
Minions Killed
252
6
Camps Cleared
8
1,347,157
Distance Traveled
1,264,019
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,044
1,003
32
2
0
283,057
0
W
Sun Wukong
11,981
922
72
6
2
272,707
0
L
Olorun
11,565
890
55
4
3
230,556
1
L
Hachiman
13,761
1,059
58
4
3
251,763
0
W
Nemesis
12,890
992
28
2
4
295,660
0
W
Jormungandr
14,720
1,132
44
3
0
235,449
0
L
Ra
12,646
973
98
8
2
288,617
2
W
Merlin
12,936
995
76
6
0
260,284
0
L
Nike
11,741
903
27
2
0
292,073
1
L
Hel
11,733
903
14
1
0
201,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role