Player Matchup

Horus
Horus
ExtraThiccLegend
Horus
Level 60
God Stats
6W - 10L
1,446 SR
Queue Stats
117W - 123L
1,520 Elo+
Party 2
Loki
Loki
NZG_crimi_nale34
Loki
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 15L
1,198 Elo+
Party 1
Izanami
Izanami
OkuuHun
Izanami
Level 6
God Stats
6W - 5L
1,751 SR
Queue Stats
23W - 33L
1,639 Elo+
Party 2
Neith
Neith
animal999
Neith
Level 20
God Stats
95W - 98L
1,450 SR
Queue Stats
105W - 112L
1,376 Elo+
Solo
Cthulhu
Cthulhu
poisoned666
Cthulhu
Level 13
God Stats
2W - 3L
1,463 SR
Queue Stats
20W - 33L
1,362 Elo+
Party 1
Team Averages
Level 20
1,522 SR
1,419 Elo+

VS

Team Averages
Level 20
1,458 SR
1,392 Elo+
Tsukuyomi
Tsukuyomi
Mayemol
Tsukuyomi
Level 28
God Stats
28W - 27L
1,583 SR
Queue Stats
60W - 78L
1,323 Elo+
Solo
Neith
Neith
QQDXD
Neith
Level 28
God Stats
3W - 6L
1,211 SR
Queue Stats
115W - 126L
1,421 Elo+
Solo
Hel
Hel
Xefikemekemi
Hel
Level 9
God Stats
3W - 3L
1,494 SR
Queue Stats
23W - 33L
1,313 Elo+
Solo
Sobek
Sobek
halvmetermohawk
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,401 Elo+
Solo
Ares
Ares
shaunp1452
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
10,777
1,078
6,368
28,281
37,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 6 / 1
8,748
875
2,459
6,720
2,357
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
OkuuHun
Izanami
15
2 / 3 / 3
9,805
981
8,550
12,917
5,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
animal999
Neith
16
8 / 7 / 3
11,558
1,156
30,589
17,935
9,410
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
poisoned666
Cthulhu
16
1 / 5 / 9
9,880
988
15,455
20,900
24,879
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

76

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mayemol
Tsukuyomi
17
5 / 2 / 13
10,898
1,090
17,770
9,904
6,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
QQDXD
Neith
18
5 / 2 / 12
11,900
1,190
19,098
12,173
6,631
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
7 / 3 / 11
11,521
1,152
20,553
14,381
9,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 0 / 14
12,131
1,213
12,089
18,948
29,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 7 / 15
10,493
1,049
10,920
15,563
18,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
14
Kills
25
25
Deaths
14
23
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
Tsukuyomi
Mayemol
Tsukuyomi
5
2
13
5.75
L
1
6
1
0.25
L
Izanami
OkuuHun
Izanami
2
3
3
1.17
W
Neith
QQDXD
Neith
5
2
12
5.5
W
7
3
11
4.17
L
Neith
animal999
Neith
8
7
3
1.36
W
5
0
14
12
L
Cthulhu
poisoned666
Cthulhu
1
5
9
1.1
W
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,421
Damage
80,430
86,753
Taken
70,969
79,746
Mitigated
69,445
12,122
Healing
25,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,368
2,832
2,085
6,148
28,281
37,772
0
13,886
14,395
400
11,097
W
Tsukuyomi
Mayemol
Tsukuyomi
17,770
5,930
0
161
9,904
6,168
0
2,142
7,762
0
35,675
L
2,459
766
0
0
6,720
2,357
0
3,483
3,237
0
4,598
L
Izanami
OkuuHun
Izanami
8,550
4,472
0
1,479
12,917
5,328
0
6,659
6,258
0
30,373
W
Neith
QQDXD
Neith
19,098
15,360
191
3,230
12,173
6,631
0
3,235
8,938
0
51,268
W
20,553
4,283
11,735
6,518
14,381
9,108
0
4,557
9,824
37,693
0
L
Neith
animal999
Neith
30,589
16,727
0
1,737
17,935
9,410
0
8,037
9,898
0
47,787
W
12,089
1,848
0
4,119
18,948
29,286
0
3,081
15,867
28,388
0
L
Cthulhu
poisoned666
Cthulhu
15,455
664
321
352
20,900
24,879
0
11,497
9,403
28,379
0
W
10,920
1,338
0
0
15,563
18,252
0
2,780
12,783
13,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,768
Gold Earned
56,943
117
Minions Killed
196
2
Camps Cleared
8
794,491
Distance Traveled
912,050
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,777
1,078
10
1
1
195,805
0
W
Tsukuyomi
10,898
1,090
42
4
1
209,717
0
L
Loki
8,748
875
1
0
0
90,894
0
L
Izanami
9,805
981
51
5
0
164,086
0
W
Neith
11,900
1,190
85
9
5
142,404
1
W
Hel
11,521
1,152
45
5
1
181,918
0
L
Neith
11,558
1,156
25
3
0
147,021
1
W
Sobek
12,131
1,213
23
2
0
207,082
0
L
Cthulhu
9,880
988
30
3
1
196,685
0
W
Ares
10,493
1,049
1
0
1
170,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role