Player Matchup

Cabrakan
Cabrakan
Platinum I
ABlackWotsit
Cabrakan
Platinum I
Level 65
God Stats
31W - 25L
1,720 SR
Queue Stats
256W - 235L
1,901 MMR
Party 2
Janus
Janus
Diamond IV
LLKKMDN948734
Janus
Diamond IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Masters
LuvBeautt-
Chang'e
Masters
Level 84
God Stats
17W - 12L
1,820 SR
Queue Stats
174W - 123L
2,565 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Phidipoo
Ah Muzen Cab
Masters
Level 149
God Stats
24W - 9L
1,870 SR
Queue Stats
141W - 127L
2,456 MMR
Solo
Guan Yu
Guan Yu
Diamond III
magnuficuss
Guan Yu
Diamond III
Level 106
God Stats
22W - 12L
1,745 SR
Queue Stats
291W - 262L
2,142 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 105
1,731 SR
2,113 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,596 SR
2,300 MMR
Tiamat
Tiamat
Masters
Eribiiax
Tiamat
Masters
Level 160
God Stats
35W - 32L
1,648 SR
Queue Stats
540W - 358L
2,745 MMR
Solo
Camazotz
Camazotz
Diamond I
Sexy-Khepri
Camazotz
Diamond I
Level 155
God Stats
0W - 2L
1,331 SR
Queue Stats
220W - 205L
2,551 MMR
Solo
Skadi
Skadi
Platinum II
Sinclaire051
Skadi
Platinum II
Level 140
God Stats
11W - 6L
1,769 SR
Queue Stats
322W - 315L
2,015 MMR
Solo
Khepri
Khepri
Diamond V
StatusAndChase
Khepri
Diamond V
Level 157
God Stats
15W - 18L
1,739 SR
Queue Stats
407W - 383L
2,097 MMR
Solo
Achilles
Achilles
Platinum I
iScotyyyy
Achilles
Platinum I
Level 78
God Stats
28W - 29L
1,492 SR
Queue Stats
782W - 775L
2,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ABlackWotsit
Cabrakan
17
3 / 3 / 7
11,802
513
7,856
13,966
14,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 1 / 9
15,439
671
19,084
15,269
6,281
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
LuvBeautt-
Chang'e
19
4 / 4 / 13
13,043
567
18,339
19,533
8,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Phidipoo
Ah Muzen Cab
20
5 / 2 / 7
13,748
598
13,969
21,819
9,729
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
magnuficuss
Guan Yu
20
3 / 0 / 9
12,852
559
11,661
24,652
33,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
SetNemesisApolloAo KuangScylla

VS

Bans
DanzaburouGebSobekHou YiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eribiiax
Tiamat
19
7 / 8 / 0
11,585
504
16,656
17,182
13,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Camazotz
Sexy-Khepri
Camazotz
16
0 / 4 / 3
9,453
411
7,977
19,056
8,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 7 / 2
10,939
476
8,325
14,599
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 3 / 8
10,556
459
7,144
19,518
21,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
iScotyyyy
Achilles
17
1 / 4 / 0
9,952
433
11,429
19,014
21,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
26
Kills
9
10
Deaths
26
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ABlackWotsit
Cabrakan
3
3
7
2.17
L
Tiamat
Eribiiax
Tiamat
7
8
0
0.88
W
11
1
9
15.5
W
Chang'e
LuvBeautt-
Chang'e
4
4
13
2.63
W
Ah Muzen Cab
Phidipoo
Ah Muzen Cab
5
2
7
4.25
L
Camazotz
Sexy-Khepri
Camazotz
0
4
3
0.38
L
0
7
2
0.14
L
1
3
8
1.67
L
Achilles
iScotyyyy
Achilles
1
4
0
0.25
W
Guan Yu
magnuficuss
Guan Yu
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,909
Damage
51,531
95,239
Taken
89,369
72,445
Mitigated
69,133
53,330
Healing
23,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ABlackWotsit
Cabrakan
7,856
786
0
3,054
13,966
14,748
461
5,590
7,857
26,716
0
L
Tiamat
Eribiiax
Tiamat
16,656
2,075
179
3,886
17,182
13,242
102
12,404
4,429
101,733
0
W
19,084
1,637
942
8,413
15,269
6,281
3,090
2,532
12,687
140,559
0
W
Chang'e
LuvBeautt-
Chang'e
18,339
1,630
5,191
9,852
19,533
8,009
2,091
10,261
9,225
98,022
0
W
Ah Muzen Cab
Phidipoo
Ah Muzen Cab
13,969
7,440
0
13,358
21,819
9,729
1,719
5,824
15,942
0
146,309
L
Camazotz
Sexy-Khepri
Camazotz
7,977
2,381
0
8,286
19,056
8,472
0
6,134
12,616
0
82,010
L
8,325
3,814
0
1,220
14,599
4,418
0
6,060
8,430
0
75,999
L
7,144
628
0
4,847
19,518
21,025
60
13,718
4,943
40,552
0
L
Achilles
iScotyyyy
Achilles
11,429
3,351
0
4,864
19,014
21,976
0
5,476
12,636
0
54,961
W
Guan Yu
magnuficuss
Guan Yu
11,661
2,803
1,670
10,850
24,652
33,678
1,310
1,204
22,699
0
69,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,884
Gold Earned
52,485
784
Minions Killed
660
0
Camps Cleared
0
2,233,082
Distance Traveled
2,122,950
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,802
513
45
2
0
448,476
4
L
Tiamat
11,585
504
175
8
0
392,519
1
W
Janus
15,439
671
230
10
0
504,216
2
W
Chang'e
13,043
567
178
8
0
421,943
5
W
Ah Muzen Cab
13,748
598
195
8
0
414,508
8
L
Camazotz
9,453
411
133
6
0
469,227
7
L
Skadi
10,939
476
186
8
0
401,932
6
L
Khepri
10,556
459
56
2
0
435,206
10
L
Achilles
9,952
433
110
5
0
424,066
0
W
Guan Yu
12,852
559
136
6
0
443,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role