Player Matchup

Hercules
Hercules
AyyxDxDLmao
Hercules
Level 29
God Stats
1W - 1L
1,732 SR
Queue Stats
44W - 37L
1,602 Elo+
Solo
Chiron
Chiron
DcLr
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,310 Elo+
Party 1
Osiris
Osiris
MinimusterTM
Osiris
Level 98
God Stats
3W - 6L
1,291 SR
Queue Stats
145W - 182L
1,407 Elo+
Party 1
Cernunnos
Cernunnos
Nacho24ARG
Cernunnos
Level 129
God Stats
0W - 4L
1,323 SR
Queue Stats
140W - 159L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
Redlabël
Zhong Kui
Level 124
God Stats
0W - 2L
1,280 SR
Queue Stats
31W - 31L
1,441 Elo+
Solo
Team Averages
Level 79
1,425 SR
1,444 Elo+

VS

Team Averages
Level 97
1,464 SR
1,381 Elo+
Hades
Hades
FaltaHumildade
Hades
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 138L
1,271 Elo+
Solo
Merlin
Merlin
Tmntdestruidor
Merlin
Level 130
God Stats
1W - 2L
1,801 SR
Queue Stats
50W - 57L
1,487 Elo+
Solo
Achilles
Achilles
Wizardd
Achilles
Level 48
God Stats
5W - 5L
1,408 SR
Queue Stats
211W - 223L
1,504 Elo+
Party 2
Bastet
Bastet
XKruskX
Bastet
Level 156
God Stats
3W - 6L
1,111 SR
Queue Stats
424W - 453L
1,504 Elo+
Party 2
Ymir
Ymir
eliezer2256
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AyyxDxDLmao
Hercules
20
13 / 6 / 9
13,962
776
25,335
37,005
35,683
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
DcLr
Chiron
18
2 / 6 / 12
11,222
623
12,491
14,851
5,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
19
5 / 6 / 13
11,729
652
16,280
22,611
14,195
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Nacho24ARG
Cernunnos
18
2 / 8 / 10
11,145
619
15,723
18,676
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Redlabël
Zhong Kui
16
2 / 9 / 9
10,696
594
17,879
17,898
9,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 21
15,219
846
34,664
27,900
19,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 17
12,863
715
33,178
13,156
6,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Wizardd
Achilles
18
4 / 5 / 21
11,945
664
10,455
27,690
42,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
XKruskX
Bastet
20
13 / 8 / 8
13,472
748
15,848
20,315
9,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 3 / 19
11,623
646
4,556
17,299
12,355
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
121
24
Kills
35
35
Deaths
24
53
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hercules
AyyxDxDLmao
Hercules
13
6
9
2.92
L
Chiron
DcLr
Chiron
2
6
12
1.33
W
11
4
21
5.38
L
Osiris
5
6
13
1.92
L
Cernunnos
Nacho24ARG
Cernunnos
2
8
10
0.88
L
Zhong Kui
Redlabël
Zhong Kui
2
9
9
0.72
W
7
4
17
3.88
W
Achilles
Wizardd
Achilles
4
5
21
2.9
W
Bastet
XKruskX
Bastet
13
8
8
2.13
W
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,708
Damage
98,701
111,041
Taken
106,360
71,201
Mitigated
91,080
43,619
Healing
41,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AyyxDxDLmao
Hercules
25,335
10,380
2,001
16,924
37,005
35,683
0
22,284
14,257
893
37,954
L
Chiron
DcLr
Chiron
12,491
3,252
3,086
3,751
14,851
5,212
609
12,148
2,496
0
29,426
W
34,664
2,206
4,714
12,980
27,900
19,957
1,693
3,194
24,706
57,793
0
L
Osiris
16,280
5,623
1,660
6,711
22,611
14,195
0
15,062
7,331
0
29,894
L
Cernunnos
Nacho24ARG
Cernunnos
15,723
7,514
1,837
3,266
18,676
6,255
984
13,312
5,174
0
33,385
L
Zhong Kui
Redlabël
Zhong Kui
17,879
1,796
1,636
2,747
17,898
9,856
112
8,407
9,385
31,412
0
W
33,178
1,206
1,516
791
13,156
6,778
1,151
1,224
11,932
62,972
0
W
Achilles
Wizardd
Achilles
10,455
3,343
4,959
6,188
27,690
42,710
917
6,507
21,183
0
18,241
W
Bastet
XKruskX
Bastet
15,848
5,041
2,637
3,562
20,315
9,280
1,830
5,237
15,078
0
26,457
W
4,556
433
2,305
1,417
17,299
12,355
550
2,448
14,851
15,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,754
Gold Earned
65,122
178
Minions Killed
164
0
Camps Cleared
0
1,256,980
Distance Traveled
1,464,597
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,962
776
33
2
0
305,770
1
L
Chiron
11,222
623
35
2
0
226,525
0
W
Hades
15,219
846
62
3
0
300,254
5
L
Osiris
11,729
652
21
1
0
270,118
2
L
Cernunnos
11,145
619
54
3
0
234,611
0
L
Zhong Kui
10,696
594
35
2
0
219,956
0
W
Merlin
12,863
715
58
3
0
274,386
0
W
Achilles
11,945
664
9
1
0
323,508
3
W
Bastet
13,472
748
13
1
0
273,902
0
W
Ymir
11,623
646
22
1
0
292,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role