Player Matchup

Merlin
Merlin
BeezlyJackal
Merlin
Level 47
God Stats
7W - 5L
1,500 SR
Queue Stats
25W - 20L
1,309 Elo+
Solo
Medusa
Medusa
Blackru18
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 90L
1,524 Elo+
Solo
Skadi
Skadi
DeadlySin_03
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
504W - 517L
1,476 Elo+
Party 1
Pele
Pele
I_2803_Tod
Pele
Level 42
God Stats
72W - 74L
1,514 SR
Queue Stats
300W - 317L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
KetoSamara
Sylvanus
Level 46
God Stats
13W - 13L
1,589 SR
Queue Stats
38W - 50L
1,584 Elo+
Solo
Team Averages
Level 57
1,521 SR
1,469 Elo+

VS

Team Averages
Level 82
1,568 SR
1,462 Elo+
Arachne
Arachne
 
Arachne
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
SirEggDog
Sobek
Level 39
God Stats
5W - 1L
1,410 SR
Queue Stats
192W - 214L
1,461 Elo+
Party 3
Sun Wukong
Sun Wukong
The_Rebel34
Sun Wukong
Level 43
God Stats
38W - 34L
1,515 SR
Queue Stats
151W - 162L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Trix84
Kukulkan
Level 106
God Stats
65W - 63L
1,468 SR
Queue Stats
240W - 261L
1,420 Elo+
Party 2
Xbalanque
Xbalanque
superswag64
Xbalanque
Level 69
God Stats
3W - 0L
1,948 SR
Queue Stats
82W - 101L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
5 / 0 / 1
9,533
596
9,830
5,811
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Blackru18
Medusa
12
3 / 5 / 0
8,279
517
3,887
9,919
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 3
6,844
428
7,732
10,035
3,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 3
8,232
515
4,917
9,693
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
KetoSamara
Sylvanus
12
2 / 2 / 2
7,638
477
7,127
12,225
6,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 2 / 2
8,321
520
7,678
12,828
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
SirEggDog
Sobek
12
1 / 2 / 4
7,339
459
5,946
15,524
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
The_Rebel34
Sun Wukong
15
4 / 2 / 3
8,982
561
7,725
8,156
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Trix84
Kukulkan
12
0 / 2 / 0
7,457
466
1,080
4,476
1,634
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
superswag64
Xbalanque
11
2 / 5 / 3
6,645
415
9,128
9,970
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
13
Kills
12
12
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
2
3
L
Merlin
5
0
1
5.5
L
Medusa
Blackru18
Medusa
3
5
0
0.6
L
1
3
3
0.83
L
2
2
3
1.75
L
Sylvanus
KetoSamara
Sylvanus
2
2
2
1.5
W
Sobek
SirEggDog
Sobek
1
2
4
1.5
W
Sun Wukong
The_Rebel34
Sun Wukong
4
2
3
2.75
W
Kukulkan
Trix84
Kukulkan
0
2
0
0
W
Xbalanque
superswag64
Xbalanque
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,493
Damage
31,557
47,683
Taken
50,954
19,514
Mitigated
30,177
17,153
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,678
4,673
0
3,111
12,828
4,718
315
3,856
8,972
0
53,816
L
Merlin
9,830
582
0
2,240
5,811
2,639
54
1,352
4,434
78,311
0
L
Medusa
Blackru18
Medusa
3,887
1,943
0
2,245
9,919
3,446
0
0
9,544
0
38,377
L
7,732
3,491
0
2,208
10,035
3,631
0
2,621
7,139
0
43,797
L
4,917
1,278
0
4,523
9,693
3,530
0
0
9,618
0
60,823
L
Sylvanus
KetoSamara
Sylvanus
7,127
1,757
1,388
4,549
12,225
6,268
0
3,053
8,797
25,252
0
W
Sobek
SirEggDog
Sobek
5,946
102
0
5,008
15,524
13,247
0
6,759
8,765
26,740
0
W
Sun Wukong
The_Rebel34
Sun Wukong
7,725
2,184
0
1,738
8,156
6,084
283
0
8,156
0
49,878
W
Kukulkan
Trix84
Kukulkan
1,080
47
0
75
4,476
1,634
0
2,449
2,027
39,853
0
W
Xbalanque
superswag64
Xbalanque
9,128
4,036
0
669
9,970
4,494
0
3,893
6,077
0
36,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
38,744
474
Minions Killed
389
0
Camps Cleared
0
1,417,078
Distance Traveled
1,516,559
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,321
520
82
5
0
362,771
2
L
Merlin
9,533
596
156
10
0
302,191
4
L
Medusa
8,279
517
81
5
0
229,383
1
L
Skadi
6,844
428
82
5
0
280,588
0
L
Pele
8,232
515
124
8
0
343,712
4
L
Sylvanus
7,638
477
31
2
0
261,204
4
W
Sobek
7,339
459
32
2
0
293,680
3
W
Sun Wukong
8,982
561
102
6
0
301,633
0
W
Kukulkan
7,457
466
100
6
0
300,020
1
W
Xbalanque
6,645
415
73
5
0
258,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role