Player Matchup

Bacchus
Bacchus
Mexify010407
Bacchus
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
131W - 258L
1,271 Elo+
Party 4
Hades
Hades
SteffTheRipper28
Hades
Level 49
God Stats
27W - 15L
1,771 SR
Queue Stats
74W - 86L
1,409 Elo+
Party 3
Artemis
Artemis
Triskell1979
Artemis
Level 39
God Stats
35W - 66L
1,348 SR
Queue Stats
67W - 114L
1,300 Elo+
Solo
Hachiman
Hachiman
cappijerry
Hachiman
Level 25
God Stats
12W - 19L
1,533 SR
Queue Stats
108W - 206L
1,331 Elo+
Party 4
Erlang Shen
Erlang Shen
scarr-_-face22
Erlang Shen
Level 65
God Stats
3W - 0L
1,671 SR
Queue Stats
105W - 119L
1,415 Elo+
Party 3
Team Averages
Level 45
1,564 SR
1,345 Elo+

VS

Team Averages
Level 40
1,479 SR
1,319 Elo+
Thanatos
Thanatos
JesRoMaic
Thanatos
Level 27
God Stats
1W - 2L
1,346 SR
Queue Stats
23W - 38L
1,235 Elo+
Party 1
Cupid
Cupid
Monkey_D_Beyt
Cupid
Level 68
God Stats
75W - 69L
1,547 SR
Queue Stats
507W - 494L
1,372 Elo+
Party 2
Janus
Janus
Trafalgar_D_Aris
Janus
Level 18
God Stats
22W - 28L
1,500 SR
Queue Stats
92W - 88L
1,351 Elo+
Party 2
Chang'e
Chang'e
draaknikos149
Chang'e
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 93L
1,279 Elo+
Party 1
Ares
Ares
gabsgelo123
Ares
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 203L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mexify010407
Bacchus
15
4 / 6 / 13
10,992
478
15,848
16,344
19,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
23 / 2 / 8
14,504
631
39,652
26,443
15,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Triskell1979
Artemis
19
4 / 4 / 4
11,958
520
10,809
14,193
6,281
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
cappijerry
Hachiman
18
5 / 6 / 9
11,537
502
10,918
11,636
4,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
scarr-_-face22
Erlang Shen
20
8 / 3 / 9
12,927
562
9,934
19,846
10,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JesRoMaic
Thanatos
16
5 / 7 / 5
10,833
471
6,120
19,567
7,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 5 / 1
11,701
509
7,874
17,514
7,431
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 10 / 6
9,233
401
16,355
19,051
8,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
14
3 / 14 / 4
9,562
416
7,893
18,236
7,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 8 / 8
9,935
432
11,429
30,106
31,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
43
44
Kills
19
21
Deaths
44
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
JesRoMaic
Thanatos
5
7
5
1.07
W
Bacchus
Mexify010407
Bacchus
4
6
13
1.75
L
5
5
1
1.1
W
23
2
8
13.5
L
3
10
6
0.6
W
Artemis
Triskell1979
Artemis
4
4
4
1.5
W
Hachiman
cappijerry
Hachiman
5
6
9
1.58
L
Chang'e
3
14
4
0.36
L
3
8
8
0.88
W
Erlang Shen
scarr-_-face22
Erlang Shen
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,161
Damage
49,671
88,462
Taken
104,474
55,530
Mitigated
62,264
32,061
Healing
22,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
JesRoMaic
Thanatos
6,120
2,372
0
9,145
19,567
7,860
496
8,550
11,017
0
47,456
W
Bacchus
Mexify010407
Bacchus
15,848
2,920
656
2,207
16,344
19,358
650
7,282
8,752
32,708
0
L
7,874
4,670
0
3,234
17,514
7,431
1,204
7,472
10,042
0
58,509
W
39,652
4,241
1,345
16,761
26,443
15,294
4,088
13,419
12,481
99,765
0
L
16,355
2,031
0
1,545
19,051
8,151
273
13,256
5,795
52,153
0
W
Artemis
Triskell1979
Artemis
10,809
5,736
1,176
4,338
14,193
6,281
3,399
824
13,310
0
73,442
W
Hachiman
cappijerry
Hachiman
10,918
8,616
313
974
11,636
4,282
3,692
6,483
4,807
0
58,369
L
Chang'e
7,893
1,247
872
2,212
18,236
7,300
556
8,463
9,773
29,913
0
L
11,429
1,350
609
4,442
30,106
31,522
0
17,759
12,347
30,661
0
W
Erlang Shen
scarr-_-face22
Erlang Shen
9,934
5,700
0
4,291
19,846
10,315
1,483
6,012
13,435
0
100,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,918
Gold Earned
51,264
538
Minions Killed
352
0
Camps Cleared
0
1,910,452
Distance Traveled
1,746,639
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,833
471
83
4
0
345,997
5
W
Bacchus
10,992
478
30
1
0
421,258
4
L
Cupid
11,701
509
104
5
0
332,574
5
W
Hades
14,504
631
143
6
0
365,267
0
L
Janus
9,233
401
85
4
0
361,360
0
W
Artemis
11,958
520
116
5
0
315,635
2
W
Hachiman
11,537
502
100
4
0
376,120
2
L
Chang'e
9,562
416
45
2
0
318,220
1
L
Ares
9,935
432
35
2
0
388,488
3
W
Erlang Shen
12,927
562
149
6
0
432,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role