Player Matchup

Fenrir
Fenrir
Mayri1976
Fenrir
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 12L
1,274 Elo+
Solo
Olorun
Olorun
Nackjr247
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
S0FL0
Thanatos
Level 28
God Stats
42W - 41L
1,500 SR
Queue Stats
97W - 127L
1,322 Elo+
Solo
Bellona
Bellona
Twiggy-Touch-014
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Athena
Athena
lildicegang43
Athena
Level 15
God Stats
13W - 9L
1,500 SR
Queue Stats
73W - 71L
1,364 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,392 Elo+

VS

Team Averages
Level 16
1,496 SR
1,351 Elo+
Ao Kuang
Ao Kuang
Condor1132
Ao Kuang
Level 28
God Stats
1W - 0L
1,695 SR
Queue Stats
3W - 3L
1,094 Elo+
Solo
Bellona
Bellona
Edjapao26
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Serediel
Nu Wa
Level 28
God Stats
17W - 15L
1,287 SR
Queue Stats
316W - 347L
1,364 Elo+
Solo
Loki
Loki
StonerSlothBoi
Loki
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 8L
1,297 Elo+
Solo
Neith
Neith
XxDellyelite
Neith
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mayri1976
Fenrir
13
7 / 14 / 2
9,234
420
5,861
22,933
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Nackjr247
Olorun
11
1 / 12 / 5
7,703
350
3,372
15,861
4,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
S0FL0
Thanatos
14
5 / 11 / 0
10,125
460
11,198
24,606
8,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 7 / 2
7,386
336
4,764
8,853
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 5
8,699
395
5,903
19,065
16,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Condor1132
Ao Kuang
17
3 / 4 / 10
11,866
539
7,694
17,826
6,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Edjapao26
Bellona
12
3 / 11 / 5
9,683
440
4,138
13,224
8,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Serediel
Nu Wa
20
15 / 1 / 11
14,284
649
25,631
7,677
2,867
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 4 / 6
12,067
549
12,330
14,371
5,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
15 / 0 / 2
14,090
640
15,767
15,752
7,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
16
Kills
45
47
Deaths
20
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Condor1132
Ao Kuang
3
4
10
2
W
Bellona
Edjapao26
Bellona
3
11
5
0.5
L
Fenrir
Mayri1976
Fenrir
7
14
2
0.57
L
Olorun
Nackjr247
Olorun
1
12
5
0.29
L
Thanatos
S0FL0
Thanatos
5
11
0
0.45
W
Nu Wa
Serediel
Nu Wa
15
1
11
20.5
W
9
4
6
3
L
2
7
2
0.43
W
15
0
2
16
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,098
Damage
65,560
91,318
Taken
68,850
40,623
Mitigated
30,207
17,406
Healing
21,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Condor1132
Ao Kuang
7,694
2,986
0
6,862
17,826
6,994
4,873
2,414
15,237
44,638
0
W
Bellona
Edjapao26
Bellona
4,138
1,106
0
318
13,224
8,013
324
1,854
11,320
0
25,847
L
Fenrir
Mayri1976
Fenrir
5,861
1,395
0
406
22,933
6,535
0
10,821
11,634
0
20,799
L
Olorun
Nackjr247
Olorun
3,372
1,190
125
2,051
15,861
4,423
93
5,821
9,640
32,131
0
L
Thanatos
S0FL0
Thanatos
11,198
6,087
0
10,459
24,606
8,005
0
8,388
16,048
0
55,972
W
Nu Wa
Serediel
Nu Wa
25,631
8,047
108
3,481
7,677
2,867
2,960
940
6,737
90,397
0
W
12,330
3,110
0
1,159
14,371
5,255
2,411
1,388
12,959
0
71,061
L
4,764
1,741
0
684
8,853
5,247
0
1,986
6,707
0
24,755
W
15,767
8,030
0
9,581
15,752
7,078
5,082
2,255
13,322
0
114,736
L
5,903
1,985
0
3,681
19,065
16,413
0
4,803
13,964
36,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,147
Gold Earned
61,990
247
Minions Killed
504
0
Camps Cleared
0
1,590,460
Distance Traveled
1,960,584
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,866
539
79
4
0
428,737
0
W
Bellona
9,683
440
22
1
0
365,390
0
L
Fenrir
9,234
420
23
1
0
339,204
4
L
Olorun
7,703
350
46
2
0
307,481
3
L
Thanatos
10,125
460
77
4
0
359,030
0
W
Nu Wa
14,284
649
136
6
0
387,414
1
W
Loki
12,067
549
114
5
0
399,518
2
L
Bellona
7,386
336
38
2
0
202,714
1
W
Neith
14,090
640
153
7
0
379,525
6
L
Athena
8,699
395
63
3
0
382,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role