Player Matchup

Sobek
Sobek
EpicBuilds
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,333 Elo+
Solo
Merlin
Merlin
LEGEND_OKAN27
Merlin
Level 28
God Stats
12W - 22L
1,443 SR
Queue Stats
270W - 276L
1,352 Elo+
Party 2
Thanatos
Thanatos
SUNGJINMORI
Thanatos
Level 23
God Stats
6W - 4L
1,444 SR
Queue Stats
282W - 260L
1,527 Elo+
Party 2
Anhur
Anhur
SUNJINW00
Anhur
Level 23
God Stats
8W - 8L
1,180 SR
Queue Stats
416W - 345L
1,527 Elo+
Party 2
Tiamat
Tiamat
zCronnosTm
Tiamat
Level 23
God Stats
1W - 3L
1,362 SR
Queue Stats
134W - 117L
1,490 Elo+
Solo
Team Averages
Level 22
1,386 SR
1,446 Elo+

VS

Team Averages
Level 35
1,500 SR
1,551 Elo+
Athena
Athena
FreakyLove
Athena
Level 16
God Stats
12W - 6L
1,552 SR
Queue Stats
22W - 19L
1,420 Elo+
Solo
Chaac
Chaac
Jowel86
Chaac
Level 92
God Stats
2W - 1L
1,446 SR
Queue Stats
202W - 230L
1,414 Elo+
Party 3
Ra
Ra
MoonWitchy
Ra
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
79W - 105L
1,704 Elo+
Party 3
Hun Batz
Hun Batz
fthediscord
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,563 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
joppangopan
Ah Muzen Cab
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 118L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 9 / 4
9,000
391
6,264
21,751
18,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 6 / 1
10,340
450
7,351
13,268
6,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
SUNGJINMORI
Thanatos
14
5 / 9 / 0
9,533
414
7,264
18,847
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
SUNJINW00
Anhur
18
4 / 8 / 2
11,969
520
9,535
17,055
5,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
zCronnosTm
Tiamat
17
0 / 6 / 4
10,523
458
11,302
14,178
12,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FreakyLove
Athena
18
7 / 3 / 19
13,288
578
8,996
13,966
10,403
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Jowel86
Chaac
20
2 / 0 / 16
13,381
582
11,919
19,189
23,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 2 / 12
12,418
540
8,230
12,969
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
fthediscord
Hun Batz
20
10 / 3 / 10
14,002
609
13,219
15,808
10,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
joppangopan
Ah Muzen Cab
20
18 / 2 / 6
15,064
655
21,490
15,098
7,066
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
101
10
Kills
38
38
Deaths
10
11
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
9
4
0.33
W
Athena
FreakyLove
Athena
7
3
19
5.5
W
Chaac
Jowel86
Chaac
2
0
16
10
L
0
6
1
0.08
W
1
2
12
3.5
L
Thanatos
SUNGJINMORI
Thanatos
5
9
0
0.56
L
Anhur
SUNJINW00
Anhur
4
8
2
0.63
W
Hun Batz
fthediscord
Hun Batz
10
3
10
5
W
Ah Muzen Cab
joppangopan
Ah Muzen Cab
18
2
6
10.5
L
Tiamat
zCronnosTm
Tiamat
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,716
Damage
63,854
85,099
Taken
77,030
49,594
Mitigated
56,523
24,578
Healing
39,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
6,264
280
0
5,470
21,751
18,956
0
6,175
15,216
30,239
0
W
Athena
FreakyLove
Athena
8,996
1,968
0
2,621
13,966
10,403
449
5,105
8,861
20,986
0
W
Chaac
Jowel86
Chaac
11,919
981
0
12,609
19,189
23,748
824
6,946
12,243
0
80,988
L
7,351
479
0
2,803
13,268
6,272
0
526
12,367
66,298
0
W
8,230
523
5,679
7,593
12,969
4,918
2,035
5,343
7,626
93,895
0
L
Thanatos
SUNGJINMORI
Thanatos
7,264
1,753
0
9,162
18,847
6,588
0
3,908
14,814
0
44,426
L
Anhur
SUNJINW00
Anhur
9,535
2,889
0
4,721
17,055
5,622
286
3,648
13,357
0
84,767
W
Hun Batz
fthediscord
Hun Batz
13,219
3,610
0
3,814
15,808
10,388
1,087
5,581
10,227
0
101,299
W
Ah Muzen Cab
joppangopan
Ah Muzen Cab
21,490
10,627
0
7,453
15,098
7,066
4,941
4,709
10,389
0
132,615
L
Tiamat
zCronnosTm
Tiamat
11,302
880
0
2,422
14,178
12,156
952
2,659
11,444
79,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,365
Gold Earned
68,153
551
Minions Killed
663
0
Camps Cleared
0
2,018,979
Distance Traveled
2,372,978
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,000
391
39
2
0
391,725
4
W
Athena
13,288
578
35
2
0
476,303
2
W
Chaac
13,381
582
157
7
0
495,823
5
L
Merlin
10,340
450
138
6
0
373,636
0
W
Ra
12,418
540
139
6
0
426,751
8
L
Thanatos
9,533
414
65
3
0
432,960
0
L
Anhur
11,969
520
169
7
0
400,445
7
W
Hun Batz
14,002
609
159
7
0
503,867
4
W
Ah Muzen Cab
15,064
655
173
8
0
470,234
0
L
Tiamat
10,523
458
140
6
0
420,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role