Player Matchup

Medusa
Medusa
Aquillea
Medusa
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
Balefather
Cthulhu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,228 Elo+
Party 2
Bellona
Bellona
BeastMasterNille
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,290 Elo+
Party 2
Nox
Nox
PBJ0055
Nox
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
105W - 93L
1,560 Elo+
Solo
Izanami
Izanami
catsb4christ
Izanami
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,715 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,434 Elo+

VS

Team Averages
Level 12
1,532 SR
1,488 Elo+
Chang'e
Chang'e
ImpaSheikah
Chang'e
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 12L
1,567 Elo+
Solo
Zhong Kui
Zhong Kui
Minuslll
Zhong Kui
Level 18
God Stats
7W - 8L
1,495 SR
Queue Stats
95W - 67L
1,359 Elo+
Solo
Neith
Neith
Swinril
Neith
Level 4
God Stats
0W - 2L
1,663 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Serqet
Serqet
ZucoZuco
Serqet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,666 Elo+
Solo
Ah Puch
Ah Puch
nyxnova55
Ah Puch
Level 7
God Stats
11W - 11L
1,500 SR
Queue Stats
109W - 134L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aquillea
Medusa
20
8 / 3 / 25
13,312
1,109
24,206
15,120
5,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Balefather
Cthulhu
20
4 / 4 / 27
13,031
1,086
18,032
18,596
21,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
2 / 4 / 24
11,802
984
9,127
16,867
10,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
20
18 / 2 / 18
15,315
1,276
22,302
13,656
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
catsb4christ
Izanami
20
14 / 2 / 17
14,222
1,185
22,446
7,945
2,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImpaSheikah
Chang'e
18
1 / 6 / 10
11,185
932
7,607
15,816
6,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Minuslll
Zhong Kui
18
6 / 9 / 8
13,283
1,107
20,213
28,191
19,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Swinril
Neith
18
3 / 6 / 9
12,143
1,012
16,960
15,711
6,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
ZucoZuco
Serqet
18
3 / 16 / 7
11,997
1,000
13,541
26,647
11,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
nyxnova55
Ah Puch
17
2 / 9 / 4
10,766
897
9,576
15,674
9,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
53
46
Kills
15
15
Deaths
46
111
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aquillea
Medusa
8
3
25
6.83
W
Cthulhu
Balefather
Cthulhu
4
4
27
4.38
W
2
4
24
3.5
L
Chang'e
ImpaSheikah
Chang'e
1
6
10
1
L
Zhong Kui
Minuslll
Zhong Kui
6
9
8
1.11
W
Nox
18
2
18
13.5
L
Neith
Swinril
Neith
3
6
9
1.25
L
Serqet
ZucoZuco
Serqet
3
16
7
0.41
W
Izanami
catsb4christ
Izanami
14
2
17
11.25
L
Ah Puch
nyxnova55
Ah Puch
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,113
Damage
67,897
72,184
Taken
102,039
44,400
Mitigated
52,810
5,575
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aquillea
Medusa
24,206
10,763
0
1,236
15,120
5,508
0
7,026
7,887
0
44,571
W
Cthulhu
Balefather
Cthulhu
18,032
1,121
321
203
18,596
21,174
0
11,214
7,338
31,197
0
W
9,127
3,705
0
475
16,867
10,161
0
10,086
6,289
0
14,253
L
Chang'e
ImpaSheikah
Chang'e
7,607
840
4,085
2,030
15,816
6,559
0
6,959
8,733
19,590
0
L
Zhong Kui
Minuslll
Zhong Kui
20,213
4,812
796
6,952
28,191
19,508
0
9,650
18,393
50,235
0
W
Nox
22,302
2,002
564
1,713
13,656
4,906
0
4,438
9,067
36,057
0
L
Neith
Swinril
Neith
16,960
7,741
0
2,383
15,711
6,139
0
10,152
5,235
0
41,577
L
Serqet
ZucoZuco
Serqet
13,541
4,794
0
443
26,647
11,227
0
7,873
18,548
0
26,583
W
Izanami
catsb4christ
Izanami
22,446
17,345
0
1,063
7,945
2,651
0
4,632
2,875
0
48,679
L
Ah Puch
nyxnova55
Ah Puch
9,576
972
0
0
15,674
9,377
0
4,776
10,796
19,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,682
Gold Earned
59,374
220
Minions Killed
193
5
Camps Cleared
9
1,034,160
Distance Traveled
937,585
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,312
1,109
55
5
0
233,682
0
W
Cthulhu
13,031
1,086
34
3
2
217,312
0
W
Bellona
11,802
984
15
1
0
211,662
0
L
Chang'e
11,185
932
26
2
0
181,945
0
L
Zhong Kui
13,283
1,107
66
6
0
196,293
0
W
Nox
15,315
1,276
37
3
3
190,050
0
L
Neith
12,143
1,012
54
5
0
191,054
0
L
Serqet
11,997
1,000
29
2
9
237,689
1
W
Izanami
14,222
1,185
79
7
0
181,454
0
L
Ah Puch
10,766
897
18
2
0
130,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role