Player Matchup

Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BabbaBananas
Hun Batz
Level 86
God Stats
32W - 25L
1,611 SR
Queue Stats
1,167W - 1,143L
1,582 Elo+
Solo
Aphrodite
Aphrodite
Dragostan
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
The Lost Wasabi
Sun Wukong
Level 102
God Stats
1W - 2L
1,138 SR
Queue Stats
151W - 150L
1,453 Elo+
Solo
Medusa
Medusa
juzbnme81
Medusa
Level 160
God Stats
54W - 34L
1,697 SR
Queue Stats
379W - 368L
1,459 Elo+
Solo
Team Averages
Level 124
1,489 SR
1,499 Elo+

VS

Team Averages
Level 112
1,524 SR
1,463 Elo+
Hercules
Hercules
Flame777k
Hercules
Level 84
God Stats
78W - 77L
1,552 SR
Queue Stats
419W - 425L
1,610 Elo+
Solo
Tiamat
Tiamat
IamLegend_Dude1
Tiamat
Level 129
God Stats
10W - 8L
1,408 SR
Queue Stats
27W - 41L
1,420 Elo+
Solo
Izanami
Izanami
lamUrStepBro
Izanami
Level 80
God Stats
0W - 1L
1,664 SR
Queue Stats
2W - 4L
1,383 Elo+
Solo
Ganesha
Ganesha
luxrave
Ganesha
Level 120
God Stats
11W - 23L
1,386 SR
Queue Stats
116W - 135L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
melark3
Ah Muzen Cab
Level 147
God Stats
202W - 194L
1,609 SR
Queue Stats
1,037W - 1,017L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 0 / 5
9,398
1,175
10,330
2,292
704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
BabbaBananas
Hun Batz
14
3 / 0 / 5
8,141
1,018
9,405
10,094
3,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Dragostan
Aphrodite
15
3 / 0 / 9
8,548
1,069
6,015
3,548
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
The Lost Wasabi
Sun Wukong
14
2 / 1 / 8
8,088
1,011
5,092
4,872
3,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
juzbnme81
Medusa
15
1 / 0 / 11
8,325
1,041
8,830
6,271
2,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

323

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flame777k
Hercules
12
0 / 1 / 0
7,143
893
5,530
11,357
8,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 5 / 0
7,621
953
6,461
8,175
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
lamUrStepBro
Izanami
13
0 / 4 / 1
7,355
919
4,377
8,120
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
luxrave
Ganesha
13
0 / 0 / 0
8,046
1,006
3,497
7,806
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
melark3
Ah Muzen Cab
13
0 / 3 / 1
7,427
928
4,036
7,952
4,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
13
Kills
1
1
Deaths
13
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
5
6.5
W
Hun Batz
BabbaBananas
Hun Batz
3
0
5
5.5
W
Aphrodite
Dragostan
Aphrodite
3
0
9
7.5
L
Hercules
Flame777k
Hercules
0
1
0
0
L
1
5
0
0.2
W
Sun Wukong
The Lost Wasabi
Sun Wukong
2
1
8
6
W
Medusa
juzbnme81
Medusa
1
0
11
6.5
L
Izanami
lamUrStepBro
Izanami
0
4
1
0.13
L
Ganesha
luxrave
Ganesha
0
0
0
0
L
Ah Muzen Cab
melark3
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,672
Damage
23,901
27,077
Taken
43,410
11,586
Mitigated
27,815
9,492
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,330
192
0
558
2,292
704
0
1,080
1,156
38,763
0
W
Hun Batz
BabbaBananas
Hun Batz
9,405
3,190
0
0
10,094
3,485
0
3,440
6,405
0
18,461
W
Aphrodite
Dragostan
Aphrodite
6,015
427
5,064
3,098
3,548
1,724
0
1,194
2,262
20,152
0
L
Hercules
Flame777k
Hercules
5,530
1,922
0
2,828
11,357
8,717
0
4,502
6,855
0
16,827
L
6,461
227
0
752
8,175
5,099
0
3,166
5,009
17,259
0
W
Sun Wukong
The Lost Wasabi
Sun Wukong
5,092
990
0
681
4,872
3,404
0
1,510
3,272
0
14,232
W
Medusa
juzbnme81
Medusa
8,830
3,387
0
91
6,271
2,269
0
2,155
4,024
0
20,521
L
Izanami
lamUrStepBro
Izanami
4,377
2,817
0
1,038
8,120
2,749
0
1,929
6,191
0
19,823
L
Ganesha
luxrave
Ganesha
3,497
146
0
809
7,806
6,897
0
3,436
4,370
11,883
0
L
Ah Muzen Cab
melark3
Ah Muzen Cab
4,036
795
0
454
7,952
4,353
0
3,312
4,640
0
26,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,500
Gold Earned
37,592
200
Minions Killed
161
8
Camps Cleared
2
851,538
Distance Traveled
729,993
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,398
1,175
72
9
3
169,314
1
W
Hun Batz
8,141
1,018
23
3
1
185,014
0
W
Aphrodite
8,548
1,069
50
6
3
155,372
1
L
Hercules
7,143
893
26
3
0
174,861
0
L
Tiamat
7,621
953
33
4
0
151,245
0
W
Sun Wukong
8,088
1,011
20
3
0
183,800
0
W
Medusa
8,325
1,041
35
4
1
158,038
0
L
Izanami
7,355
919
51
6
1
114,197
1
L
Ganesha
8,046
1,006
0
0
0
119,673
0
L
Ah Muzen Cab
7,427
928
51
6
1
170,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role