Player Matchup

Thanatos
Thanatos
Guins0
Thanatos
Level 67
God Stats
8W - 8L
1,668 SR
Queue Stats
253W - 296L
1,411 Elo+
Party 2
Janus
Janus
Kiler006
Janus
Level 90
God Stats
2W - 3L
1,555 SR
Queue Stats
38W - 28L
1,583 Elo+
Solo
Hel
Hel
KingBaCCy
Hel
Level 66
God Stats
2W - 4L
1,446 SR
Queue Stats
78W - 116L
1,347 Elo+
Party 2
Jing Wei
Jing Wei
Mryvkabg
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,388 Elo+
Party 2
Tsukuyomi
Tsukuyomi
柠檬有点酸
Tsukuyomi
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 59
1,534 SR
1,446 Elo+

VS

Team Averages
Level 94
1,499 SR
1,433 Elo+
Ah Puch
Ah Puch
Grossac
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
JONEMASTER
Kali
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,390 Elo+
Party 1
Medusa
Medusa
Liamarus
Medusa
Level 16
God Stats
8W - 9L
1,500 SR
Queue Stats
13W - 20L
1,350 Elo+
Party 1
Amaterasu
Amaterasu
banejinm
Amaterasu
Level 78
God Stats
2W - 0L
1,735 SR
Queue Stats
9W - 7L
1,494 Elo+
Solo
Cerberus
Cerberus
itcnagato
Cerberus
Level 160
God Stats
2W - 4L
1,261 SR
Queue Stats
378W - 410L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Guins0
Thanatos
20
12 / 11 / 3
16,671
575
29,269
27,935
23,787
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Kiler006
Janus
20
7 / 13 / 9
14,690
507
19,472
22,437
7,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 6 / 6
11,512
397
6,257
20,756
7,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Mryvkabg
Jing Wei
18
2 / 14 / 7
11,740
405
9,831
30,270
10,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
柠檬有点酸
Tsukuyomi
20
7 / 6 / 3
15,108
521
11,011
19,808
7,927
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Grossac
Ah Puch
20
8 / 5 / 19
15,984
551
23,635
22,541
8,464
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
23 / 4 / 7
19,641
677
29,165
24,210
14,735
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Liamarus
Medusa
19
7 / 6 / 6
13,880
479
17,013
18,730
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
banejinm
Amaterasu
20
9 / 6 / 10
16,716
576
14,513
28,825
26,429
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
itcnagato
Cerberus
20
3 / 8 / 11
14,378
496
6,942
26,556
23,374
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
103
29
Kills
50
50
Deaths
29
28
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Grossac
Ah Puch
8
5
19
3.5
L
Thanatos
Guins0
Thanatos
12
11
3
1.23
W
23
4
7
6.63
L
Janus
Kiler006
Janus
7
13
9
0.88
L
1
6
6
0.67
W
Medusa
Liamarus
Medusa
7
6
6
1.67
L
Jing Wei
Mryvkabg
Jing Wei
2
14
7
0.39
W
Amaterasu
banejinm
Amaterasu
9
6
10
2.33
W
Cerberus
itcnagato
Cerberus
3
8
11
1.06
L
Tsukuyomi
柠檬有点酸
Tsukuyomi
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,840
Damage
91,268
121,206
Taken
120,862
57,254
Mitigated
79,730
45,771
Healing
39,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Grossac
Ah Puch
23,635
1,697
1,220
9,168
22,541
8,464
2,588
8,572
13,969
107,031
0
L
Thanatos
Guins0
Thanatos
29,269
14,089
0
17,148
27,935
23,787
2,038
8,176
19,759
1,333
112,680
W
29,165
20,174
0
10,122
24,210
14,735
2,416
3,933
20,277
0
125,485
L
Janus
Kiler006
Janus
19,472
1,431
80
1,292
22,437
7,241
44
4,260
18,177
87,017
0
L
6,257
232
7,522
10,491
20,756
7,488
93
8,636
12,120
66,786
0
W
Medusa
Liamarus
Medusa
17,013
8,017
0
4,016
18,730
6,728
2,965
4,803
13,927
0
85,661
L
Jing Wei
Mryvkabg
Jing Wei
9,831
8,803
0
4,262
30,270
10,811
222
7,587
22,683
0
64,026
W
Amaterasu
banejinm
Amaterasu
14,513
6,417
0
10,000
28,825
26,429
2,603
6,467
22,358
47
115,588
W
Cerberus
itcnagato
Cerberus
6,942
330
0
5,329
26,556
23,374
362
3,182
23,374
56,508
0
L
Tsukuyomi
柠檬有点酸
Tsukuyomi
11,011
2,434
0
4,976
19,808
7,927
24
1,965
17,843
0
111,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,721
Gold Earned
80,599
682
Minions Killed
642
0
Camps Cleared
0
2,406,164
Distance Traveled
2,569,653
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,984
551
143
5
0
482,904
5
L
Thanatos
16,671
575
180
6
0
471,543
3
W
Kali
19,641
677
148
5
0
556,930
0
L
Janus
14,690
507
142
5
0
443,899
3
L
Hel
11,512
397
94
3
0
541,985
6
W
Medusa
13,880
479
107
4
0
505,870
1
L
Jing Wei
11,740
405
108
4
0
468,665
0
W
Amaterasu
16,716
576
142
5
0
508,243
3
W
Cerberus
14,378
496
102
4
0
515,706
8
L
Tsukuyomi
15,108
521
158
5
0
480,072
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role