Player Matchup

Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AkulaOfRlyeh
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,289 Elo+
Solo
Olorun
Olorun
MilanTretbar
Olorun
Level 6
God Stats
2W - 2L
1,596 SR
Queue Stats
4W - 8L
1,393 Elo+
Solo
Apollo
Apollo
NoGuardians
Apollo
Level 19
God Stats
4W - 1L
1,845 SR
Queue Stats
28W - 22L
1,624 Elo+
Solo
Chaac
Chaac
TheLima
Chaac
Level 29
God Stats
11W - 9L
1,687 SR
Queue Stats
54W - 42L
1,717 Elo+
Solo
Team Averages
Level 17
1,626 SR
1,505 Elo+

VS

Team Averages
Level 18
1,577 SR
1,580 Elo+
Artemis
Artemis
Elder7K
Artemis
Level 13
God Stats
7W - 14L
1,689 SR
Queue Stats
50W - 64L
1,495 Elo+
Solo
Xing Tian
Xing Tian
ICarryYouBoi
Xing Tian
Level 7
God Stats
4W - 7L
1,373 SR
Queue Stats
15W - 16L
1,392 Elo+
Solo
Bakasura
Bakasura
Venuce
Bakasura
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 33L
1,389 Elo+
Solo
Aphrodite
Aphrodite
Wollypop
Aphrodite
Level 29
God Stats
19W - 3L
1,824 SR
Queue Stats
347W - 219L
1,699 Elo+
Solo
Thoth
Thoth
sjikkerlip
Thoth
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,924 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 4 / 0
4,519
565
2,816
6,628
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 4 / 1
4,019
502
533
2,575
470
Olorun
6
0 / 3 / 1
3,875
484
2,181
4,877
1,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
10
8 / 0 / 0
6,473
809
4,753
4,034
1,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
TheLima
Chaac
9
1 / 0 / 1
5,394
674
4,680
5,965
3,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elder7K
Artemis
8
2 / 3 / 0
4,996
625
1,445
3,519
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
ICarryYouBoi
Xing Tian
9
0 / 1 / 0
4,779
597
2,512
6,343
4,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Venuce
Bakasura
8
4 / 2 / 2
5,156
645
4,680
5,350
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Wollypop
Aphrodite
10
5 / 1 / 1
5,808
726
5,079
5,290
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
7
0 / 4 / 4
4,396
550
2,102
4,185
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
11
Kills
11
11
Deaths
11
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
0
0.25
L
1
4
1
0.38
W
Artemis
Elder7K
Artemis
2
3
0
0.67
W
Xing Tian
ICarryYouBoi
Xing Tian
0
1
0
0
L
Olorun
0
3
1
0.17
L
Apollo
8
0
0
8
L
Chaac
TheLima
Chaac
1
0
1
1.5
W
Bakasura
Venuce
Bakasura
4
2
2
2.5
W
Aphrodite
Wollypop
Aphrodite
5
1
1
5.5
W
Thoth
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,963
Damage
15,818
24,079
Taken
24,687
8,093
Mitigated
9,986
7,077
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,816
1,311
0
250
6,628
1,841
0
2,304
3,851
0
22,177
L
533
421
0
0
2,575
470
88
697
1,658
7,468
0
W
Artemis
Elder7K
Artemis
1,445
777
0
120
3,519
1,278
0
44
3,475
0
17,805
W
Xing Tian
ICarryYouBoi
Xing Tian
2,512
344
0
1,260
6,343
4,152
0
0
5,943
22,280
0
L
Olorun
2,181
1,000
30
776
4,877
1,361
310
2,060
2,443
11,644
0
L
Apollo
4,753
3,130
0
1,881
4,034
1,092
0
1,529
2,303
0
21,780
L
Chaac
TheLima
Chaac
4,680
1,137
0
4,140
5,965
3,329
0
2,145
3,372
0
27,606
W
Bakasura
Venuce
Bakasura
4,680
3,435
0
1,066
5,350
1,978
0
1,113
4,187
0
20,976
W
Aphrodite
Wollypop
Aphrodite
5,079
918
919
3,229
5,290
1,735
152
873
4,417
28,623
0
W
Thoth
2,102
226
0
290
4,185
843
633
684
3,501
10,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,280
Gold Earned
25,135
192
Minions Killed
215
0
Camps Cleared
0
727,767
Distance Traveled
780,947
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,519
565
42
5
0
149,276
1
L
Agni
4,019
502
15
2
0
113,894
0
W
Artemis
4,996
625
47
6
0
167,489
0
W
Xing Tian
4,779
597
41
5
0
150,647
1
L
Olorun
3,875
484
19
2
0
137,692
0
L
Apollo
6,473
809
49
6
0
171,781
4
L
Chaac
5,394
674
67
8
0
155,124
0
W
Bakasura
5,156
645
47
6
0
188,784
0
W
Aphrodite
5,808
726
61
8
0
149,118
1
W
Thoth
4,396
550
19
2
0
124,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role