Player Matchup

Tiamat
Tiamat
Bluerf7
Tiamat
Level 27
God Stats
3W - 4L
1,560 SR
Queue Stats
23W - 33L
1,725 Elo+
Solo
Rama
Rama
MrCaribou_
Rama
Level 40
God Stats
24W - 11L
1,876 SR
Queue Stats
170W - 132L
1,534 Elo+
Party 1
Sol
Sol
Nelixia
Sol
Level 29
God Stats
22W - 24L
1,572 SR
Queue Stats
137W - 109L
1,539 Elo+
Party 1
Terra
Terra
SlamZilla6669
Terra
Level 148
God Stats
8W - 7L
1,528 SR
Queue Stats
32W - 45L
1,528 Elo+
Party 1
Neith
Neith
TaNNerdoCK96
Neith
Level 3
God Stats
7W - 6L
1,860 SR
Queue Stats
8W - 8L
1,802 Elo+
Party 1
Team Averages
Level 49
1,679 SR
1,626 Elo+

VS

Team Averages
Level 18
1,488 SR
1,526 Elo+
Tsukuyomi
Tsukuyomi
MxDragon
Tsukuyomi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,621 Elo+
Solo
Merlin
Merlin
SilkAcid OG
Merlin
Level 26
God Stats
66W - 70L
1,558 SR
Queue Stats
181W - 142L
1,639 Elo+
Solo
Hades
Hades
Sor Reinaldo
Hades
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
rynniee
Neith
Level 10
God Stats
3W - 2L
1,304 SR
Queue Stats
43W - 72L
1,373 Elo+
Solo
Arachne
Arachne
str8cash4111
Arachne
Level 17
God Stats
201W - 175L
1,580 SR
Queue Stats
618W - 623L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bluerf7
Tiamat
19
0 / 3 / 8
12,665
905
13,566
14,603
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 7 / 2
13,786
985
21,671
24,004
8,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
17
1 / 6 / 3
11,731
838
5,436
12,481
3,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 7 / 6
13,026
930
10,008
24,089
29,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 8 / 5
11,668
833
9,387
21,542
7,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MxDragon
Tsukuyomi
20
10 / 5 / 18
15,429
1,102
29,346
19,473
13,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
13 / 0 / 11
16,629
1,188
21,266
6,402
3,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 1 / 11
13,034
931
15,905
13,588
11,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
rynniee
Neith
19
0 / 1 / 11
12,500
893
6,826
9,113
3,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
str8cash4111
Arachne
19
3 / 1 / 11
12,596
900
17,670
15,329
6,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
8
Kills
31
31
Deaths
8
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bluerf7
Tiamat
0
3
8
1.33
L
5
7
2
0.86
W
Tsukuyomi
MxDragon
Tsukuyomi
10
5
18
3.8
L
Sol
1
6
3
0.42
W
Merlin
13
0
11
18.5
L
2
7
6
0.71
W
5
1
11
10.5
L
0
8
5
0.31
W
Neith
rynniee
Neith
0
1
11
5.5
W
Arachne
str8cash4111
Arachne
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,068
Damage
91,013
96,719
Taken
63,905
56,004
Mitigated
38,137
14,724
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bluerf7
Tiamat
13,566
897
0
2,929
14,603
6,803
0
5,611
8,992
49,771
0
L
21,671
19,042
0
2,649
24,004
8,113
0
10,873
13,131
0
59,308
W
Tsukuyomi
MxDragon
Tsukuyomi
29,346
8,018
0
747
19,473
13,090
0
10,036
9,437
0
59,496
L
Sol
5,436
634
0
1,244
12,481
3,495
0
5,222
7,259
29,196
0
W
Merlin
21,266
301
306
1,463
6,402
3,012
0
2,241
4,161
72,510
0
L
10,008
651
4,456
3,040
24,089
29,889
0
8,592
15,497
28,394
0
W
15,905
444
64
668
13,588
11,571
0
6,257
7,331
27,343
0
L
9,387
3,174
0
406
21,542
7,704
0
6,873
14,669
0
21,378
W
Neith
rynniee
Neith
6,826
841
0
2,162
9,113
3,606
0
5,197
3,916
0
24,438
W
Arachne
str8cash4111
Arachne
17,670
12,719
0
3,137
15,329
6,858
0
5,279
10,050
0
22,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,876
Gold Earned
70,188
319
Minions Killed
289
8
Camps Cleared
10
1,250,464
Distance Traveled
1,445,567
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,665
905
101
7
0
275,923
4
L
Rama
13,786
985
87
6
8
276,951
1
W
Tsukuyomi
15,429
1,102
80
6
0
284,288
2
L
Sol
11,731
838
60
4
0
145,255
0
W
Merlin
16,629
1,188
113
8
7
290,680
1
L
Terra
13,026
930
36
3
0
298,149
3
W
Hades
13,034
931
31
2
1
274,069
2
L
Neith
11,668
833
35
3
0
254,186
0
W
Neith
12,500
893
58
4
0
255,006
0
W
Arachne
12,596
900
7
1
2
341,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role