Player Matchup

Medusa
Medusa
David778
Medusa
Level 8
God Stats
2W - 0L
1,692 SR
Queue Stats
4W - 3L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
Majicka
Erlang Shen
Level 25
God Stats
2W - 2L
1,246 SR
Queue Stats
207W - 203L
1,371 Elo+
Party 1
Fenrir
Fenrir
Poelruiter
Fenrir
Level 24
God Stats
5W - 3L
1,194 SR
Queue Stats
145W - 148L
1,405 Elo+
Party 1
Osiris
Osiris
ThREEInATrEE
Osiris
Level 10
God Stats
6W - 5L
1,447 SR
Queue Stats
179W - 174L
1,402 Elo+
Solo
Kukulkan
Kukulkan
Асбьёрн
Kukulkan
Level 28
God Stats
43W - 36L
1,578 SR
Queue Stats
186W - 224L
1,436 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,418 Elo+

VS

Team Averages
Level 20
1,503 SR
1,448 Elo+
Sun Wukong
Sun Wukong
Fawkes316
Sun Wukong
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
20W - 23L
1,395 Elo+
Solo
Apollo
Apollo
GameOGame
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,324 Elo+
Solo
Neith
Neith
Zveezl
Neith
Level 27
God Stats
27W - 19L
1,554 SR
Queue Stats
172W - 150L
1,528 Elo+
Solo
Thanatos
Thanatos
gibson69
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 112L
1,456 Elo+
Solo
Merlin
Merlin
苏小筱の猫
Merlin
Level 25
God Stats
4W - 5L
1,461 SR
Queue Stats
148W - 121L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
David778
Medusa
17
5 / 2 / 12
10,805
1,081
15,406
8,815
3,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Majicka
Erlang Shen
16
2 / 2 / 16
9,937
994
6,758
12,952
6,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Poelruiter
Fenrir
16
10 / 2 / 7
11,048
1,105
10,987
13,341
6,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Osiris
17
5 / 4 / 15
10,290
1,029
7,764
13,278
13,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
17
4 / 1 / 14
10,888
1,089
16,531
7,253
2,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

250

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fawkes316
Sun Wukong
14
2 / 5 / 3
9,191
919
5,628
13,732
12,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
GameOGame
Apollo
15
0 / 7 / 6
8,933
893
7,360
13,219
5,863
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
Zveezl
Neith
16
2 / 1 / 7
9,926
993
14,971
10,066
4,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
gibson69
Thanatos
15
3 / 8 / 4
9,725
973
7,473
12,876
5,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 5 / 5
11,195
1,120
16,292
13,830
5,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
36
26
Kills
11
11
Deaths
26
64
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
David778
Medusa
5
2
12
5.5
L
Sun Wukong
Fawkes316
Sun Wukong
2
5
3
0.7
L
Apollo
GameOGame
Apollo
0
7
6
0.43
W
Erlang Shen
Majicka
Erlang Shen
2
2
16
5
W
Fenrir
Poelruiter
Fenrir
10
2
7
6.75
W
Osiris
5
4
15
3.13
L
Neith
Zveezl
Neith
2
1
7
5.5
L
Thanatos
gibson69
Thanatos
3
8
4
0.63
W
Kukulkan
4
1
14
11
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,446
Damage
51,724
55,639
Taken
63,723
32,532
Mitigated
34,311
8,007
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
David778
Medusa
15,406
7,028
0
779
8,815
3,324
0
919
7,896
0
37,038
L
Sun Wukong
Fawkes316
Sun Wukong
5,628
1,227
0
154
13,732
12,616
0
3,074
10,658
0
10,247
L
Apollo
GameOGame
Apollo
7,360
2,659
0
0
13,219
5,863
0
4,460
8,759
0
20,749
W
Erlang Shen
Majicka
Erlang Shen
6,758
3,469
0
1,665
12,952
6,510
0
4,867
8,085
0
17,408
W
Fenrir
Poelruiter
Fenrir
10,987
3,465
0
3,015
13,341
6,887
0
4,006
9,335
0
16,495
W
Osiris
7,764
2,588
0
2,256
13,278
13,535
0
3,934
9,344
0
13,780
L
Neith
Zveezl
Neith
14,971
7,283
0
1,285
10,066
4,412
0
1,712
8,354
0
35,504
L
Thanatos
gibson69
Thanatos
7,473
3,880
494
3,570
12,876
5,524
0
4,425
8,451
0
15,932
W
Kukulkan
16,531
1,590
0
292
7,253
2,276
0
2,566
4,687
53,096
0
L
16,292
808
420
1,914
13,830
5,896
0
2,860
10,970
52,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,968
Gold Earned
48,970
186
Minions Killed
185
5
Camps Cleared
7
1,009,118
Distance Traveled
833,580
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,805
1,081
56
6
2
225,091
0
L
Sun Wukong
9,191
919
8
1
2
130,977
0
L
Apollo
8,933
893
29
3
1
165,379
1
W
Erlang Shen
9,937
994
18
2
1
195,274
0
W
Fenrir
11,048
1,105
8
1
2
209,295
0
W
Osiris
10,290
1,029
13
1
0
200,824
0
L
Neith
9,926
993
52
5
1
192,382
0
L
Thanatos
9,725
973
13
1
2
160,679
0
W
Kukulkan
10,888
1,089
91
9
0
178,634
0
L
Merlin
11,195
1,120
83
8
1
184,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role