Player Matchup

Guan Yu
Guan Yu
Diamond V
Lofsnes
Guan Yu
Diamond V
Level 157
God Stats
8W - 8L
1,288 SR
Queue Stats
531W - 522L
1,807 MMR
Party 2
Raijin
Raijin
Platinum II
Mr Pope
Raijin
Platinum II
Level 129
God Stats
0W - 4L
1,345 SR
Queue Stats
245W - 221L
1,829 MMR
Party 1
Thanatos
Thanatos
Platinum I
OpterHelic
Thanatos
Platinum I
Level 158
God Stats
2W - 5L
1,690 SR
Queue Stats
125W - 98L
1,907 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
RaffishRomeo
Xing Tian
Platinum II
Level 160
God Stats
4W - 5L
1,444 SR
Queue Stats
125W - 112L
1,854 MMR
Solo
Apollo
Apollo
Masters
u Lost gz
Apollo
Masters
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 165L
1,983 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,454 SR
1,876 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,514 SR
1,813 MMR
Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum I
ASAP Moses
Neith
Platinum I
Level 160
God Stats
7W - 1L
1,733 SR
Queue Stats
236W - 226L
1,886 MMR
Solo
Nemesis
Nemesis
Platinum III
CocoMoodz
Nemesis
Platinum III
Level 160
God Stats
4W - 11L
1,376 SR
Queue Stats
434W - 434L
1,839 MMR
Solo
Ra
Ra
Diamond IV
Davi_Markss
Ra
Diamond IV
Level 158
God Stats
15W - 10L
1,514 SR
Queue Stats
426W - 421L
2,058 MMR
Party 3
Cerberus
Cerberus
Diamond V
Sants_X
Cerberus
Diamond V
Level 149
God Stats
6W - 6L
1,449 SR
Queue Stats
95W - 101L
1,783 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lofsnes
Guan Yu
20
3 / 2 / 2
12,701
529
13,361
29,522
34,934
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Mr Pope
Raijin
20
1 / 3 / 1
11,933
497
12,895
17,587
7,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
OpterHelic
Thanatos
19
3 / 6 / 1
11,854
494
7,441
20,264
7,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
RaffishRomeo
Xing Tian
12
1 / 3 / 1
8,635
360
3,829
19,445
15,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
u Lost gz
Apollo
18
0 / 9 / 1
11,199
467
10,104
23,385
10,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
DanzaburouScyllaJanusSetCu Chulainn

VS

Bans
TiamatNu WaSun WukongPersephoneTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 1 / 3
14,777
616
12,404
19,739
26,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
20
5 / 0 / 7
15,985
666
24,427
15,234
6,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
CocoMoodz
Nemesis
20
0 / 3 / 7
13,161
548
8,239
14,846
7,326
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 4 / 9
14,465
603
17,338
15,102
8,612
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Sants_X
Cerberus
20
11 / 0 / 5
14,732
614
20,393
21,879
23,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
8
Kills
23
23
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
3
3.5
W
Neith
5
0
7
8.5
W
Nemesis
CocoMoodz
Nemesis
0
3
7
1.17
W
5
4
9
2.38
L
Guan Yu
Lofsnes
Guan Yu
3
2
2
2
L
Raijin
Mr Pope
Raijin
1
3
1
0.5
L
Thanatos
OpterHelic
Thanatos
3
6
1
0.58
L
Xing Tian
RaffishRomeo
Xing Tian
1
3
1
0.5
W
Cerberus
Sants_X
Cerberus
11
0
5
13.5
L
Apollo
u Lost gz
Apollo
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,630
Damage
82,801
110,203
Taken
86,800
76,704
Mitigated
71,780
37,692
Healing
40,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,404
3,292
0
12,754
19,739
26,251
687
2,973
15,958
7,113
97,068
W
Neith
24,427
9,176
0
4,154
15,234
6,457
4,031
3,206
11,930
0
167,056
W
Nemesis
CocoMoodz
Nemesis
8,239
3,309
0
2,287
14,846
7,326
2,017
1,309
13,305
0
110,310
W
17,338
1,416
4,383
4,952
15,102
8,612
1,728
5,475
9,311
107,427
0
L
Guan Yu
Lofsnes
Guan Yu
13,361
3,654
2,455
12,193
29,522
34,934
532
9,050
20,264
183
94,337
L
Raijin
Mr Pope
Raijin
12,895
592
0
458
17,587
7,762
0
5,945
11,494
113,883
0
L
Thanatos
OpterHelic
Thanatos
7,441
2,801
0
16,844
20,264
7,828
0
6,575
13,481
0
91,109
L
Xing Tian
RaffishRomeo
Xing Tian
3,829
267
0
1,111
19,445
15,246
0
9,655
9,646
20,296
0
W
Cerberus
Sants_X
Cerberus
20,393
922
0
11,746
21,879
23,134
1,147
5,253
16,342
70,206
0
L
Apollo
u Lost gz
Apollo
10,104
6,698
0
4,631
23,385
10,934
1,002
7,526
15,773
0
90,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,322
Gold Earned
73,120
766
Minions Killed
834
0
Camps Cleared
0
2,280,446
Distance Traveled
2,398,025
28
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,777
616
186
8
0
440,237
2
W
Neith
15,985
666
219
9
0
421,619
4
W
Nemesis
13,161
548
155
6
0
551,119
10
W
Ra
14,465
603
183
8
0
466,292
9
L
Guan Yu
12,701
529
207
9
0
458,431
4
L
Raijin
11,933
497
228
10
0
454,369
4
L
Thanatos
11,854
494
151
6
0
490,790
6
L
Xing Tian
8,635
360
21
1
0
498,605
7
W
Cerberus
14,732
614
91
4
0
518,758
14
L
Apollo
11,199
467
159
7
0
378,251
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role