Player Matchup

Ymir
Ymir
KIMGMARIN
Ymir
Level 17
God Stats
4W - 6L
1,120 SR
Queue Stats
11W - 15L
1,349 Elo+
Solo
Merlin
Merlin
Pletypus
Merlin
Level 25
God Stats
3W - 7L
1,401 SR
Queue Stats
41W - 62L
1,357 Elo+
Solo
Pele
Pele
Subasic
Pele
Level 25
God Stats
7W - 16L
1,023 SR
Queue Stats
88W - 113L
1,342 Elo+
Solo
Apollo
Apollo
TonYBombonY
Apollo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
pacpac452
Scylla
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,309 SR
1,410 Elo+

VS

Team Averages
Level 14
1,560 SR
1,319 Elo+
Fenrir
Fenrir
Fotakis
Fenrir
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 12L
1,162 Elo+
Party 1
Sun Wukong
Sun Wukong
HeroTadashi
Sun Wukong
Level 16
God Stats
5W - 5L
1,457 SR
Queue Stats
39W - 45L
1,436 Elo+
Party 2
Cabrakan
Cabrakan
Tartoolay
Cabrakan
Level 8
God Stats
4W - 4L
1,842 SR
Queue Stats
19W - 24L
1,428 Elo+
Party 2
Artemis
Artemis
Thodwrhs1
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,125 Elo+
Party 1
Thoth
Thoth
franmore2002
Thoth
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 123L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 6 / 1
6,356
424
3,238
8,979
9,122
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Pletypus
Merlin
12
3 / 4 / 3
7,685
512
9,943
7,299
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Pele
Subasic
Pele
10
3 / 4 / 3
6,971
465
2,196
9,549
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
13
2 / 6 / 2
7,892
526
4,115
8,460
2,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
pacpac452
Scylla
10
1 / 6 / 1
6,603
440
6,647
7,049
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fotakis
Fenrir
14
5 / 4 / 5
8,418
561
6,615
11,478
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
HeroTadashi
Sun Wukong
15
9 / 0 / 4
8,793
586
5,839
9,430
5,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
Tartoolay
Cabrakan
13
3 / 2 / 6
8,329
555
4,264
9,601
9,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Thodwrhs1
Artemis
11
2 / 3 / 5
6,949
463
3,868
7,064
2,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
3 / 2 / 5
8,224
548
7,046
7,970
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
10
Kills
22
26
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Fotakis
Fenrir
5
4
5
1.88
W
Sun Wukong
HeroTadashi
Sun Wukong
9
0
4
11
L
Ymir
1
6
1
0.25
L
Merlin
Pletypus
Merlin
3
4
3
1.13
L
Pele
Subasic
Pele
3
4
3
1.13
W
Cabrakan
Tartoolay
Cabrakan
3
2
6
3
W
Artemis
Thodwrhs1
Artemis
2
3
5
1.5
L
Apollo
2
6
2
0.5
W
3
2
5
2.75
L
Scylla
pacpac452
Scylla
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,139
Damage
27,632
41,336
Taken
45,543
18,297
Mitigated
24,690
5,536
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Fotakis
Fenrir
6,615
2,074
0
5,209
11,478
4,080
0
2,770
8,606
0
59,460
W
Sun Wukong
HeroTadashi
Sun Wukong
5,839
1,094
0
576
9,430
5,859
1,369
4,605
4,542
0
48,608
L
Ymir
3,238
253
0
0
8,979
9,122
288
2,246
6,657
17,417
0
L
Merlin
Pletypus
Merlin
9,943
269
0
773
7,299
2,281
414
2,919
4,038
47,244
0
L
Pele
Subasic
Pele
2,196
421
0
3,222
9,549
2,626
120
1,723
7,726
0
21,403
W
Cabrakan
Tartoolay
Cabrakan
4,264
639
0
1,210
9,601
9,951
612
3,603
5,803
38,731
0
W
Artemis
Thodwrhs1
Artemis
3,868
1,614
0
760
7,064
2,322
151
2,894
4,048
0
24,325
L
Apollo
4,115
2,082
0
1,541
8,460
2,488
1,478
1,596
6,848
0
39,984
W
7,046
452
0
1,334
7,970
2,478
712
4,880
2,716
44,293
0
L
Scylla
pacpac452
Scylla
6,647
769
0
0
7,049
1,780
386
2,178
4,757
29,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,507
Gold Earned
40,713
277
Minions Killed
385
0
Camps Cleared
0
1,289,551
Distance Traveled
1,298,845
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,418
561
91
6
0
250,363
0
W
Sun Wukong
8,793
586
80
5
0
273,571
3
L
Ymir
6,356
424
29
2
0
209,467
1
L
Merlin
7,685
512
91
6
0
256,768
1
L
Pele
6,971
465
35
2
0
295,337
0
W
Cabrakan
8,329
555
76
5
0
255,292
1
W
Artemis
6,949
463
53
4
0
234,720
0
L
Apollo
7,892
526
79
5
0
253,702
1
W
Thoth
8,224
548
85
6
0
284,899
4
L
Scylla
6,603
440
43
3
0
274,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role