Player Matchup

Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BrendowVN
Kumbhakarna
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FelipeRST
Bacchus
Level 160
God Stats
8W - 7L
1,677 SR
Queue Stats
690W - 701L
1,585 Elo+
Solo
Janus
Janus
Kruger10
Janus
Level 153
God Stats
2W - 3L
1,478 SR
Queue Stats
52W - 45L
1,599 Elo+
Solo
Danzaburou
Danzaburou
dedewilli
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 144
1,531 SR
1,537 Elo+

VS

Team Averages
Level 153
1,485 SR
1,504 Elo+
Raijin
Raijin
Belennus
Raijin
Level 157
God Stats
4W - 4L
1,370 SR
Queue Stats
404W - 425L
1,338 Elo+
Solo
Fafnir
Fafnir
SrMestre1
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
xKbps
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
xUpLoaD
Thanatos
Level 154
God Stats
0W - 1L
1,266 SR
Queue Stats
72W - 76L
1,542 Elo+
Party 1
Cerberus
Cerberus
zJhoon
Cerberus
Level 157
God Stats
10W - 11L
1,789 SR
Queue Stats
366W - 232L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 1 / 6
8,100
540
7,627
8,697
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
BrendowVN
Kumbhakarna
13
0 / 4 / 2
7,042
469
5,117
12,642
7,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
FelipeRST
Bacchus
13
4 / 2 / 7
7,989
533
10,597
8,436
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Kruger10
Janus
15
5 / 1 / 1
8,773
585
8,412
5,646
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
dedewilli
Danzaburou
15
4 / 0 / 3
9,335
622
9,344
10,418
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Belennus
Raijin
12
0 / 4 / 2
7,434
496
3,967
8,448
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
SrMestre1
Fafnir
10
0 / 2 / 1
6,416
428
2,747
13,410
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
xKbps
Cernunnos
12
0 / 4 / 0
6,892
459
6,084
10,979
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
xUpLoaD
Thanatos
12
4 / 5 / 0
7,415
494
3,047
12,429
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
zJhoon
Cerberus
15
4 / 1 / 2
8,543
570
10,828
14,405
9,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
8
8
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
6
6
L
Raijin
Belennus
Raijin
0
4
2
0.25
W
Kumbhakarna
BrendowVN
Kumbhakarna
0
4
2
0.25
W
Bacchus
FelipeRST
Bacchus
4
2
7
3.75
W
Janus
Kruger10
Janus
5
1
1
5.5
L
Fafnir
SrMestre1
Fafnir
0
2
1
0.25
W
Danzaburou
dedewilli
Danzaburou
4
0
3
5.5
L
Cernunnos
xKbps
Cernunnos
0
4
0
0
L
Thanatos
xUpLoaD
Thanatos
4
5
0
0.8
L
Cerberus
zJhoon
Cerberus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,097
Damage
26,673
45,839
Taken
59,671
19,382
Mitigated
26,823
22,495
Healing
25,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,627
585
2,461
5,225
8,697
2,886
0
2,053
6,602
56,860
0
L
Raijin
Belennus
Raijin
3,967
195
0
2,625
8,448
2,842
174
6,391
1,743
49,273
0
W
Kumbhakarna
BrendowVN
Kumbhakarna
5,117
616
0
3,988
12,642
7,174
0
8,995
3,647
40,968
0
W
Bacchus
FelipeRST
Bacchus
10,597
1,168
0
1,246
8,436
4,001
0
2,625
5,737
33,672
0
W
Janus
Kruger10
Janus
8,412
678
0
2,439
5,646
1,773
898
2,542
2,836
66,044
0
L
Fafnir
SrMestre1
Fafnir
2,747
643
0
3,396
13,410
7,658
0
7,558
5,501
16,421
0
W
Danzaburou
dedewilli
Danzaburou
9,344
3,734
0
7,136
10,418
3,548
1,515
943
9,475
0
71,231
L
Cernunnos
xKbps
Cernunnos
6,084
2,427
0
4,385
10,979
3,373
0
1,032
9,775
0
47,006
L
Thanatos
xUpLoaD
Thanatos
3,047
871
0
7,936
12,429
3,947
0
7,607
4,622
0
32,827
L
Cerberus
zJhoon
Cerberus
10,828
1,374
0
7,169
14,405
9,003
107
8,002
6,277
56,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,239
Gold Earned
36,700
503
Minions Killed
409
0
Camps Cleared
0
1,502,032
Distance Traveled
1,325,973
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,100
540
103
7
0
308,351
4
L
Raijin
7,434
496
108
7
0
225,476
4
W
Kumbhakarna
7,042
469
80
5
0
264,069
4
W
Bacchus
7,989
533
49
3
0
316,040
4
W
Janus
8,773
585
130
9
0
334,065
6
L
Fafnir
6,416
428
21
1
0
287,869
4
W
Danzaburou
9,335
622
141
9
0
279,507
4
L
Cernunnos
6,892
459
91
6
0
224,832
6
L
Thanatos
7,415
494
69
5
0
308,477
8
L
Cerberus
8,543
570
120
8
0
279,319
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role