Player Matchup

Chaac
Chaac
Kelantodd_08
Chaac
Level 27
God Stats
5W - 8L
1,201 SR
Queue Stats
271W - 262L
1,394 Elo+
Solo
Discordia
Discordia
Rounard_LDS
Discordia
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 77L
1,263 Elo+
Party 1
Vulcan
Vulcan
SpadeKingoo
Vulcan
Level 28
God Stats
10W - 10L
1,715 SR
Queue Stats
131W - 162L
1,381 Elo+
Solo
Xbalanque
Xbalanque
Zero0_LDS
Xbalanque
Level 18
God Stats
3W - 4L
1,376 SR
Queue Stats
27W - 45L
1,253 Elo+
Party 1
Janus
Janus
obole-loyable
Janus
Level 21
God Stats
6W - 7L
1,359 SR
Queue Stats
56W - 69L
1,387 Elo+
Solo
Team Averages
Level 22
1,430 SR
1,336 Elo+

VS

Team Averages
Level 17
1,506 SR
1,370 Elo+
Medusa
Medusa
AtoMiiK Kaizer
Medusa
Level 26
God Stats
255W - 194L
1,549 SR
Queue Stats
488W - 426L
1,443 Elo+
Solo
Loki
Loki
P4U_042
Loki
Level 22
God Stats
0W - 1L
1,311 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
XC_CRITIC4L240
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Thanatos
Thanatos
marc10149
Thanatos
Level 28
God Stats
24W - 15L
1,613 SR
Queue Stats
188W - 220L
1,360 Elo+
Solo
Tiamat
Tiamat
nemesispol
Tiamat
Level 9
God Stats
2W - 4L
1,557 SR
Queue Stats
11W - 18L
1,046 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 0
15,036
578
14,896
20,168
13,711
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
Rounard_LDS
Discordia
18
2 / 3 / 5
12,528
482
5,293
9,740
3,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
17
4 / 6 / 4
11,452
440
9,226
15,250
5,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Zero0_LDS
Xbalanque
19
3 / 6 / 0
12,766
491
10,475
13,619
4,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 12 / 8
11,172
430
7,250
14,971
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 4
13,859
533
12,388
16,785
6,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
P4U_042
Loki
8
2 / 7 / 3
8,377
322
2,614
9,524
3,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
5
1 / 3 / 0
7,225
278
953
2,706
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
marc10149
Thanatos
20
19 / 2 / 2
14,874
572
22,141
22,130
9,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
nemesispol
Tiamat
18
4 / 8 / 5
11,853
456
10,390
16,814
9,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
22
Kills
31
31
Deaths
23
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
12
4
0
3
L
Loki
P4U_042
Loki
2
7
3
0.5
W
Discordia
Rounard_LDS
Discordia
2
3
5
1.5
W
Vulcan
4
6
4
1
L
Kukulkan
1
3
0
0.33
W
Xbalanque
Zero0_LDS
Xbalanque
3
6
0
0.5
L
Thanatos
marc10149
Thanatos
19
2
2
10
L
Tiamat
nemesispol
Tiamat
4
8
5
0.81
W
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,140
Damage
48,486
73,748
Taken
67,959
31,117
Mitigated
29,471
8,261
Healing
25,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,388
6,978
0
1,301
16,785
6,295
0
3,240
13,427
0
99,667
W
14,896
3,137
0
7,302
20,168
13,711
815
1,072
19,004
0
86,444
L
Loki
P4U_042
Loki
2,614
1,330
0
930
9,524
3,862
11
3,007
6,371
0
8,829
W
Discordia
Rounard_LDS
Discordia
5,293
913
0
0
9,740
3,407
2,146
2,059
7,451
72,535
0
W
Vulcan
9,226
3,523
0
959
15,250
5,591
188
3,788
11,146
56,653
0
L
Kukulkan
953
465
0
138
2,706
789
24
1,163
1,391
6,322
0
W
Xbalanque
Zero0_LDS
Xbalanque
10,475
6,075
0
0
13,619
4,735
9,942
1,019
12,530
0
79,637
L
Thanatos
marc10149
Thanatos
22,141
8,042
0
20,316
22,130
9,340
1,422
4,522
17,382
0
122,876
L
Tiamat
nemesispol
Tiamat
10,390
654
0
2,519
16,814
9,185
848
8,709
7,619
60,276
0
W
7,250
956
0
0
14,971
3,673
772
2,375
12,274
49,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,954
Gold Earned
56,188
571
Minions Killed
519
0
Camps Cleared
0
2,247,539
Distance Traveled
1,794,141
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,859
533
166
6
0
461,174
0
W
Chaac
15,036
578
127
5
0
509,684
0
L
Loki
8,377
322
11
0
0
312,252
0
W
Discordia
12,528
482
117
5
0
473,283
0
W
Vulcan
11,452
440
89
3
0
426,362
0
L
Kukulkan
7,225
278
9
0
0
122,116
1
W
Xbalanque
12,766
491
149
6
0
446,010
0
L
Thanatos
14,874
572
186
7
0
504,052
0
L
Tiamat
11,853
456
147
6
0
394,547
0
W
Janus
11,172
430
89
3
0
392,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role