Player Matchup

Osiris
Osiris
Fah29
Osiris
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,637 Elo+
Party 1
Hel
Hel
TACTICO
Hel
Level 107
God Stats
3W - 2L
1,751 SR
Queue Stats
9W - 5L
1,639 Elo+
Party 1
Hachiman
Hachiman
ZmagickZ
Hachiman
Level 78
God Stats
18W - 22L
1,509 SR
Queue Stats
229W - 224L
1,522 Elo+
Solo
Team Averages
Level 88
1,587 SR
1,599 Elo+

VS

Team Averages
Level 88
1,611 SR
1,565 Elo+
Ah Puch
Ah Puch
ims2002
Ah Puch
Level 89
God Stats
2W - 0L
1,571 SR
Queue Stats
19W - 13L
1,534 Elo+
Solo
Susano
Susano
rrus2
Susano
Level 155
God Stats
25W - 25L
1,601 SR
Queue Stats
57W - 64L
1,506 Elo+
Solo
Izanami
Izanami
АshCrow
Izanami
Level 19
God Stats
4W - 0L
1,661 SR
Queue Stats
169W - 84L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fah29
Osiris
13
5 / 4 / 3
10,099
673
10,761
15,234
12,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hel
12
1 / 7 / 8
9,418
628
3,913
13,121
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
ZmagickZ
Hachiman
13
3 / 3 / 5
10,073
672
6,965
11,385
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ims2002
Ah Puch
14
1 / 4 / 9
9,921
661
11,379
9,014
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
rrus2
Susano
15
5 / 3 / 9
11,112
741
12,142
12,724
5,737
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
АshCrow
Izanami
15
8 / 2 / 5
11,652
777
11,579
8,865
3,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
9
Kills
14
14
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
Fah29
Osiris
5
4
3
1.63
L
Hel
1
7
8
0.71
L
Hachiman
ZmagickZ
Hachiman
3
3
5
1.83
W
Ah Puch
ims2002
Ah Puch
1
4
9
1.38
W
Susano
rrus2
Susano
5
3
9
3.17
W
Izanami
АshCrow
Izanami
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,639
Damage
35,100
39,740
Taken
30,603
22,196
Mitigated
12,229
12,000
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Fah29
Osiris
10,761
3,138
0
1,219
15,234
12,115
0
2,517
12,717
0
27,746
L
Hel
3,913
0
4,357
4,945
13,121
6,043
0
4,070
9,051
35,027
0
L
Hachiman
ZmagickZ
Hachiman
6,965
3,119
727
752
11,385
4,038
0
4,888
6,497
0
48,248
W
Ah Puch
ims2002
Ah Puch
11,379
134
330
2,122
9,014
3,112
35
1,013
8,001
43,230
0
W
Susano
rrus2
Susano
12,142
2,249
510
2,295
12,724
5,737
499
1,923
10,801
0
40,238
W
Izanami
АshCrow
Izanami
11,579
6,519
0
2,368
8,865
3,380
2,331
1,017
7,848
0
65,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
32,685
195
Minions Killed
209
0
Camps Cleared
0
854,754
Distance Traveled
840,167
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,099
673
26
2
0
315,427
3
L
Hel
9,418
628
85
6
0
257,389
0
L
Hachiman
10,073
672
84
6
0
281,938
4
W
Ah Puch
9,921
661
46
3
0
283,634
4
W
Susano
11,112
741
56
4
0
282,482
1
W
Izanami
11,652
777
107
7
0
274,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role