Player Matchup

Amaterasu
Amaterasu
Ananache
Amaterasu
Level 21
God Stats
3W - 1L
1,673 SR
Queue Stats
7W - 4L
1,443 Elo+
Solo
Izanami
Izanami
MARK-DJ-99
Izanami
Level 18
God Stats
95W - 90L
1,557 SR
Queue Stats
148W - 163L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
Slotheeyy
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,395 Elo+
Party 2
Zeus
Zeus
TSMToes5
Zeus
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
40W - 51L
1,319 Elo+
Party 2
Persephone
Persephone
maybe0nisan
Persephone
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,431 Elo+
Party 2
Team Averages
Level 14
1,546 SR
1,399 Elo+

VS

Team Averages
Level 27
1,429 SR
1,386 Elo+
Izanami
Izanami
CalmestCave2222
Izanami
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 66L
1,539 Elo+
Solo
Hun Batz
Hun Batz
GodAres0022
Hun Batz
Level 16
God Stats
0W - 1L
1,315 SR
Queue Stats
12W - 9L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
HarrySenft_ttv
Kukulkan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 144L
1,418 Elo+
Solo
Chiron
Chiron
MSG DYNAMES
Chiron
Level 43
God Stats
3W - 6L
1,457 SR
Queue Stats
42W - 89L
1,237 Elo+
Party 1
Ymir
Ymir
Shadowale90
Ymir
Level 24
God Stats
11W - 27L
1,373 SR
Queue Stats
28W - 82L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ananache
Amaterasu
17
2 / 1 / 0
10,410
548
5,798
10,391
10,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
MARK-DJ-99
Izanami
17
10 / 1 / 6
10,951
576
19,030
11,433
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Slotheeyy
Sun Wukong
12
2 / 5 / 4
8,190
431
5,221
10,232
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
16
6 / 6 / 0
10,452
550
10,335
14,917
5,347
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
maybe0nisan
Persephone
15
5 / 7 / 10
9,950
524
14,169
13,866
3,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 0
11,931
628
12,409
15,009
5,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
GodAres0022
Hun Batz
12
6 / 8 / 3
8,204
432
10,537
14,733
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
9
0 / 4 / 0
6,304
332
1,974
5,235
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
12
1 / 4 / 8
7,542
397
7,962
13,924
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 7 / 4
9,058
477
7,909
23,887
21,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
25
Kills
18
20
Deaths
25
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ananache
Amaterasu
2
1
0
2
L
6
2
0
3
L
Hun Batz
GodAres0022
Hun Batz
6
8
3
0.94
L
Kukulkan
0
4
0
0
W
Izanami
MARK-DJ-99
Izanami
10
1
6
13
L
Chiron
1
4
8
1.25
L
5
7
4
1
W
Sun Wukong
Slotheeyy
Sun Wukong
2
5
4
0.8
W
Zeus
6
6
0
1
W
Persephone
maybe0nisan
Persephone
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,553
Damage
40,791
60,839
Taken
72,788
28,049
Mitigated
39,148
11,749
Healing
15,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ananache
Amaterasu
5,798
1,825
0
2,596
10,391
10,437
1,047
0
10,391
0
60,934
L
12,409
6,963
0
2,404
15,009
5,736
21
4,786
10,223
0
89,221
L
Hun Batz
GodAres0022
Hun Batz
10,537
3,651
357
1,445
14,733
5,155
0
2,904
11,745
0
32,823
L
Kukulkan
1,974
328
0
114
5,235
1,736
0
2,518
2,717
19,713
0
W
Izanami
MARK-DJ-99
Izanami
19,030
14,048
123
4,994
11,433
4,009
2,096
1,853
9,580
0
80,288
L
Chiron
7,962
2,455
1,780
6,173
13,924
4,776
0
4,412
9,381
0
44,119
L
7,909
1,055
0
3,533
23,887
21,745
0
9,455
14,196
28,587
0
W
Sun Wukong
Slotheeyy
Sun Wukong
5,221
1,381
0
1,335
10,232
4,259
507
1,775
8,457
0
27,315
W
Zeus
10,335
3,233
0
1,313
14,917
5,347
4,314
3,065
11,626
66,019
0
W
Persephone
maybe0nisan
Persephone
14,169
2,578
0
1,388
13,866
3,997
623
2,962
10,900
42,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,953
Gold Earned
43,039
490
Minions Killed
358
0
Camps Cleared
0
1,567,308
Distance Traveled
1,477,172
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,410
548
128
7
0
351,089
0
L
Izanami
11,931
628
177
9
0
356,776
0
L
Hun Batz
8,204
432
41
2
0
355,432
1
L
Kukulkan
6,304
332
38
2
0
172,973
0
W
Izanami
10,951
576
128
7
0
327,966
3
L
Chiron
7,542
397
67
4
0
328,302
0
L
Ymir
9,058
477
35
2
0
263,689
0
W
Sun Wukong
8,190
431
39
2
0
366,803
0
W
Zeus
10,452
550
135
7
0
206,838
0
W
Persephone
9,950
524
60
3
0
314,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role