Player Matchup

Neith
Neith
Bocknasch
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
RafaRodri2318
Ra
Level 7
God Stats
5W - 3L
1,284 SR
Queue Stats
11W - 12L
1,196 Elo+
Party 2
Arachne
Arachne
Riisk29
Arachne
Level 29
God Stats
12W - 11L
1,544 SR
Queue Stats
54W - 49L
1,395 Elo+
Solo
Guan Yu
Guan Yu
SantaLied
Guan Yu
Level 14
God Stats
5W - 3L
1,270 SR
Queue Stats
67W - 73L
1,372 Elo+
Solo
Skadi
Skadi
antunes1318
Skadi
Level 9
God Stats
2W - 1L
1,726 SR
Queue Stats
10W - 12L
1,283 Elo+
Party 2
Team Averages
Level 12
1,465 SR
1,349 Elo+

VS

Team Averages
Level 22
1,586 SR
1,404 Elo+
Yemoja
Yemoja
Its-ravs
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Rama
Rama
Jevigo
Rama
Level 17
God Stats
8W - 1L
1,952 SR
Queue Stats
23W - 16L
1,534 Elo+
Party 1
Nike
Nike
loukasnick
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 82L
1,315 Elo+
Solo
Nemesis
Nemesis
nplazy
Nemesis
Level 39
God Stats
6W - 2L
1,713 SR
Queue Stats
149W - 139L
1,387 Elo+
Party 1
Olorun
Olorun
yassmams
Olorun
Level 3
God Stats
1W - 3L
1,263 SR
Queue Stats
4W - 12L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bocknasch
Neith
9
1 / 4 / 2
5,754
480
1,935
6,651
1,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
7 / 5 / 4
7,505
625
7,025
7,052
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Riisk29
Arachne
13
9 / 1 / 1
8,070
673
6,974
7,814
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
SantaLied
Guan Yu
11
6 / 0 / 1
6,857
571
6,227
5,914
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 6
6,221
518
6,198
5,978
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Its-ravs
Yemoja
8
0 / 3 / 1
5,383
449
2,923
6,329
2,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Jevigo
Rama
14
7 / 3 / 1
8,561
713
8,656
9,575
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
0 / 5 / 0
4,951
413
3,635
9,127
3,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
nplazy
Nemesis
9
2 / 3 / 2
6,152
513
3,273
7,280
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
yassmams
Olorun
9
2 / 10 / 1
5,684
474
3,574
10,782
3,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
24
Kills
11
11
Deaths
24
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Bocknasch
Neith
1
4
2
0.5
L
Yemoja
Its-ravs
Yemoja
0
3
1
0.17
L
Rama
Jevigo
Rama
7
3
1
2.5
W
7
5
4
1.8
W
Arachne
Riisk29
Arachne
9
1
1
9.5
W
Guan Yu
SantaLied
Guan Yu
6
0
1
6.5
W
1
1
6
4
L
0
5
0
0
L
Nemesis
nplazy
Nemesis
2
3
2
1
L
Olorun
yassmams
Olorun
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,359
Damage
22,061
33,409
Taken
43,093
14,430
Mitigated
15,029
7,764
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bocknasch
Neith
1,935
769
0
929
6,651
1,686
1,211
310
6,341
0
15,860
L
Yemoja
Its-ravs
Yemoja
2,923
766
590
682
6,329
2,883
110
0
6,279
14,082
0
L
Rama
Jevigo
Rama
8,656
7,198
0
3,145
9,575
3,187
198
0
9,550
0
54,893
W
7,025
1,319
74
427
7,052
2,504
595
3,413
3,639
30,515
0
W
Arachne
Riisk29
Arachne
6,974
5,121
0
1,251
7,814
3,785
1,352
334
7,480
0
39,876
W
Guan Yu
SantaLied
Guan Yu
6,227
708
484
2,914
5,914
4,447
520
1,197
4,592
0
30,393
W
6,198
2,803
0
1,685
5,978
2,008
807
1,243
4,635
0
22,594
L
3,635
536
0
462
9,127
3,293
0
0
8,927
0
17,306
L
Nemesis
nplazy
Nemesis
3,273
1,695
0
183
7,280
2,212
0
156
7,009
0
28,190
L
Olorun
yassmams
Olorun
3,574
1,527
70
1,340
10,782
3,454
790
6,405
3,928
17,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,407
Gold Earned
30,731
246
Minions Killed
239
0
Camps Cleared
0
1,179,723
Distance Traveled
1,114,280
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,754
480
26
2
0
227,808
3
L
Yemoja
5,383
449
21
2
0
206,221
0
L
Rama
8,561
713
103
9
0
204,392
2
W
Ra
7,505
625
48
4
0
234,017
0
W
Arachne
8,070
673
78
7
0
260,197
0
W
Guan Yu
6,857
571
56
5
0
250,154
1
W
Skadi
6,221
518
38
3
0
207,547
0
L
Nike
4,951
413
35
3
0
249,335
1
L
Nemesis
6,152
513
50
4
0
260,649
1
L
Olorun
5,684
474
30
3
0
193,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role