Player Matchup

Scylla
Scylla
Assasins_Rafa
Scylla
Level 86
God Stats
23W - 13L
1,598 SR
Queue Stats
539W - 433L
1,497 Elo+
Party 1
Horus
Horus
Javier_a_secas
Horus
Level 64
God Stats
18W - 8L
1,405 SR
Queue Stats
549W - 429L
1,500 Elo+
Party 1
Cupid
Cupid
Jose_superstar99
Cupid
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
465W - 346L
1,580 Elo+
Party 1
Team Averages
Level 86
1,501 SR
1,526 Elo+

VS

Team Averages
Level 109
1,444 SR
1,463 Elo+
Medusa
Medusa
KillerXmaniac
Medusa
Level 104
God Stats
3W - 3L
1,641 SR
Queue Stats
30W - 51L
1,467 Elo+
Solo
Anubis
Anubis
M4LGIESI4
Anubis
Level 117
God Stats
0W - 1L
1,346 SR
Queue Stats
56W - 82L
1,444 Elo+
Party 2
Chaac
Chaac
Marcinin91
Chaac
Level 106
God Stats
12W - 10L
1,345 SR
Queue Stats
156W - 197L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
9,568
683
11,398
8,549
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 9
9,717
694
3,641
17,540
7,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 1 / 5
9,582
684
12,977
12,231
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
8,726
623
5,688
7,844
2,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
M4LGIESI4
Anubis
11
0 / 4 / 4
8,214
587
8,180
11,009
5,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
11
1 / 3 / 3
8,372
598
13,532
15,442
13,058
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
10
Kills
4
5
Deaths
10
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
1
3
9
1.83
W
4
1
5
6.5
L
3
3
2
1.33
L
Anubis
M4LGIESI4
Anubis
0
4
4
0.5
L
Chaac
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,016
Damage
27,400
38,320
Taken
34,295
14,024
Mitigated
20,489
17,612
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,398
924
0
485
8,549
2,255
160
1,547
7,002
26,036
0
W
3,641
1,681
5,505
6,178
17,540
7,939
534
4,209
12,099
0
8,971
W
12,977
9,248
726
4,718
12,231
3,830
1,977
2,518
9,713
0
53,498
L
5,688
1,866
0
0
7,844
2,299
689
1,447
6,263
0
22,602
L
Anubis
M4LGIESI4
Anubis
8,180
398
0
3,107
11,009
5,132
319
4,644
6,007
30,753
0
L
Chaac
13,532
2,113
453
4,512
15,442
13,058
210
4,577
10,539
0
33,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
25,312
119
Minions Killed
103
0
Camps Cleared
0
778,819
Distance Traveled
626,346
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,568
683
35
3
0
270,177
1
W
Horus
9,717
694
8
1
0
265,502
2
W
Cupid
9,582
684
76
5
0
243,140
0
L
Medusa
8,726
623
31
2
0
166,798
1
L
Anubis
8,214
587
41
3
0
213,756
3
L
Chaac
8,372
598
31
2
0
245,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role