Player Matchup

Neith
Neith
CuppaCawfee
Neith
Level 121
God Stats
1W - 2L
1,222 SR
Queue Stats
373W - 365L
1,469 Elo+
Solo
Hercules
Hercules
JaimeSirine
Hercules
Level 108
God Stats
54W - 56L
1,389 SR
Queue Stats
68W - 67L
1,408 Elo+
Solo
Thanatos
Thanatos
LiLNugNug_
Thanatos
Level 56
God Stats
4W - 2L
1,269 SR
Queue Stats
286W - 257L
1,443 Elo+
Solo
Achilles
Achilles
dkdsksk
Achilles
Level 66
God Stats
27W - 20L
1,661 SR
Queue Stats
70W - 59L
1,541 Elo+
Solo
Thoth
Thoth
leofnh
Thoth
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
476W - 456L
1,476 Elo+
Solo
Team Averages
Level 95
1,408 SR
1,467 Elo+

VS

Team Averages
Level 108
1,448 SR
1,469 Elo+
Ah Puch
Ah Puch
CupidPineapp1e
Ah Puch
Level 89
God Stats
37W - 39L
1,561 SR
Queue Stats
445W - 440L
1,481 Elo+
Solo
Danzaburou
Danzaburou
FortiethPlot477
Danzaburou
Level 103
God Stats
0W - 2L
1,263 SR
Queue Stats
91W - 105L
1,425 Elo+
Solo
Serqet
Serqet
SquidCity1027
Serqet
Level 100
God Stats
14W - 15L
1,500 SR
Queue Stats
400W - 412L
1,510 Elo+
Solo
Osiris
Osiris
darkkaze13
Osiris
Level 139
God Stats
8W - 10L
1,478 SR
Queue Stats
401W - 435L
1,465 Elo+
Solo
Sobek
Sobek
xCpRxG
Sobek
Level 108
God Stats
2W - 4L
1,436 SR
Queue Stats
555W - 552L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
7,786
458
8,946
9,517
2,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
JaimeSirine
Hercules
15
9 / 2 / 1
9,311
548
9,701
12,370
6,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
LiLNugNug_
Thanatos
16
4 / 3 / 2
9,059
533
6,616
12,564
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
dkdsksk
Achilles
16
3 / 1 / 2
9,460
556
7,856
13,872
13,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
leofnh
Thoth
14
0 / 2 / 2
8,125
478
4,159
9,117
3,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
9,174
540
10,668
7,128
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
FortiethPlot477
Danzaburou
11
1 / 4 / 4
7,163
421
6,321
10,412
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 3 / 3
8,327
490
2,113
14,425
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
darkkaze13
Osiris
14
1 / 5 / 0
8,698
512
9,027
12,300
10,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
xCpRxG
Sobek
13
4 / 5 / 1
8,415
495
7,967
14,814
14,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
17
Kills
10
10
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
0
3
3.5
W
1
2
7
2.25
L
Danzaburou
FortiethPlot477
Danzaburou
1
4
4
0.75
W
Hercules
JaimeSirine
Hercules
9
2
1
4.75
W
Thanatos
LiLNugNug_
Thanatos
4
3
2
1.67
L
2
3
3
1.17
L
Osiris
darkkaze13
Osiris
1
5
0
0.2
W
Achilles
dkdsksk
Achilles
3
1
2
4
W
Thoth
leofnh
Thoth
0
2
2
0.5
L
Sobek
xCpRxG
Sobek
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,278
Damage
36,096
57,440
Taken
59,079
30,394
Mitigated
34,970
31,337
Healing
17,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,668
886
0
5,011
7,128
1,945
1,156
1,555
5,298
63,439
0
W
8,946
4,187
0
3,798
9,517
2,600
0
2,732
6,785
0
47,617
L
Danzaburou
FortiethPlot477
Danzaburou
6,321
2,540
0
2,973
10,412
2,968
1,428
174
10,198
0
32,331
W
Hercules
JaimeSirine
Hercules
9,701
3,898
867
6,327
12,370
6,404
1,206
6,511
5,859
0
40,148
W
Thanatos
LiLNugNug_
Thanatos
6,616
1,310
0
10,746
12,564
4,768
0
4,631
7,933
0
54,694
L
2,113
344
0
5,962
14,425
5,006
0
787
13,432
0
48,544
L
Osiris
darkkaze13
Osiris
9,027
3,127
0
135
12,300
10,611
0
1,024
10,650
170
51,875
W
Achilles
dkdsksk
Achilles
7,856
2,788
0
7,637
13,872
13,608
737
452
13,420
166
56,499
W
Thoth
leofnh
Thoth
4,159
300
0
1,962
9,117
3,014
53
4,479
4,221
49,806
0
L
Sobek
xCpRxG
Sobek
7,967
622
0
3,817
14,814
14,440
204
94
14,680
35,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,741
Gold Earned
41,777
484
Minions Killed
409
0
Camps Cleared
0
1,629,623
Distance Traveled
1,587,200
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,174
540
127
7
0
329,011
5
W
Neith
7,786
458
72
4
0
297,336
1
L
Danzaburou
7,163
421
56
3
0
288,976
1
W
Hercules
9,311
548
72
4
0
346,883
0
W
Thanatos
9,059
533
104
6
0
371,984
1
L
Serqet
8,327
490
89
5
0
351,925
8
L
Osiris
8,698
512
102
6
0
289,111
1
W
Achilles
9,460
556
120
7
0
293,978
3
W
Thoth
8,125
478
116
7
0
319,442
0
L
Sobek
8,415
495
35
2
0
328,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role