Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Nisirias
Ymir
Level 18
God Stats
10W - 8L
1,607 SR
Queue Stats
104W - 105L
1,544 Elo+
Solo
Cernunnos
Cernunnos
Oupsy__
Cernunnos
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 34L
1,509 Elo+
Solo
Thoth
Thoth
Pawelczakk
Thoth
Level 27
God Stats
20W - 5L
1,761 SR
Queue Stats
228W - 203L
1,541 Elo+
Solo
Nemesis
Nemesis
iMPRESSYVE
Nemesis
Level 29
God Stats
14W - 4L
1,742 SR
Queue Stats
322W - 175L
1,639 Elo+
Solo
Team Averages
Level 22
1,622 SR
1,546 Elo+

VS

Team Averages
Level 17
1,469 SR
1,510 Elo+
Jing Wei
Jing Wei
GetPaid220
Jing Wei
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
55W - 60L
1,551 Elo+
Party 2
Aphrodite
Aphrodite
Jo651
Aphrodite
Level 26
God Stats
11W - 10L
1,507 SR
Queue Stats
228W - 240L
1,522 Elo+
Solo
Sobek
Sobek
Karnaly
Sobek
Level 16
God Stats
3W - 6L
1,411 SR
Queue Stats
25W - 25L
1,605 Elo+
Party 2
Set
Set
Kaskill076
Set
Level 18
God Stats
1W - 2L
1,447 SR
Queue Stats
54W - 63L
1,428 Elo+
Party 1
Ra
Ra
crunx59
Ra
Level 4
God Stats
3W - 8L
1,481 SR
Queue Stats
5W - 13L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 1 / 3
5,930
539
5,840
9,079
5,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
9
2 / 2 / 1
5,652
514
2,538
7,214
3,447
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
Oupsy__
Cernunnos
10
0 / 1 / 5
5,488
499
3,789
5,466
1,612
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
12
9 / 0 / 4
7,394
672
7,532
4,005
1,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
iMPRESSYVE
Nemesis
11
6 / 0 / 1
6,692
608
3,359
6,116
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GetPaid220
Jing Wei
8
0 / 2 / 3
4,913
447
4,539
6,065
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Aphrodite
Jo651
Aphrodite
11
1 / 1 / 0
6,465
588
5,992
7,366
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Karnaly
Sobek
9
1 / 1 / 2
5,468
497
1,954
5,102
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 4 / 1
5,215
474
2,958
8,200
2,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 9 / 0
4,610
419
653
6,782
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
4
4
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
3
1.5
L
Jing Wei
GetPaid220
Jing Wei
0
2
3
0.75
L
Aphrodite
Jo651
Aphrodite
1
1
0
1
L
Sobek
Karnaly
Sobek
1
1
2
2
L
2
4
1
0.63
W
Ymir
2
2
1
1.25
W
Cernunnos
Oupsy__
Cernunnos
0
1
5
2.5
W
Thoth
9
0
4
11
L
0
9
0
0
W
Nemesis
iMPRESSYVE
Nemesis
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,058
Damage
16,096
31,880
Taken
33,515
13,740
Mitigated
10,427
14,172
Healing
12,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,840
407
0
4,736
9,079
5,511
0
5,590
3,449
36,921
0
L
Jing Wei
GetPaid220
Jing Wei
4,539
3,023
0
3,097
6,065
1,305
0
1,564
4,501
0
26,820
L
Aphrodite
Jo651
Aphrodite
5,992
1,067
181
5,216
7,366
2,188
0
4,605
2,761
40,143
0
L
Sobek
Karnaly
Sobek
1,954
143
0
2,307
5,102
2,410
0
1,668
3,434
11,687
0
L
2,958
1,276
0
2,192
8,200
2,601
0
3,258
4,942
0
22,744
W
Ymir
2,538
607
0
2,109
7,214
3,447
0
899
6,315
13,204
0
W
Cernunnos
Oupsy__
Cernunnos
3,789
1,888
0
2,603
5,466
1,612
0
988
4,478
0
31,159
W
Thoth
7,532
419
0
1,046
4,005
1,235
704
262
3,685
42,922
0
L
653
149
0
0
6,782
1,923
136
4,815
1,967
14,789
0
W
Nemesis
iMPRESSYVE
Nemesis
3,359
1,352
0
3,678
6,116
1,935
0
762
5,354
0
31,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,156
Gold Earned
26,671
349
Minions Killed
225
0
Camps Cleared
0
1,007,114
Distance Traveled
980,128
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,930
539
111
10
0
214,405
1
L
Jing Wei
4,913
447
49
4
0
194,649
2
L
Aphrodite
6,465
588
100
9
0
168,390
2
L
Sobek
5,468
497
17
2
0
217,426
2
L
Set
5,215
474
39
4
0
224,060
0
W
Ymir
5,652
514
23
2
0
182,914
3
W
Cernunnos
5,488
499
72
7
0
182,411
0
W
Thoth
7,394
672
75
7
0
191,943
2
L
Ra
4,610
419
20
2
0
175,603
0
W
Nemesis
6,692
608
68
6
0
235,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role