Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ForsakenQrow
Cupid
Level 160
God Stats
4W - 4L
1,505 SR
Queue Stats
482W - 415L
1,567 Elo+
Solo
Discordia
Discordia
HellaMentalist
Discordia
Level 62
God Stats
2W - 1L
1,681 SR
Queue Stats
446W - 502L
1,512 Elo+
Solo
Guan Yu
Guan Yu
Nate_Tao
Guan Yu
Level 66
God Stats
3W - 1L
1,373 SR
Queue Stats
133W - 158L
1,423 Elo+
Solo
Fenrir
Fenrir
UFV-Frank
Fenrir
Level 63
God Stats
4W - 7L
1,542 SR
Queue Stats
260W - 288L
1,486 Elo+
Solo
Team Averages
Level 95
1,520 SR
1,498 Elo+

VS

Team Averages
Level 106
1,532 SR
1,484 Elo+
Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Depstression
Ganesha
Level 85
God Stats
0W - 2L
1,326 SR
Queue Stats
16W - 19L
1,429 Elo+
Party 1
Scylla
Scylla
JimmyYang528
Scylla
Level 158
God Stats
57W - 50L
1,676 SR
Queue Stats
619W - 595L
1,558 Elo+
Solo
Achilles
Achilles
WrathAndMalice
Achilles
Level 86
God Stats
14W - 7L
1,660 SR
Queue Stats
82W - 82L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 1 / 14
11,025
1,103
11,873
9,181
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
8 / 3 / 6
11,470
1,147
15,314
9,921
2,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
HellaMentalist
Discordia
16
2 / 0 / 14
9,647
965
7,252
7,170
1,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Nate_Tao
Guan Yu
15
4 / 4 / 9
9,512
951
7,705
12,373
11,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
UFV-Frank
Fenrir
15
0 / 1 / 12
8,909
891
3,763
10,811
5,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

247

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 1 / 5
9,866
987
7,716
6,246
2,563
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
 
Set
15
2 / 12 / 6
9,303
930
12,295
17,717
6,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Depstression
Ganesha
15
0 / 1 / 6
8,720
872
7,068
6,923
7,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
16
3 / 3 / 4
10,083
1,008
13,878
10,218
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
13
1 / 1 / 3
8,391
839
4,416
7,861
6,781
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
18
Kills
9
9
Deaths
18
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
14
11
L
Hachiman
 
Hachiman
3
1
5
5.5
L
Set
 
Set
2
12
6
0.42
L
Ganesha
Depstression
Ganesha
0
1
6
3
W
8
3
6
3.67
W
Discordia
HellaMentalist
Discordia
2
0
14
9
L
Scylla
3
3
4
1.67
W
Guan Yu
Nate_Tao
Guan Yu
4
4
9
2.13
W
Fenrir
UFV-Frank
Fenrir
0
1
12
6
L
Achilles
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,907
Damage
45,373
49,456
Taken
48,965
28,002
Mitigated
26,501
11,346
Healing
2,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,873
69
0
1,299
9,181
6,836
0
2,813
6,226
26,475
0
L
Hachiman
 
Hachiman
7,716
3,224
0
0
6,246
2,563
0
2,945
3,301
0
30,583
L
Set
 
Set
12,295
5,762
0
948
17,717
6,348
0
7,221
10,496
0
19,482
L
Ganesha
Depstression
Ganesha
7,068
0
185
185
6,923
7,512
0
2,137
4,786
19,346
0
W
15,314
8,166
680
3,060
9,921
2,802
0
4,087
5,684
0
43,129
W
Discordia
HellaMentalist
Discordia
7,252
677
921
452
7,170
1,821
0
4,344
2,694
24,728
0
L
Scylla
13,878
1,467
0
850
10,218
3,297
0
3,182
7,036
47,603
0
W
Guan Yu
Nate_Tao
Guan Yu
7,705
1,411
2,628
2,262
12,373
11,333
0
5,166
7,101
0
18,805
W
Fenrir
UFV-Frank
Fenrir
3,763
665
0
44
10,811
5,210
0
3,884
6,805
0
9,367
L
Achilles
4,416
710
0
474
7,861
6,781
0
3,640
4,221
0
8,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,563
Gold Earned
46,363
179
Minions Killed
188
10
Camps Cleared
7
952,702
Distance Traveled
874,184
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,025
1,103
28
3
1
194,616
1
L
Hachiman
9,866
987
68
7
1
176,084
0
L
Set
9,303
930
21
2
1
162,393
0
L
Ganesha
8,720
872
3
0
0
204,662
0
W
Cupid
11,470
1,147
74
7
5
164,552
3
W
Discordia
9,647
965
34
3
0
187,273
0
L
Scylla
10,083
1,008
91
9
3
185,404
0
W
Guan Yu
9,512
951
26
3
1
198,012
0
W
Fenrir
8,909
891
17
2
3
208,249
0
L
Achilles
8,391
839
5
1
2
145,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role