Player Matchup

Skadi
Skadi
AlexanderApollo1
Skadi
Level 107
God Stats
2W - 2L
1,641 SR
Queue Stats
181W - 174L
1,481 Elo+
Party 1
Osiris
Osiris
DoomDemise
Osiris
Level 96
God Stats
21W - 16L
1,726 SR
Queue Stats
445W - 427L
1,431 Elo+
Solo
Scylla
Scylla
Hamsa9898
Scylla
Level 106
God Stats
1W - 2L
1,720 SR
Queue Stats
114W - 102L
1,486 Elo+
Party 1
Bellona
Bellona
Hanzzfravejlby
Bellona
Level 82
God Stats
4W - 5L
1,499 SR
Queue Stats
116W - 106L
1,538 Elo+
Party 1
Thanatos
Thanatos
shawn690
Thanatos
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 13L
1,431 Elo+
Solo
Team Averages
Level 90
1,617 SR
1,473 Elo+

VS

Team Averages
Level 109
1,602 SR
1,477 Elo+
Amaterasu
Amaterasu
Alucard7897
Amaterasu
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
490W - 520L
1,379 Elo+
Solo
Medusa
Medusa
BoNuS3280
Medusa
Level 141
God Stats
6W - 6L
1,588 SR
Queue Stats
606W - 576L
1,471 Elo+
Solo
Ymir
Ymir
Danielito1007
Ymir
Level 121
God Stats
11W - 10L
1,617 SR
Queue Stats
1,075W - 1,058L
1,511 Elo+
Solo
Ne Zha
Ne Zha
HeadSwagepoel
Ne Zha
Level 149
God Stats
7W - 3L
1,816 SR
Queue Stats
174W - 165L
1,609 Elo+
Solo
Nox
Nox
sens-tatato99
Nox
Level 66
God Stats
7W - 6L
1,491 SR
Queue Stats
137W - 173L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,706
514
7,747
6,708
2,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
DoomDemise
Osiris
14
8 / 3 / 4
8,743
583
6,942
8,418
5,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Hamsa9898
Scylla
14
2 / 3 / 4
8,201
547
3,779
6,051
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 3
8,271
551
12,503
11,460
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
shawn690
Thanatos
10
1 / 4 / 1
6,168
411
1,583
8,602
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alucard7897
Amaterasu
12
2 / 5 / 4
7,588
506
5,123
14,521
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
BoNuS3280
Medusa
14
5 / 4 / 1
8,534
569
9,045
12,601
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 1 / 5
8,521
568
2,949
8,417
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 3 / 4
8,186
546
5,310
10,530
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 3
6,744
450
1,568
4,298
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
16
Kills
15
15
Deaths
16
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Amaterasu
Alucard7897
Amaterasu
2
5
4
0.8
W
Medusa
BoNuS3280
Medusa
5
4
1
1.38
W
5
1
5
7.5
L
Osiris
DoomDemise
Osiris
8
3
4
3.33
L
Scylla
Hamsa9898
Scylla
2
3
4
1.33
L
4
4
3
1.38
W
3
3
4
1.67
W
0
3
3
0.5
L
Thanatos
shawn690
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,554
Damage
23,995
41,239
Taken
50,367
22,582
Mitigated
20,665
11,794
Healing
19,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,747
3,690
0
1,000
6,708
2,083
0
298
6,410
0
54,291
W
Amaterasu
Alucard7897
Amaterasu
5,123
2,184
0
6,025
14,521
7,341
0
525
13,391
222
27,321
W
Medusa
BoNuS3280
Medusa
9,045
4,315
258
5,246
12,601
4,052
438
583
12,014
0
63,278
W
2,949
344
0
1,829
8,417
4,355
0
181
8,211
22,094
0
L
Osiris
DoomDemise
Osiris
6,942
3,640
0
1,552
8,418
5,647
0
1,182
7,168
0
44,535
L
Scylla
Hamsa9898
Scylla
3,779
715
0
1,384
6,051
1,832
81
620
5,351
45,096
0
L
12,503
4,337
0
2,900
11,460
10,617
292
550
10,870
0
42,726
W
5,310
2,167
0
5,551
10,530
3,498
0
1,297
9,045
0
54,527
W
1,568
68
0
686
4,298
1,419
828
937
3,235
33,371
0
L
Thanatos
shawn690
Thanatos
1,583
507
0
4,958
8,602
2,403
0
1,849
6,745
0
21,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,089
Gold Earned
39,573
382
Minions Killed
387
0
Camps Cleared
0
1,449,529
Distance Traveled
1,378,565
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,706
514
95
6
0
251,225
2
W
Amaterasu
7,588
506
56
4
0
287,786
0
W
Medusa
8,534
569
122
8
0
246,925
4
W
Ymir
8,521
568
29
2
0
284,161
10
L
Osiris
8,743
583
66
4
0
325,418
0
L
Scylla
8,201
547
103
7
0
283,150
3
L
Bellona
8,271
551
74
5
0
276,885
4
W
Ne Zha
8,186
546
102
7
0
302,331
1
W
Nox
6,744
450
78
5
0
257,362
4
L
Thanatos
6,168
411
44
3
0
312,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role