Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Anonymos240024
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,435 Elo+
Solo
Sol
Sol
ArthurORaXVT
Sol
Level 12
God Stats
5W - 6L
1,597 SR
Queue Stats
6W - 7L
1,519 Elo+
Solo
Skadi
Skadi
Frosteys23
Skadi
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
118W - 106L
1,452 Elo+
Solo
Thor
Thor
MrBones757
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 94L
1,454 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,472 Elo+

VS

Team Averages
Level 9
1,542 SR
1,542 Elo+
Ne Zha
Ne Zha
Elite_array
Ne Zha
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 46L
1,534 Elo+
Solo
Artemis
Artemis
GangOfZombies
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,481 Elo+
Solo
Bellona
Bellona
Zombie432
Bellona
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
69W - 77L
1,804 Elo+
Solo
Ares
Ares
darroyo
Ares
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
23W - 27L
1,305 Elo+
Solo
Sol
Sol
iLimitlesss
Sol
Level 26
God Stats
13W - 12L
1,710 SR
Queue Stats
190W - 167L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 3 / 1
8,955
448
9,453
13,696
5,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Anonymos240024
Sun Wukong
14
2 / 3 / 3
8,889
444
6,181
14,732
10,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 6 / 1
8,439
422
8,853
13,378
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
11
1 / 7 / 4
7,403
370
4,827
13,228
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 7 / 4
7,128
356
574
8,918
3,028

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
10 / 2 / 2
12,598
630
8,670
17,718
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
16
3 / 4 / 10
10,759
538
10,783
9,163
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Zombie432
Bellona
16
2 / 2 / 3
9,977
499
4,332
6,597
4,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
darroyo
Ares
16
6 / 2 / 12
10,185
509
8,239
12,393
13,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 1 / 15
10,797
540
13,753
13,031
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
9
Kills
25
26
Deaths
11
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
3
1
1.5
L
Sun Wukong
Anonymos240024
Sun Wukong
2
3
3
1.17
L
2
6
1
0.42
W
Ne Zha
10
2
2
5.5
L
Skadi
1
7
4
0.43
W
Artemis
3
4
10
2
L
0
7
4
0.29
W
Bellona
Zombie432
Bellona
2
2
3
1.75
W
Ares
darroyo
Ares
6
2
12
6
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,888
Damage
45,777
63,952
Taken
58,902
28,847
Mitigated
35,930
8,190
Healing
19,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,453
3,020
0
2,189
13,696
5,874
0
1,970
11,726
0
68,623
L
Sun Wukong
Anonymos240024
Sun Wukong
6,181
775
0
2,174
14,732
10,337
454
4,759
9,973
0
46,339
L
8,853
3,682
0
2,954
13,378
5,081
762
5,298
8,080
52,005
3,797
W
Ne Zha
8,670
4,699
0
9,968
17,718
7,113
1,468
1,454
16,264
0
113,333
L
Skadi
4,827
2,145
0
873
13,228
4,527
20
6,553
6,675
0
27,071
W
Artemis
10,783
5,049
0
60
9,163
5,133
5,441
1,473
7,690
0
53,476
L
574
368
0
0
8,918
3,028
46
3,412
5,506
0
8,031
W
Bellona
Zombie432
Bellona
4,332
610
0
1,307
6,597
4,001
2,167
1,248
5,349
0
36,152
W
Ares
darroyo
Ares
8,239
196
0
320
12,393
13,896
455
2,742
9,651
20,644
0
W
13,753
4,336
0
7,726
13,031
5,787
3,149
1,513
11,518
68,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,814
Gold Earned
54,316
346
Minions Killed
471
0
Camps Cleared
0
1,631,057
Distance Traveled
1,836,730
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,955
448
99
5
0
366,937
5
L
Sun Wukong
8,889
444
93
5
0
343,446
0
L
Sol
8,439
422
103
5
0
345,768
0
W
Ne Zha
12,598
630
159
8
0
380,234
2
L
Skadi
7,403
370
32
2
0
263,440
1
W
Artemis
10,759
538
121
6
0
318,806
2
L
Thor
7,128
356
19
1
0
311,466
0
W
Bellona
9,977
499
65
3
0
412,857
2
W
Ares
10,185
509
29
1
0
358,296
3
W
Sol
10,797
540
97
5
0
366,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role