Player Matchup

Nemesis
Nemesis
Elmelenoso01
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,215 Elo+
Solo
Bellona
Bellona
KwestBandedUp
Bellona
Level 29
God Stats
52W - 51L
1,542 SR
Queue Stats
82W - 84L
1,479 Elo+
Solo
Xbalanque
Xbalanque
WonkedWombat
Xbalanque
Level 28
God Stats
9W - 4L
1,869 SR
Queue Stats
81W - 64L
1,613 Elo+
Solo
Skadi
Skadi
roddystjames
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo
Ymir
Ymir
suanamorada
Ymir
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 5L
1,385 Elo+
Solo
Team Averages
Level 13
1,540 SR
1,482 Elo+

VS

Team Averages
Level 24
1,578 SR
1,519 Elo+
Thor
Thor
BunaSpliff
Thor
Level 26
God Stats
8W - 8L
1,870 SR
Queue Stats
143W - 116L
1,597 Elo+
Solo
Achilles
Achilles
GLazyyy
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 174L
1,626 Elo+
Solo
Ra
Ra
Jonzombie17
Ra
Level 25
God Stats
2W - 7L
1,068 SR
Queue Stats
91W - 94L
1,378 Elo+
Solo
Hachiman
Hachiman
LordChadington
Hachiman
Level 28
God Stats
3W - 3L
1,691 SR
Queue Stats
106W - 114L
1,520 Elo+
Solo
Anubis
Anubis
SanCione
Anubis
Level 16
God Stats
8W - 1L
1,759 SR
Queue Stats
26W - 14L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elmelenoso01
Nemesis
7
0 / 5 / 0
4,425
492
780
5,791
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
7
0 / 3 / 2
4,369
485
2,296
5,717
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
WonkedWombat
Xbalanque
9
2 / 2 / 0
5,195
577
3,290
4,759
1,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

5
0 / 5 / 0
3,946
438
1,632
4,751
984
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 0
3,657
406
1,461
3,079
1,963
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,133
681
3,179
5,088
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
GLazyyy
Achilles
8
1 / 1 / 4
5,389
599
851
5,029
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
5 / 0 / 4
6,607
734
4,251
2,443
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
10
3 / 1 / 3
5,649
628
2,796
5,085
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
SanCione
Anubis
9
4 / 0 / 2
5,932
659
3,694
4,151
2,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
16
17
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Nemesis
Elmelenoso01
Nemesis
0
5
0
0
W
Achilles
GLazyyy
Achilles
1
1
4
3
W
5
0
4
7
L
Bellona
0
3
2
0.33
W
Hachiman
3
1
3
4.5
W
Anubis
SanCione
Anubis
4
0
2
5
L
Xbalanque
WonkedWombat
Xbalanque
2
2
0
1
L
0
5
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,459
Damage
14,771
24,097
Taken
21,796
7,824
Mitigated
9,917
3,761
Healing
9,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,179
558
0
2,490
5,088
1,598
0
314
4,774
0
29,222
L
Nemesis
Elmelenoso01
Nemesis
780
394
0
712
5,791
1,521
0
1,814
3,814
0
16,603
W
Achilles
GLazyyy
Achilles
851
0
0
1,874
5,029
3,988
336
317
4,712
0
17,953
W
4,251
530
96
840
2,443
780
130
137
2,306
31,923
0
L
Bellona
2,296
584
0
987
5,717
2,231
0
3,151
2,390
0
12,803
W
Hachiman
2,796
998
0
2,514
5,085
1,430
688
693
4,392
0
27,207
W
Anubis
SanCione
Anubis
3,694
214
0
1,907
4,151
2,121
608
0
4,151
24,618
0
L
Xbalanque
WonkedWombat
Xbalanque
3,290
1,441
0
1,547
4,759
1,125
0
306
4,453
0
33,472
L
1,632
753
0
515
4,751
984
0
2,209
2,542
0
9,632
L
1,461
70
0
0
3,079
1,963
0
123
2,953
6,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,592
Gold Earned
29,710
165
Minions Killed
284
0
Camps Cleared
0
799,788
Distance Traveled
830,885
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,133
681
58
6
0
165,271
2
L
Nemesis
4,425
492
42
5
0
200,110
1
W
Achilles
5,389
599
20
2
0
180,638
4
W
Ra
6,607
734
82
9
0
165,144
1
L
Bellona
4,369
485
30
3
0
174,449
0
W
Hachiman
5,649
628
68
8
0
160,851
3
W
Anubis
5,932
659
56
6
0
158,981
3
L
Xbalanque
5,195
577
68
8
0
164,358
0
L
Skadi
3,946
438
19
2
0
116,420
1
L
Ymir
3,657
406
6
1
0
144,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role