Player Matchup

King Arthur
King Arthur
Platinum III
 
King Arthur
Platinum III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum III
FraserScott17x
Ra
Platinum III
Level 129
God Stats
5W - 3L
1,700 SR
Queue Stats
167W - 161L
1,759 MMR
Solo
Fenrir
Fenrir
Platinum I
LEGIONxPHANTOM
Fenrir
Platinum I
Level 160
God Stats
17W - 6L
1,566 SR
Queue Stats
987W - 972L
1,760 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Vas-Te
Danzaburou
Platinum III
Level 149
God Stats
56W - 70L
1,441 SR
Queue Stats
554W - 559L
1,861 MMR
Party 2
Xing Tian
Xing Tian
Platinum III
nikogon
Xing Tian
Platinum III
Level 139
God Stats
5W - 7L
1,804 SR
Queue Stats
216W - 211L
1,750 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,602 SR
1,726 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,615 SR
1,742 MMR
Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum II
Gaizka3012
Chang'e
Platinum II
Level 146
God Stats
11W - 8L
1,715 SR
Queue Stats
252W - 251L
1,879 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
MrMcBigTasty
Tsukuyomi
Platinum II
Level 129
God Stats
2W - 1L
1,858 SR
Queue Stats
55W - 49L
1,811 MMR
Solo
Jing Wei
Jing Wei
Platinum III
jontajonar
Jing Wei
Platinum III
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 265L
1,784 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
rak_khateer
Erlang Shen
Silver I
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
346W - 340L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 2 / 1
8,736
582
10,121
13,179
8,608
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
6 / 1 / 6
9,535
636
7,947
9,015
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
7 / 2 / 7
9,368
625
7,738
10,228
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Vas-Te
Danzaburou
13
0 / 2 / 4
7,946
530
5,767
10,910
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
nikogon
Xing Tian
12
1 / 1 / 6
7,708
514
4,461
11,230
8,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Ao KuangSetJanusApolloTiamat

VS

Bans
Cu ChulainnThe MorriganChernobogScyllaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 3 / 3
6,643
443
5,275
10,951
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Gaizka3012
Chang'e
12
1 / 4 / 4
7,648
510
5,635
8,837
2,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
MrMcBigTasty
Tsukuyomi
14
6 / 4 / 2
8,347
556
10,016
10,866
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
jontajonar
Jing Wei
12
1 / 3 / 2
7,104
474
6,402
9,093
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
rak_khateer
Erlang Shen
13
0 / 2 / 5
7,209
481
3,499
11,573
6,447
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
16
Kills
8
8
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
1
1.25
L
Kuzenbo
 
Kuzenbo
0
3
3
0.5
W
6
1
6
9
L
Chang'e
Gaizka3012
Chang'e
1
4
4
0.75
W
7
2
7
5.25
L
Tsukuyomi
MrMcBigTasty
Tsukuyomi
6
4
2
1.75
W
Danzaburou
Vas-Te
Danzaburou
0
2
4
1
L
Jing Wei
jontajonar
Jing Wei
1
3
2
0.67
W
Xing Tian
nikogon
Xing Tian
1
1
6
4
L
Erlang Shen
rak_khateer
Erlang Shen
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,034
Damage
30,827
54,562
Taken
51,320
28,716
Mitigated
26,598
20,617
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,121
650
0
3,893
13,179
8,608
0
1,353
11,826
0
59,774
L
Kuzenbo
 
Kuzenbo
5,275
1,708
0
2,267
10,951
9,330
28
3,555
7,233
18,418
0
W
7,947
532
1,758
3,217
9,015
3,750
390
2,169
6,846
74,257
0
L
Chang'e
Gaizka3012
Chang'e
5,635
373
3,211
3,299
8,837
2,739
0
2,865
5,918
44,605
0
W
7,738
1,783
0
4,552
10,228
4,488
0
1,874
8,354
0
50,141
L
Tsukuyomi
MrMcBigTasty
Tsukuyomi
10,016
2,172
0
3,009
10,866
4,472
0
3,224
7,585
0
47,285
W
Danzaburou
Vas-Te
Danzaburou
5,767
2,419
0
5,808
10,910
3,403
1,978
1,229
9,681
0
55,217
L
Jing Wei
jontajonar
Jing Wei
6,402
4,532
0
2,538
9,093
3,610
291
1,644
7,393
0
45,491
W
Xing Tian
nikogon
Xing Tian
4,461
282
0
1,389
11,230
8,467
68
4,285
6,945
16,665
0
L
Erlang Shen
rak_khateer
Erlang Shen
3,499
1,308
0
2,858
11,573
6,447
0
778
10,433
0
36,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,293
Gold Earned
36,951
496
Minions Killed
365
0
Camps Cleared
0
1,501,847
Distance Traveled
1,457,595
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,736
582
115
8
0
300,993
2
L
Kuzenbo
6,643
443
34
2
0
302,351
5
W
Ra
9,535
636
157
10
0
308,235
8
L
Chang'e
7,648
510
85
6
0
270,088
7
W
Fenrir
9,368
625
88
6
0
334,906
3
L
Tsukuyomi
8,347
556
91
6
0
329,248
5
W
Danzaburou
7,946
530
114
8
0
230,458
3
L
Jing Wei
7,104
474
81
5
0
266,700
6
W
Xing Tian
7,708
514
22
1
0
327,255
6
L
Erlang Shen
7,209
481
74
5
0
289,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role