Player Matchup

Cerberus
Cerberus
Chara6756
Cerberus
Level 31
God Stats
17W - 15L
1,608 SR
Queue Stats
263W - 260L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
HQue
Cernunnos
Level 15
God Stats
20W - 28L
1,520 SR
Queue Stats
36W - 53L
1,577 Elo+
Party 1
Thor
Thor
IAmConfused
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,483 Elo+
Solo
Ra
Ra
Jonzombie17
Ra
Level 25
God Stats
2W - 7L
1,111 SR
Queue Stats
91W - 94L
1,386 Elo+
Solo
Xing Tian
Xing Tian
xKirbyyy
Xing Tian
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,539 Elo+
Solo
Team Averages
Level 22
1,448 SR
1,494 Elo+

VS

Team Averages
Level 26
1,461 SR
1,496 Elo+
Medusa
Medusa
 
Medusa
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
KrabbyPatty569
Bakasura
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 50L
1,451 Elo+
Solo
Xing Tian
Xing Tian
KwestBandedUp
Xing Tian
Level 29
God Stats
8W - 8L
1,542 SR
Queue Stats
82W - 84L
1,468 Elo+
Solo
Kukulkan
Kukulkan
PeakyBlindr
Kukulkan
Level 29
God Stats
1W - 2L
1,270 SR
Queue Stats
193W - 174L
1,585 Elo+
Solo
Hercules
Hercules
keepiteven
Hercules
Level 28
God Stats
44W - 46L
1,491 SR
Queue Stats
372W - 417L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chara6756
Cerberus
11
1 / 7 / 5
8,082
449
6,391
18,234
8,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
HQue
Cernunnos
12
3 / 11 / 1
7,574
421
9,324
18,478
5,999
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 5
8,855
492
5,276
13,610
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 6 / 1
8,103
450
6,480
11,764
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
xKirbyyy
Xing Tian
13
3 / 3 / 3
8,139
452
6,337
10,362
9,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
10 / 5 / 5
10,678
593
19,124
15,938
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
13
2 / 2 / 7
8,946
497
6,686
9,647
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
KwestBandedUp
Xing Tian
14
6 / 2 / 10
10,146
564
7,656
13,294
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
PeakyBlindr
Kukulkan
18
10 / 1 / 4
11,894
661
14,205
9,430
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
keepiteven
Hercules
13
2 / 2 / 1
8,739
486
4,513
12,507
10,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
11
Kills
30
30
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
5
5
2.5
L
Cerberus
Chara6756
Cerberus
1
7
5
0.5
L
Cernunnos
HQue
Cernunnos
3
11
1
0.32
L
2
3
5
1.5
L
2
6
1
0.42
W
Bakasura
2
2
7
2.75
W
Xing Tian
KwestBandedUp
Xing Tian
6
2
10
5.5
W
Kukulkan
PeakyBlindr
Kukulkan
10
1
4
12
W
Hercules
keepiteven
Hercules
2
2
1
1.25
L
Xing Tian
xKirbyyy
Xing Tian
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,808
Damage
52,184
72,448
Taken
60,816
32,079
Mitigated
33,312
16,231
Healing
16,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,124
11,611
0
5,093
15,938
5,271
2,492
6,404
9,434
0
70,247
L
Cerberus
Chara6756
Cerberus
6,391
186
435
2,487
18,234
8,474
0
6,138
12,096
20,331
0
L
Cernunnos
HQue
Cernunnos
9,324
5,625
0
5,888
18,478
5,999
712
6,078
12,300
0
39,995
L
5,276
2,129
0
3,689
13,610
4,244
0
3,022
10,143
0
40,559
L
6,480
797
785
2,722
11,764
4,213
171
4,434
7,065
56,186
0
W
Bakasura
6,686
4,446
0
1,842
9,647
3,399
0
1,500
8,122
0
43,583
W
Xing Tian
KwestBandedUp
Xing Tian
7,656
895
0
3,460
13,294
10,459
58
4,725
8,544
25,530
0
W
Kukulkan
PeakyBlindr
Kukulkan
14,205
1,211
0
377
9,430
3,503
828
2,971
6,434
96,514
0
W
Hercules
keepiteven
Hercules
4,513
1,859
0
5,387
12,507
10,680
210
3,283
9,074
0
36,275
L
Xing Tian
xKirbyyy
Xing Tian
6,337
166
0
225
10,362
9,149
0
2,189
7,889
21,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,753
Gold Earned
50,403
305
Minions Killed
460
0
Camps Cleared
0
1,530,345
Distance Traveled
1,603,513
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,678
593
101
6
0
310,340
2
L
Cerberus
8,082
449
36
2
0
298,384
2
L
Cernunnos
7,574
421
58
3
0
270,871
0
L
Thor
8,855
492
74
4
0
298,479
3
L
Ra
8,103
450
107
6
0
328,722
1
W
Bakasura
8,946
497
94
5
0
266,549
0
W
Xing Tian
10,146
564
34
2
0
349,570
2
W
Kukulkan
11,894
661
157
9
0
348,517
4
W
Hercules
8,739
486
74
4
0
328,537
5
L
Xing Tian
8,139
452
30
2
0
333,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role