Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DecúbitoSupino
Cabrakan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
aintchewlucky
Chaac
Level 147
God Stats
18W - 10L
1,661 SR
Queue Stats
174W - 151L
1,488 Elo+
Solo
Hera
Hera
cosmoBeach_
Hera
Level 34
God Stats
53W - 59L
1,153 SR
Queue Stats
409W - 514L
1,350 Elo+
Solo
Ao Kuang
Ao Kuang
dkdsksk
Ao Kuang
Level 66
God Stats
6W - 3L
1,459 SR
Queue Stats
70W - 59L
1,530 Elo+
Solo
Team Averages
Level 84
1,454 SR
1,474 Elo+

VS

Team Averages
Level 73
1,504 SR
1,472 Elo+
Awilix
Awilix
NationalAthlete
Awilix
Level 106
God Stats
0W - 3L
1,260 SR
Queue Stats
194W - 180L
1,440 Elo+
Solo
Sobek
Sobek
OOf Papiiiii
Sobek
Level 41
God Stats
1W - 5L
1,340 SR
Queue Stats
375W - 373L
1,537 Elo+
Solo
Bellona
Bellona
UltraBicycle680
Bellona
Level 93
God Stats
19W - 21L
1,494 SR
Queue Stats
515W - 496L
1,462 Elo+
Solo
Skadi
Skadi
clementine yo
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
357W - 366L
1,472 Elo+
Solo
Hel
Hel
freyaqueenluv
Hel
Level 59
God Stats
2W - 4L
1,927 SR
Queue Stats
29W - 34L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 1 / 1
10,687
668
5,148
8,639
3,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
13
3 / 4 / 7
8,120
508
9,292
9,470
6,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 1 / 6
8,614
538
11,756
13,097
9,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 2 / 3
8,414
526
2,982
5,746
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
dkdsksk
Ao Kuang
16
9 / 0 / 5
9,681
605
11,333
14,262
5,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,036
502
6,753
13,457
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 3
6,915
432
6,052
17,543
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 3 / 1
6,959
435
2,207
6,602
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 6 / 4
6,738
421
6,297
10,908
3,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 0
8,396
525
4,111
11,097
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
20
Kills
8
8
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
1
4.5
W
Cabrakan
3
4
7
1.63
L
3
5
2
0.8
L
1
4
3
0.63
L
0
3
1
0.17
W
4
1
6
7
L
1
6
4
0.5
W
0
2
3
0.75
W
Ao Kuang
dkdsksk
Ao Kuang
9
0
5
11.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,511
Damage
25,420
51,214
Taken
59,607
27,547
Mitigated
27,856
21,099
Healing
21,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,148
1,215
0
4,376
8,639
3,299
2,014
0
8,639
0
73,837
W
Cabrakan
9,292
1,450
531
762
9,470
6,921
787
2,541
6,929
27,381
0
L
6,753
2,573
0
2,618
13,457
4,680
0
4,796
8,621
0
50,633
L
6,052
784
0
5,705
17,543
12,147
0
6,629
10,914
25,692
0
L
2,207
648
0
2,052
6,602
3,675
304
487
6,115
0
28,904
W
11,756
1,331
1,131
4,486
13,097
9,926
1,196
3,845
9,252
0
49,085
L
6,297
2,817
0
1,669
10,908
3,275
1,167
5,710
5,198
0
34,156
W
2,982
1,449
0
2,169
5,746
1,909
418
1,912
3,834
51,583
0
W
Ao Kuang
dkdsksk
Ao Kuang
11,333
2,702
0
7,644
14,262
5,492
0
1,865
12,397
57,932
0
L
4,111
0
2,561
6,477
11,097
4,079
280
5,801
5,152
51,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,516
Gold Earned
37,044
453
Minions Killed
363
0
Camps Cleared
0
1,447,842
Distance Traveled
1,343,948
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,687
668
154
10
0
268,458
2
W
Cabrakan
8,120
508
38
2
0
273,291
3
L
Awilix
8,036
502
91
6
0
329,743
0
L
Sobek
6,915
432
23
1
0
283,062
3
L
Bellona
6,959
435
77
5
0
184,773
1
W
Chaac
8,614
538
76
5
0
320,294
3
L
Skadi
6,738
421
73
5
0
261,525
2
W
Hera
8,414
526
97
6
0
259,186
6
W
Ao Kuang
9,681
605
88
6
0
326,613
1
L
Hel
8,396
525
99
6
0
284,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role