Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ITz_VK14
Kukulkan
Level 69
God Stats
14W - 8L
1,406 SR
Queue Stats
26W - 19L
1,527 Elo+
Party 2
Cupid
Cupid
LeBurkur
Cupid
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
primpheonix742
Achilles
Level 63
God Stats
12W - 9L
1,487 SR
Queue Stats
303W - 264L
1,517 Elo+
Solo
Fenrir
Fenrir
zepa99RC
Fenrir
Level 27
God Stats
10W - 5L
1,933 SR
Queue Stats
80W - 52L
1,509 Elo+
Party 2
Team Averages
Level 72
1,565 SR
1,511 Elo+

VS

Team Averages
Level 55
1,535 SR
1,481 Elo+
Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Beastplayzmc
Osiris
Level 68
God Stats
13W - 10L
1,817 SR
Queue Stats
155W - 126L
1,507 Elo+
Party 1
Hou Yi
Hou Yi
DaddyKenobi3
Hou Yi
Level 88
God Stats
14W - 23L
1,396 SR
Queue Stats
381W - 396L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
DirePlains2
Cthulhu
Level 34
God Stats
83W - 57L
1,627 SR
Queue Stats
901W - 852L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
VortexPPL
Sun Wukong
Level 19
God Stats
5W - 9L
1,334 SR
Queue Stats
26W - 36L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
2 / 3 / 7
8,265
486
6,440
14,054
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ITz_VK14
Kukulkan
15
6 / 3 / 4
9,221
542
8,958
9,341
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
LeBurkur
Cupid
15
6 / 0 / 3
8,793
517
10,580
13,977
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
17
4 / 1 / 0
9,908
583
8,358
8,644
9,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
zepa99RC
Fenrir
17
2 / 1 / 6
9,398
553
5,968
10,900
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 5 / 1
7,948
468
11,498
11,065
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
2 / 4 / 3
8,665
510
5,776
13,870
8,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
11
1 / 8 / 0
6,695
394
8,678
14,056
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
DirePlains2
Cthulhu
11
0 / 2 / 2
6,968
410
9,910
12,064
6,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
VortexPPL
Sun Wukong
13
0 / 1 / 1
7,243
426
1,533
8,561
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
8
8
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
3
7
1.83
L
Scylla
 
Scylla
5
5
1
1.1
L
Osiris
2
4
3
0.88
L
Hou Yi
1
8
0
0.13
L
Cthulhu
DirePlains2
Cthulhu
0
2
2
0.5
W
Kukulkan
ITz_VK14
Kukulkan
6
3
4
2.67
W
Cupid
LeBurkur
Cupid
6
0
3
7.5
L
Sun Wukong
VortexPPL
Sun Wukong
0
1
1
0.5
W
Achilles
4
1
0
4
W
Fenrir
zepa99RC
Fenrir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,304
Damage
37,395
56,916
Taken
59,616
31,860
Mitigated
27,954
24,265
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,440
660
564
5,282
14,054
10,117
63
6,272
7,732
28,511
0
L
Scylla
 
Scylla
11,498
1,808
0
3,072
11,065
3,953
0
5,081
5,771
34,056
0
L
Osiris
5,776
2,638
0
2,201
13,870
8,275
0
2,236
11,569
0
65,877
L
Hou Yi
8,678
3,127
0
3,783
14,056
4,363
0
4,792
9,224
0
34,378
L
Cthulhu
DirePlains2
Cthulhu
9,910
883
300
3,424
12,064
6,027
0
2,995
9,035
32,252
0
W
Kukulkan
ITz_VK14
Kukulkan
8,958
1,674
0
898
9,341
2,952
118
5,788
3,223
52,827
0
W
Cupid
LeBurkur
Cupid
10,580
6,823
246
8,689
13,977
4,221
880
5,335
8,546
0
50,416
L
Sun Wukong
VortexPPL
Sun Wukong
1,533
144
0
2,544
8,561
5,336
0
0
8,561
0
35,361
W
Achilles
8,358
2,947
0
3,644
8,644
9,280
0
133
8,283
98
64,415
W
Fenrir
zepa99RC
Fenrir
5,968
2,038
0
4,942
10,900
5,290
0
3,354
7,496
0
63,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,585
Gold Earned
37,519
478
Minions Killed
307
0
Camps Cleared
0
1,592,127
Distance Traveled
1,583,853
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,265
486
26
2
0
322,105
2
L
Scylla
7,948
468
55
3
0
282,613
3
L
Osiris
8,665
510
96
6
0
349,121
3
L
Hou Yi
6,695
394
51
3
0
268,308
5
L
Cthulhu
6,968
410
40
2
0
350,978
2
W
Kukulkan
9,221
542
108
6
0
306,041
1
W
Cupid
8,793
517
104
6
0
297,476
2
L
Sun Wukong
7,243
426
65
4
0
332,833
5
W
Achilles
9,908
583
114
7
0
313,613
1
W
Fenrir
9,398
553
126
7
0
352,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role