Player Matchup

Fenrir
Fenrir
Evjazurian
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ScrappyOw1
Sol
Level 126
God Stats
6W - 3L
1,678 SR
Queue Stats
393W - 388L
1,514 Elo+
Solo
Eset
Eset
ZeroStarsZ
Eset
Level 60
God Stats
0W - 1L
1,966 SR
Queue Stats
28W - 36L
1,453 Elo+
Solo
Geb
Geb
rudex83
Geb
Level 156
God Stats
1W - 2L
1,266 SR
Queue Stats
93W - 76L
1,568 Elo+
Party 2
Nike
Nike
tommodelrey
Nike
Level 126
God Stats
0W - 1L
1,796 SR
Queue Stats
90W - 97L
1,579 Elo+
Party 2
Team Averages
Level 124
1,641 SR
1,523 Elo+

VS

Team Averages
Level 104
1,391 SR
1,538 Elo+
Merlin
Merlin
RAMADAN911
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
TigaL
Ullr
Level 148
God Stats
1W - 5L
1,169 SR
Queue Stats
441W - 265L
1,669 Elo+
Party 1
Loki
Loki
monckeymann77
Loki
Level 25
God Stats
1W - 1L
1,288 SR
Queue Stats
43W - 79L
1,339 Elo+
Solo
Artio
Artio
ジェノサイドおばあちゃん
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
大日本帝国陸軍
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Evjazurian
Fenrir
17
7 / 8 / 3
10,536
753
8,867
18,473
11,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 4 / 5
9,163
655
18,557
14,287
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 7 / 3
9,543
682
6,505
12,433
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
16
0 / 4 / 9
9,646
689
7,555
16,736
19,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 5 / 6
8,911
637
11,409
18,349
13,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RAMADAN911
Merlin
19
4 / 1 / 20
11,459
819
25,802
10,317
6,197
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
TigaL
Ullr
19
8 / 0 / 18
11,273
805
19,147
11,664
6,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 16
9,766
698
7,937
13,358
6,547
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 3 / 16
10,519
751
5,924
17,753
21,854
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 1 / 15
11,880
849
14,385
17,308
17,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
113
10
Kills
28
28
Deaths
10
26
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Evjazurian
Fenrir
7
8
3
1.06
W
Merlin
RAMADAN911
Merlin
4
1
20
14
L
0
4
5
0.63
W
Ullr
TigaL
Ullr
8
0
18
17
L
2
7
3
0.5
W
1
5
16
1.8
L
Geb
0
4
9
1.13
L
1
5
6
0.8
W
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,893
Damage
73,195
80,278
Taken
70,400
54,717
Mitigated
58,192
25,497
Healing
25,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Evjazurian
Fenrir
8,867
1,594
1,518
3,513
18,473
11,156
240
6,306
12,167
0
12,925
W
Merlin
RAMADAN911
Merlin
25,802
1,464
1,726
2,958
10,317
6,197
1,892
4,206
6,011
54,672
0
L
18,557
3,467
661
4,695
14,287
5,514
1,329
7,205
7,082
49,211
0
W
Ullr
TigaL
Ullr
19,147
5,129
199
579
11,664
6,508
1,306
4,821
6,797
0
30,378
L
6,505
649
3,803
1,623
12,433
5,198
204
7,309
5,124
17,313
0
W
7,937
1,730
2,785
1,365
13,358
6,547
1,239
5,557
7,701
0
18,902
L
Geb
7,555
547
1,265
2,713
16,736
19,707
0
6,144
10,592
16,303
0
L
11,409
598
1,980
3,726
18,349
13,142
0
4,762
13,587
0
22,129
W
5,924
442
2,886
4,687
17,753
21,854
237
7,466
10,089
14,463
0
W
14,385
2,386
4,724
4,031
17,308
17,086
414
9,896
7,185
0
25,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,799
Gold Earned
54,897
141
Minions Killed
158
0
Camps Cleared
0
1,195,376
Distance Traveled
1,298,685
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,536
753
9
1
0
238,962
1
W
Merlin
11,459
819
72
5
0
228,301
0
L
Sol
9,163
655
72
5
0
238,460
3
W
Ullr
11,273
805
20
1
0
292,666
6
L
Eset
9,543
682
36
3
0
220,086
0
W
Loki
9,766
698
20
1
0
284,265
0
L
Geb
9,646
689
10
1
0
225,663
1
L
Nike
8,911
637
14
1
0
272,205
3
W
Artio
10,519
751
11
1
0
235,936
0
W
Sun Wukong
11,880
849
35
3
0
257,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role