Player Matchup

Fenrir
Fenrir
DstUrB
Fenrir
Level 149
God Stats
13W - 7L
1,350 SR
Queue Stats
166W - 157L
1,593 Elo+
Solo
Tyr
Tyr
MrHopson
Tyr
Level 102
God Stats
5W - 5L
1,407 SR
Queue Stats
169W - 169L
1,532 Elo+
Party 3
Athena
Athena
NotAGoose
Athena
Level 59
God Stats
9W - 9L
1,574 SR
Queue Stats
156W - 154L
1,534 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheDangerousBox
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
kanekivsjuuzou
Baron Samedi
Level 141
God Stats
2W - 2L
1,538 SR
Queue Stats
232W - 223L
1,508 Elo+
Solo
Team Averages
Level 122
1,474 SR
1,533 Elo+

VS

Team Averages
Level 119
1,448 SR
1,581 Elo+
Ymir
Ymir
NatePacho
Ymir
Level 154
God Stats
7W - 11L
1,586 SR
Queue Stats
74W - 96L
1,481 Elo+
Solo
Neith
Neith
Swolf72
Neith
Level 26
God Stats
0W - 4L
1,180 SR
Queue Stats
6W - 11L
1,439 Elo+
Party 1
Arachne
Arachne
dark32flame
Arachne
Level 154
God Stats
5W - 4L
1,706 SR
Queue Stats
276W - 143L
1,685 Elo+
Party 2
Nu Wa
Nu Wa
singhkha
Nu Wa
Level 159
God Stats
1W - 6L
1,285 SR
Queue Stats
582W - 364L
1,770 Elo+
Party 2
Fenrir
Fenrir
stinkdragon024
Fenrir
Level 102
God Stats
6W - 8L
1,484 SR
Queue Stats
179W - 164L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DstUrB
Fenrir
20
10 / 5 / 7
16,965
653
16,748
27,280
16,954
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 1 / 10
16,623
639
18,592
21,127
25,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
NotAGoose
Athena
20
3 / 3 / 19
14,155
544
11,882
24,467
29,851
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
TheDangerousBox
Ah Muzen Cab
20
8 / 3 / 6
16,139
621
17,616
22,548
11,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
kanekivsjuuzou
Baron Samedi
19
5 / 7 / 14
13,544
521
16,491
22,866
11,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 11 / 0
11,097
427
7,274
27,077
19,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
Swolf72
Neith
17
0 / 7 / 3
10,702
412
8,771
16,607
5,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
dark32flame
Arachne
19
10 / 6 / 2
12,983
499
14,538
25,389
20,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
singhkha
Nu Wa
20
6 / 4 / 6
14,326
551
37,137
16,020
6,111
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 9 / 2
10,338
398
5,788
20,651
18,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
37
Kills
19
19
Deaths
37
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DstUrB
Fenrir
10
5
7
2.7
W
11
1
10
16
L
Ymir
1
11
0
0.09
W
Athena
NotAGoose
Athena
3
3
19
4.17
L
Neith
Swolf72
Neith
0
7
3
0.21
W
Ah Muzen Cab
TheDangerousBox
Ah Muzen Cab
8
3
6
3.67
L
Arachne
dark32flame
Arachne
10
6
2
1.83
W
Baron Samedi
kanekivsjuuzou
Baron Samedi
5
7
14
1.71
L
Nu Wa
singhkha
Nu Wa
6
4
6
2.25
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,329
Damage
73,508
118,288
Taken
105,744
95,332
Mitigated
70,624
49,446
Healing
26,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DstUrB
Fenrir
16,748
6,134
0
12,723
27,280
16,954
949
10,854
16,230
0
154,990
W
18,592
2,376
0
7,201
21,127
25,502
2,179
10,671
10,191
1,304
103,256
L
Ymir
7,274
620
0
2,525
27,077
19,224
0
8,110
18,562
74,254
0
W
Athena
NotAGoose
Athena
11,882
3,068
0
7,012
24,467
29,851
665
10,331
13,890
54,933
0
L
Neith
Swolf72
Neith
8,771
3,661
0
4,303
16,607
5,868
0
2,585
13,848
0
74,833
W
Ah Muzen Cab
TheDangerousBox
Ah Muzen Cab
17,616
7,347
0
12,348
22,548
11,887
5,005
5,735
16,643
0
163,864
L
Arachne
dark32flame
Arachne
14,538
9,252
0
8,952
25,389
20,694
0
4,397
20,864
0
74,391
W
Baron Samedi
kanekivsjuuzou
Baron Samedi
16,491
771
2,427
7,735
22,866
11,138
1,269
10,212
12,375
94,400
0
L
Nu Wa
singhkha
Nu Wa
37,137
8,784
204
4,673
16,020
6,111
440
3,609
12,179
142,873
0
L
5,788
2,083
0
5,583
20,651
18,727
469
9,096
11,310
267
34,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,426
Gold Earned
59,446
830
Minions Killed
686
0
Camps Cleared
0
2,617,610
Distance Traveled
2,304,826
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,965
653
230
9
0
549,426
8
W
Tyr
16,623
639
180
7
0
588,030
7
L
Ymir
11,097
427
162
6
0
397,922
3
W
Athena
14,155
544
74
3
0
534,710
3
L
Neith
10,702
412
151
6
0
414,382
0
W
Ah Muzen Cab
16,139
621
216
8
0
511,052
6
L
Arachne
12,983
499
105
4
0
521,421
0
W
Baron Samedi
13,544
521
130
5
0
434,392
3
L
Nu Wa
14,326
551
230
9
0
491,306
9
L
Fenrir
10,338
398
38
1
0
479,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role