Player Matchup

Danzaburou
Danzaburou
Fernanda420
Danzaburou
Level 17
God Stats
3W - 3L
1,545 SR
Queue Stats
83W - 69L
1,570 Elo+
Solo
King Arthur
King Arthur
Ferris213
King Arthur
Level 23
God Stats
3W - 6L
1,227 SR
Queue Stats
27W - 36L
1,363 Elo+
Party 1
Arachne
Arachne
NastyGirl_GB
Arachne
Level 29
God Stats
46W - 33L
1,501 SR
Queue Stats
615W - 635L
1,370 Elo+
Party 1
Hachiman
Hachiman
cappijerry
Hachiman
Level 25
God Stats
12W - 19L
1,498 SR
Queue Stats
108W - 206L
1,307 Elo+
Solo
Hades
Hades
danson0224
Hades
Level 28
God Stats
8W - 3L
1,844 SR
Queue Stats
47W - 51L
1,543 Elo+
Solo
Team Averages
Level 24
1,523 SR
1,430 Elo+

VS

Team Averages
Level 21
1,380 SR
1,455 Elo+
Sobek
Sobek
BongoKarl96
Sobek
Level 17
God Stats
16W - 16L
1,533 SR
Queue Stats
25W - 27L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hen_EE06
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,128 SR
Queue Stats
26W - 25L
1,479 Elo+
Solo
Neith
Neith
Hunterdaha01
Neith
Level 26
God Stats
9W - 14L
1,411 SR
Queue Stats
125W - 105L
1,467 Elo+
Solo
Kukulkan
Kukulkan
Irvine
Kukulkan
Level 14
God Stats
2W - 2L
1,327 SR
Queue Stats
3W - 4L
1,463 Elo+
Solo
Da Ji
Da Ji
fabikiller037
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 69L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fernanda420
Danzaburou
12
0 / 1 / 4
7,557
445
6,179
8,104
2,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Ferris213
King Arthur
12
2 / 0 / 1
7,056
415
4,859
10,813
5,964
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
NastyGirl_GB
Arachne
12
3 / 1 / 5
7,651
450
6,177
8,079
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
cappijerry
Hachiman
14
1 / 4 / 5
8,512
501
2,620
8,451
2,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
16
14 / 1 / 3
10,250
603
14,582
14,616
9,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,558
445
4,362
12,050
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Hen_EE06
Ah Muzen Cab
9
0 / 7 / 0
6,011
354
3,490
8,148
3,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 1 / 1
8,221
484
9,955
6,566
2,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Irvine
Kukulkan
12
1 / 6 / 0
7,128
419
4,012
8,995
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 1
8,693
511
7,782
11,905
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
20
Kills
7
7
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Danzaburou
Fernanda420
Danzaburou
0
1
4
2
W
King Arthur
Ferris213
King Arthur
2
0
1
2.5
L
Ah Muzen Cab
Hen_EE06
Ah Muzen Cab
0
7
0
0
L
2
1
1
2.5
L
Kukulkan
Irvine
Kukulkan
1
6
0
0.17
W
Arachne
NastyGirl_GB
Arachne
3
1
5
5.5
W
Hachiman
cappijerry
Hachiman
1
4
5
0.88
W
Hades
14
1
3
15.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,417
Damage
29,601
50,063
Taken
47,664
24,303
Mitigated
25,671
22,411
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,362
32
0
3,725
12,050
11,757
52
1,505
10,220
17,128
0
W
Danzaburou
Fernanda420
Danzaburou
6,179
4,072
0
4,406
8,104
2,791
153
1,515
6,589
0
48,483
W
King Arthur
Ferris213
King Arthur
4,859
720
0
5,078
10,813
5,964
0
2,138
8,597
0
26,699
L
Ah Muzen Cab
Hen_EE06
Ah Muzen Cab
3,490
1,608
0
1,521
8,148
3,611
238
3,820
4,303
0
23,516
L
9,955
2,832
462
2,862
6,566
2,143
0
1,779
4,662
0
48,120
L
Kukulkan
Irvine
Kukulkan
4,012
353
0
0
8,995
3,146
302
5,468
3,527
30,491
0
W
Arachne
NastyGirl_GB
Arachne
6,177
3,319
0
3,287
8,079
3,182
0
860
7,179
0
41,123
W
Hachiman
cappijerry
Hachiman
2,620
1,362
0
231
8,451
2,751
1,955
1,512
6,775
0
46,808
W
Hades
14,582
869
270
9,139
14,616
9,615
402
1,900
12,549
70,509
0
L
7,782
2,574
0
1,153
11,905
5,014
684
2,010
9,870
0
60,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,026
Gold Earned
37,611
429
Minions Killed
338
0
Camps Cleared
0
1,535,582
Distance Traveled
1,500,795
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,558
445
19
1
0
334,634
7
W
Danzaburou
7,557
445
83
5
0
286,390
5
W
King Arthur
7,056
415
41
2
0
320,716
3
L
Ah Muzen Cab
6,011
354
51
3
0
266,927
1
L
Neith
8,221
484
101
6
0
270,249
4
L
Kukulkan
7,128
419
70
4
0
301,864
6
W
Arachne
7,651
450
59
3
0
362,897
0
W
Hachiman
8,512
501
94
6
0
266,129
1
W
Hades
10,250
603
152
9
0
299,450
4
L
Da Ji
8,693
511
97
6
0
327,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role