Player Matchup

Kukulkan
Kukulkan
Darth_Tyrinus
Kukulkan
Level 51
God Stats
12W - 24L
1,144 SR
Queue Stats
134W - 211L
1,186 Elo+
Solo
Amaterasu
Amaterasu
Mrkickdoors
Amaterasu
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 93L
1,396 Elo+
Solo
Fenrir
Fenrir
Xd Landowolf
Fenrir
Level 4
God Stats
0W - 1L
1,821 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 41
1,488 SR
1,361 Elo+

VS

Team Averages
Level 47
1,562 SR
1,469 Elo+
Raijin
Raijin
BilinearGnu126
Raijin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,550 Elo+
Solo
Ymir
Ymir
RedWolverine647
Ymir
Level 59
God Stats
8W - 7L
1,692 SR
Queue Stats
33W - 43L
1,396 Elo+
Solo
Neith
Neith
gulpmykids
Neith
Level 18
God Stats
3W - 1L
1,495 SR
Queue Stats
17W - 24L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darth_Tyrinus
Kukulkan
11
2 / 4 / 3
7,058
706
7,150
7,870
2,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Mrkickdoors
Amaterasu
11
4 / 5 / 2
7,568
757
7,445
13,504
8,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
3
0 / 1 / 0
5,378
538
46
958
255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 6
7,407
741
6,061
8,002
2,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 0 / 5
8,614
861
4,129
7,636
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
11
4 / 2 / 5
8,083
808
7,068
7,162
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
10
10
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
Kukulkan
Darth_Tyrinus
Kukulkan
2
4
3
0.88
L
Amaterasu
Mrkickdoors
Amaterasu
4
5
2
1
W
4
0
5
6.5
L
Fenrir
0
1
0
0
W
Neith
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,641
Damage
17,258
22,332
Taken
22,800
11,464
Mitigated
11,848
4,994
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,061
1,021
294
429
8,002
2,611
212
2,370
5,632
22,333
0
L
Kukulkan
Darth_Tyrinus
Kukulkan
7,150
594
86
1,000
7,870
2,917
0
3,192
4,678
24,711
0
L
Amaterasu
Mrkickdoors
Amaterasu
7,445
2,403
0
3,742
13,504
8,292
0
6,798
6,706
0
24,896
W
4,129
1,490
612
1,951
7,636
6,608
123
2,974
4,662
19,240
0
L
Fenrir
46
46
0
166
958
255
0
288
670
0
307
W
Neith
7,068
3,649
0
2,188
7,162
2,629
1,244
1,840
5,322
0
33,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,004
Gold Earned
24,104
75
Minions Killed
117
0
Camps Cleared
0
401,510
Distance Traveled
536,266
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,407
741
46
5
0
172,032
1
L
Kukulkan
7,058
706
39
4
0
175,587
2
L
Amaterasu
7,568
757
36
4
0
199,354
2
W
Ymir
8,614
861
23
2
0
194,052
0
L
Fenrir
5,378
538
0
0
0
26,569
1
W
Neith
8,083
808
48
5
0
170,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role