Player Matchup

Horus
Horus
Arendhelle
Horus
Level 140
God Stats
10W - 9L
1,710 SR
Queue Stats
333W - 302L
1,651 Elo+
Solo
Ra
Ra
UriBoy
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
cerrato12
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 89L
1,653 Elo+
Party 2
Apollo
Apollo
lestimics
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
yuval69
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 141
1,542 SR
1,561 Elo+

VS

Team Averages
Level 135
1,685 SR
1,719 Elo+
Tiamat
Tiamat
CptGloomy
Tiamat
Level 129
God Stats
25W - 19L
1,628 SR
Queue Stats
216W - 178L
1,642 Elo+
Solo
Cernunnos
Cernunnos
Dist0rTionF
Cernunnos
Level 86
God Stats
39W - 19L
1,806 SR
Queue Stats
649W - 436L
1,743 Elo+
Solo
Heimdallr
Heimdallr
JustLion
Heimdallr
Level 144
God Stats
1W - 0L
1,623 SR
Queue Stats
13W - 6L
1,719 Elo+
Party 1
Fafnir
Fafnir
Ryonre
Fafnir
Level 158
God Stats
1W - 1L
1,379 SR
Queue Stats
24W - 29L
1,545 Elo+
Solo
Chang'e
Chang'e
TheForest3r
Chang'e
Level 157
God Stats
1W - 0L
1,987 SR
Queue Stats
24W - 6L
1,944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
1 / 6 / 6
9,744
464
7,926
19,688
13,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ra
16
3 / 7 / 4
10,249
488
12,316
15,295
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
cerrato12
Hercules
17
1 / 2 / 1
10,767
513
5,510
19,963
15,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
lestimics
Apollo
19
3 / 1 / 2
11,929
568
11,697
18,789
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
yuval69
Fenrir
16
2 / 6 / 2
9,811
467
6,975
18,972
10,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CptGloomy
Tiamat
20
3 / 1 / 7
13,541
645
20,870
10,442
18,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Dist0rTionF
Cernunnos
20
4 / 2 / 4
12,844
612
13,040
17,205
7,258
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
JustLion
Heimdallr
20
6 / 5 / 10
12,947
617
15,202
19,685
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Ryonre
Fafnir
17
4 / 1 / 9
11,257
536
8,274
15,816
19,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
TheForest3r
Chang'e
19
5 / 1 / 11
12,555
598
13,386
14,724
8,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
10
Kills
22
22
Deaths
10
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Horus
1
6
6
0.67
W
Tiamat
CptGloomy
Tiamat
3
1
7
6.5
W
Cernunnos
Dist0rTionF
Cernunnos
4
2
4
3
W
Heimdallr
JustLion
Heimdallr
6
5
10
2.2
W
Fafnir
Ryonre
Fafnir
4
1
9
8.5
W
Chang'e
TheForest3r
Chang'e
5
1
11
10.5
L
Ra
3
7
4
0.71
L
Hercules
cerrato12
Hercules
1
2
1
0.75
L
Apollo
lestimics
Apollo
3
1
2
4
L
Fenrir
yuval69
Fenrir
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,424
Damage
70,772
92,707
Taken
77,872
51,898
Mitigated
63,017
37,397
Healing
41,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
7,926
2,779
821
4,949
19,688
13,920
0
8,164
11,410
1,571
27,816
W
Tiamat
CptGloomy
Tiamat
20,870
2,131
0
4,810
10,442
18,222
1,767
1,748
8,572
100,680
0
W
Cernunnos
Dist0rTionF
Cernunnos
13,040
6,194
0
8,255
17,205
7,258
5,579
1,642
15,411
0
123,565
W
Heimdallr
JustLion
Heimdallr
15,202
7,163
0
7,856
19,685
9,502
2,956
4,233
15,098
0
98,300
W
Fafnir
Ryonre
Fafnir
8,274
1,257
669
4,818
15,816
19,961
392
2,289
13,381
32,717
0
W
Chang'e
TheForest3r
Chang'e
13,386
264
5,423
9,468
14,724
8,074
1,536
2,589
11,973
89,658
0
L
Ra
12,316
702
2,388
5,511
15,295
5,781
446
7,736
7,495
75,277
0
L
Hercules
cerrato12
Hercules
5,510
1,643
0
5,695
19,963
15,667
0
12,006
7,337
0
71,143
L
Apollo
lestimics
Apollo
11,697
7,624
0
11,984
18,789
6,453
4,984
4,566
14,169
0
103,593
L
Fenrir
yuval69
Fenrir
6,975
1,781
0
6,049
18,972
10,077
144
9,002
9,766
0
59,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,500
Gold Earned
63,144
683
Minions Killed
699
0
Camps Cleared
0
2,135,510
Distance Traveled
2,047,703
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,744
464
40
2
0
443,060
6
W
Tiamat
13,541
645
206
10
0
407,079
8
W
Cernunnos
12,844
612
170
8
0
378,955
7
W
Heimdallr
12,947
617
157
7
0
373,555
8
W
Fafnir
11,257
536
43
2
0
440,530
3
W
Chang'e
12,555
598
123
6
0
447,584
3
L
Ra
10,249
488
157
7
0
442,465
9
L
Hercules
10,767
513
184
9
0
430,482
0
L
Apollo
11,929
568
205
10
0
391,279
5
L
Fenrir
9,811
467
97
5
0
428,224
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role