Player Matchup

King Arthur
King Arthur
GoobiTheNoobi
King Arthur
Level 26
God Stats
14W - 11L
1,799 SR
Queue Stats
102W - 98L
1,611 Elo+
Solo
Thanatos
Thanatos
Ilierhe
Thanatos
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,600 Elo+
Party 1
Merlin
Merlin
Inuchi
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Melleven
Medusa
Level 89
God Stats
22W - 20L
1,518 SR
Queue Stats
407W - 387L
1,541 Elo+
Party 1
Ymir
Ymir
Zoferruco
Ymir
Level 28
God Stats
3W - 1L
1,773 SR
Queue Stats
103W - 60L
1,740 Elo+
Solo
Team Averages
Level 36
1,618 SR
1,598 Elo+

VS

Team Averages
Level 18
1,514 SR
1,568 Elo+
Aphrodite
Aphrodite
Annamarii
Aphrodite
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Frôglike
Tiamat
Level 27
God Stats
3W - 5L
1,568 SR
Queue Stats
292W - 281L
1,638 Elo+
Solo
Ymir
Ymir
NeoLavos
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,731 Elo+
Solo
Skadi
Skadi
RAMIDIEZzz
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 82L
1,469 Elo+
Party 2
Fenrir
Fenrir
Tugatete123
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoobiTheNoobi
King Arthur
17
5 / 4 / 9
10,802
540
12,982
25,596
20,032
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Ilierhe
Thanatos
15
4 / 8 / 4
10,058
503
7,262
17,091
6,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Inuchi
Merlin
16
2 / 4 / 11
10,043
502
10,099
10,789
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Melleven
Medusa
20
19 / 1 / 14
14,615
731
27,831
16,402
8,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
16
7 / 2 / 28
12,114
606
12,719
20,207
24,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Annamarii
Aphrodite
16
7 / 4 / 2
10,489
524
21,586
18,204
19,170
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Frôglike
Tiamat
17
3 / 6 / 4
10,500
525
16,138
21,178
23,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
13
0 / 9 / 2
7,479
374
4,208
13,744
7,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
14
1 / 9 / 2
8,171
409
4,344
10,649
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
16
7 / 9 / 6
10,452
523
15,578
21,879
10,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
34
37
Kills
18
19
Deaths
37
66
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Annamarii
Aphrodite
7
4
2
2
L
Tiamat
Frôglike
Tiamat
3
6
4
0.83
W
King Arthur
GoobiTheNoobi
King Arthur
5
4
9
2.38
W
Thanatos
Ilierhe
Thanatos
4
8
4
0.75
W
Merlin
Inuchi
Merlin
2
4
11
1.88
W
Medusa
Melleven
Medusa
19
1
14
26
L
Ymir
0
9
2
0.11
L
Skadi
1
9
2
0.22
L
Fenrir
7
9
6
1.11
W
Ymir
7
2
28
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,893
Damage
61,854
90,085
Taken
85,654
63,054
Mitigated
64,174
35,385
Healing
29,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Annamarii
Aphrodite
21,586
1,040
5,466
10,900
18,204
19,170
456
3,899
14,199
69,175
0
L
Tiamat
Frôglike
Tiamat
16,138
2,555
0
4,774
21,178
23,845
464
6,126
14,587
77,172
0
W
King Arthur
GoobiTheNoobi
King Arthur
12,982
1,382
0
8,677
25,596
20,032
0
15,101
10,495
90
48,676
W
Thanatos
Ilierhe
Thanatos
7,262
3,618
0
9,947
17,091
6,191
825
3,762
13,329
0
50,329
W
Merlin
Inuchi
Merlin
10,099
1,437
0
1,175
10,789
4,081
925
8,008
2,781
55,330
0
W
Medusa
Melleven
Medusa
27,831
15,828
0
10,525
16,402
8,200
3,728
6,123
10,279
0
129,778
L
Ymir
4,208
577
0
580
13,744
7,569
0
5,468
8,184
33,484
0
L
Skadi
4,344
1,916
662
894
10,649
3,472
0
4,110
6,457
0
33,081
L
Fenrir
15,578
4,313
467
5,556
21,879
10,118
0
2,511
19,261
0
71,068
W
Ymir
12,719
2,700
0
5,061
20,207
24,550
51
8,938
11,269
35,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,632
Gold Earned
47,091
544
Minions Killed
466
0
Camps Cleared
0
1,809,811
Distance Traveled
1,821,150
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,489
524
124
6
0
345,287
4
L
Tiamat
10,500
525
129
6
0
337,088
3
W
King Arthur
10,802
540
76
4
0
377,109
0
W
Thanatos
10,058
503
104
5
0
295,161
3
W
Merlin
10,043
502
121
6
0
340,187
3
W
Medusa
14,615
731
199
10
0
411,028
1
L
Ymir
7,479
374
64
3
0
379,871
3
L
Skadi
8,171
409
54
3
0
363,982
1
L
Fenrir
10,452
523
95
5
0
394,922
1
W
Ymir
12,114
606
44
2
0
386,326
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role