Player Matchup

Thor
Thor
Aldaggas
Thor
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 4L
1,826 Elo+
Party 1
Amaterasu
Amaterasu
Goliatt
Amaterasu
Level 17
God Stats
12W - 3L
1,500 SR
Queue Stats
20W - 9L
1,070 Elo+
Party 1
Anhur
Anhur
Goups
Anhur
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Lícht
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,475 Elo+
Solo
Artio
Artio
游v赏v棠
Artio
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 54L
1,397 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,454 Elo+

VS

Team Averages
Level 18
1,523 SR
1,471 Elo+
Anhur
Anhur
Chablab
Anhur
Level 18
God Stats
2W - 3L
1,663 SR
Queue Stats
3W - 7L
1,638 Elo+
Party 2
Chaac
Chaac
LX500
Chaac
Level 15
God Stats
0W - 2L
1,384 SR
Queue Stats
3W - 8L
1,606 Elo+
Party 2
Merlin
Merlin
LuckyderSpacki
Merlin
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 119L
1,469 Elo+
Solo
Guan Yu
Guan Yu
Roboo18
Guan Yu
Level 5
God Stats
11W - 15L
1,500 SR
Queue Stats
18W - 32L
1,189 Elo+
Solo
Bakasura
Bakasura
fgftry123
Bakasura
Level 26
God Stats
10W - 16L
1,567 SR
Queue Stats
192W - 220L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
4 / 0 / 2
6,352
635
2,463
6,214
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
Goliatt
Amaterasu
11
4 / 0 / 2
6,631
663
3,524
8,274
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Goups
Anhur
10
3 / 1 / 0
5,788
579
2,308
5,128
1,363
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Skadi
Lícht
Skadi
10
1 / 1 / 2
5,742
574
3,406
4,175
1,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 0
5,596
560
1,511
3,673
2,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chablab
Anhur
9
1 / 2 / 0
5,211
521
2,883
4,742
1,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chaac
LX500
Chaac
7
0 / 2 / 0
4,360
436
2,281
5,635
3,153
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 4 / 0
3,733
373
1,926
2,374
429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Roboo18
Guan Yu
7
1 / 3 / 0
4,495
450
2,466
5,048
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
fgftry123
Bakasura
7
0 / 4 / 0
4,644
464
3,887
7,475
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
14
Kills
2
2
Deaths
15
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
4
0
2
5
L
Anhur
Chablab
Anhur
1
2
0
0.5
W
Amaterasu
Goliatt
Amaterasu
4
0
2
5
W
Anhur
Goups
Anhur
3
1
0
3
L
Chaac
LX500
Chaac
0
2
0
0
L
0
4
0
0
W
Skadi
Lícht
Skadi
1
1
2
2
L
Guan Yu
Roboo18
Guan Yu
1
3
0
0.33
L
Bakasura
fgftry123
Bakasura
0
4
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,212
Damage
13,443
27,464
Taken
25,274
9,860
Mitigated
10,149
11,504
Healing
4,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
2,463
705
0
3,050
6,214
1,730
0
586
5,453
0
33,964
L
Anhur
Chablab
Anhur
2,883
1,728
0
1,591
4,742
1,024
112
728
4,014
0
23,993
W
Amaterasu
Goliatt
Amaterasu
3,524
1,976
0
4,768
8,274
3,639
1,958
1,103
6,926
0
26,252
W
Anhur
Goups
Anhur
2,308
1,810
0
1,364
5,128
1,363
380
0
4,932
0
15,980
L
Chaac
LX500
Chaac
2,281
445
0
663
5,635
3,153
0
363
5,272
0
12,823
L
1,926
224
0
160
2,374
429
0
0
2,374
4,302
0
W
Skadi
Lícht
Skadi
3,406
1,830
0
500
4,175
1,110
0
0
4,175
0
27,656
L
Guan Yu
Roboo18
Guan Yu
2,466
500
0
686
5,048
3,320
0
272
4,776
0
8,140
L
Bakasura
fgftry123
Bakasura
3,887
2,881
0
1,369
7,475
2,223
18
148
7,327
0
16,329
W
1,511
434
5
1,817
3,673
2,018
0
0
3,618
10,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,109
Gold Earned
22,443
253
Minions Killed
145
0
Camps Cleared
0
894,224
Distance Traveled
815,514
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,352
635
87
9
0
193,134
0
L
Anhur
5,211
521
56
6
0
167,562
3
W
Amaterasu
6,631
663
57
6
0
204,076
0
W
Anhur
5,788
579
31
3
0
137,738
0
L
Chaac
4,360
436
25
3
0
203,336
4
L
Merlin
3,733
373
11
1
0
88,622
1
W
Skadi
5,742
574
52
5
0
186,687
0
L
Guan Yu
4,495
450
8
1
0
170,008
2
L
Bakasura
4,644
464
45
5
0
185,986
5
W
Artio
5,596
560
26
3
0
172,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role