Player Matchup

Thanatos
Thanatos
Buttowzky
Thanatos
Level 18
God Stats
0W - 2L
1,276 SR
Queue Stats
38W - 38L
1,456 Elo+
Solo
Agni
Agni
InfiniteGoML
Agni
Level 27
God Stats
2W - 5L
1,568 SR
Queue Stats
110W - 121L
1,241 Elo+
Solo
Olorun
Olorun
SociableRelic71
Olorun
Level 2
God Stats
2W - 6L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Ares
Ares
faristheguy
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,488 Elo+
Solo
Chaac
Chaac
kubanec69
Chaac
Level 23
God Stats
8W - 2L
1,854 SR
Queue Stats
94W - 77L
1,425 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,422 Elo+

VS

Team Averages
Level 17
1,600 SR
1,396 Elo+
Hun Batz
Hun Batz
ArcticPhoenix44
Hun Batz
Level 29
God Stats
4W - 5L
1,658 SR
Queue Stats
513W - 599L
1,556 Elo+
Solo
Hera
Hera
I YviNXx I
Hera
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 23L
1,290 Elo+
Solo
Vulcan
Vulcan
OmegaTy1473
Vulcan
Level 14
God Stats
8W - 3L
1,768 SR
Queue Stats
29W - 23L
1,608 Elo+
Solo
Neith
Neith
RedYaz94
Neith
Level 24
God Stats
12W - 13L
1,576 SR
Queue Stats
80W - 101L
1,308 Elo+
Solo
Skadi
Skadi
ac51493
Skadi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 50L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Buttowzky
Thanatos
13
2 / 5 / 0
7,851
491
3,550
13,723
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
6,899
431
9,982
9,145
2,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
5,985
374
1,211
5,820
1,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

2
0 / 4 / 0
4,839
302
366
3,112
926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
kubanec69
Chaac
13
1 / 2 / 1
7,623
476
7,165
14,990
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
4 / 2 / 5
8,750
547
7,946
13,505
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 0 / 2
8,956
560
6,396
8,109
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
14
1 / 1 / 3
8,514
532
11,652
9,644
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
RedYaz94
Neith
14
2 / 1 / 4
8,468
529
4,341
7,029
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
ac51493
Skadi
12
2 / 0 / 4
8,003
500
2,394
4,902
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
18
19
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
4
2
5
3.25
L
Thanatos
Buttowzky
Thanatos
2
5
0
0.4
W
9
0
2
10
L
0
4
0
0
W
Vulcan
1
1
3
2.5
W
Neith
RedYaz94
Neith
2
1
4
4
L
0
4
0
0
W
Skadi
ac51493
Skadi
2
0
4
4
L
0
4
0
0
L
Chaac
kubanec69
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,274
Damage
32,729
46,790
Taken
43,189
19,468
Mitigated
16,522
17,658
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
7,946
2,693
0
5,989
13,505
5,187
0
2,402
10,978
0
54,626
L
Thanatos
Buttowzky
Thanatos
3,550
976
0
8,120
13,723
5,267
615
3,740
9,905
0
53,964
W
6,396
2,125
0
1,512
8,109
2,892
524
3,726
4,358
27,595
0
L
9,982
174
0
2,529
9,145
2,557
619
3,945
4,974
41,861
0
W
Vulcan
11,652
3,321
267
2,837
9,644
3,897
1,025
1,761
7,608
51,481
0
W
Neith
RedYaz94
Neith
4,341
851
497
4,259
7,029
2,425
2,264
2,056
4,948
0
43,258
L
1,211
275
0
1,405
5,820
1,681
0
254
5,566
18,155
0
W
Skadi
ac51493
Skadi
2,394
1,364
0
0
4,902
2,121
3,271
1,614
3,263
0
42,013
L
366
282
0
108
3,112
926
0
529
2,503
2,782
0
L
Chaac
kubanec69
Chaac
7,165
577
0
5,496
14,990
9,037
355
9,132
5,794
0
40,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,197
Gold Earned
42,691
289
Minions Killed
390
0
Camps Cleared
0
1,247,652
Distance Traveled
1,430,197
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,750
547
87
5
0
342,816
2
L
Thanatos
7,851
491
95
6
0
303,161
2
W
Hera
8,956
560
49
3
0
307,874
0
L
Agni
6,899
431
61
4
0
311,036
0
W
Vulcan
8,514
532
91
6
0
249,095
2
W
Neith
8,468
529
86
5
0
238,934
0
L
Olorun
5,985
374
34
2
0
226,612
1
W
Skadi
8,003
500
77
5
0
291,478
1
L
Ares
4,839
302
4
0
0
99,755
0
L
Chaac
7,623
476
95
6
0
307,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role