Player Matchup

Sun Wukong
Sun Wukong
Ace Cryptic
Sun Wukong
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Skxnkzy
Hou Yi
Level 115
God Stats
3W - 3L
1,437 SR
Queue Stats
125W - 87L
1,668 Elo+
Party 1
Freya
Freya
hensahh
Freya
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 72L
1,667 Elo+
Party 1
Team Averages
Level 83
1,479 SR
1,612 Elo+

VS

Team Averages
Level 116
1,414 SR
1,479 Elo+
Tiamat
Tiamat
FrootMachine
Tiamat
Level 102
God Stats
3W - 11L
1,260 SR
Queue Stats
65W - 56L
1,592 Elo+
Party 2
Izanami
Izanami
LittleSmarty208
Izanami
Level 146
God Stats
3W - 2L
1,639 SR
Queue Stats
92W - 80L
1,568 Elo+
Party 2
Hercules
Hercules
ONI ANTONIO
Hercules
Level 101
God Stats
2W - 1L
1,342 SR
Queue Stats
55W - 70L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ace Cryptic
Sun Wukong
9
1 / 3 / 9
6,635
664
3,593
6,158
4,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
Skxnkzy
Hou Yi
12
6 / 0 / 4
7,889
789
9,478
7,681
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
hensahh
Freya
9
3 / 2 / 6
6,886
689
3,717
7,498
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
3 / 5 / 1
6,858
686
6,700
7,130
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 2
6,446
645
6,209
5,930
1,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
ONI ANTONIO
Hercules
9
1 / 4 / 3
6,531
653
3,047
8,090
7,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
5
5
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ace Cryptic
Sun Wukong
1
3
9
1.83
L
Tiamat
3
5
1
0.7
L
1
2
2
1
L
Hercules
ONI ANTONIO
Hercules
1
4
3
0.63
W
Hou Yi
Skxnkzy
Hou Yi
6
0
4
8
W
Freya
hensahh
Freya
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,788
Damage
15,956
21,337
Taken
21,150
8,404
Mitigated
13,922
5,734
Healing
2,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ace Cryptic
Sun Wukong
3,593
738
530
614
6,158
4,076
0
2,255
3,728
0
11,943
L
Tiamat
6,700
597
0
548
7,130
4,794
0
1,816
5,156
19,305
0
L
6,209
3,892
0
590
5,930
1,771
384
746
5,126
0
24,093
L
Hercules
ONI ANTONIO
Hercules
3,047
566
0
1,573
8,090
7,357
0
831
7,097
0
14,213
W
Hou Yi
Skxnkzy
Hou Yi
9,478
4,232
0
3,008
7,681
2,293
22
2,357
5,299
0
36,236
W
Freya
hensahh
Freya
3,717
852
0
1,582
7,498
2,035
0
2,176
5,272
12,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,410
Gold Earned
19,835
91
Minions Killed
88
0
Camps Cleared
0
551,476
Distance Traveled
515,299
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,635
664
18
2
0
194,371
0
L
Tiamat
6,858
686
28
3
0
175,536
1
L
Izanami
6,446
645
35
4
0
167,885
0
L
Hercules
6,531
653
25
3
0
171,878
3
W
Hou Yi
7,889
789
54
5
0
180,733
1
W
Freya
6,886
689
19
2
0
176,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role