Player Matchup

Nemesis
Nemesis
Daymundus
Nemesis
Level 17
God Stats
0W - 1L
1,808 SR
Queue Stats
173W - 166L
1,459 Elo+
Solo
Merlin
Merlin
Justinkck
Merlin
Level 56
God Stats
18W - 18L
1,713 SR
Queue Stats
171W - 173L
1,351 Elo+
Party 2
Tiamat
Tiamat
Uranums
Tiamat
Level 8
God Stats
69W - 76L
1,427 SR
Queue Stats
76W - 83L
1,386 Elo+
Solo
Yemoja
Yemoja
Viprest
Yemoja
Level 4
God Stats
65W - 45L
1,715 SR
Queue Stats
375W - 400L
1,684 Elo+
Party 2
Neith
Neith
明夕何夕
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,492 Elo+
Solo
Team Averages
Level 22
1,633 SR
1,474 Elo+

VS

Team Averages
Level 17
1,491 SR
1,415 Elo+
Cthulhu
Cthulhu
HearMeLoki
Cthulhu
Level 18
God Stats
14W - 11L
1,446 SR
Queue Stats
73W - 72L
1,470 Elo+
Party 1
Artemis
Artemis
Orinth
Artemis
Level 14
God Stats
10W - 8L
1,399 SR
Queue Stats
19W - 19L
1,445 Elo+
Party 3
Loki
Loki
PX-41
Loki
Level 8
God Stats
5W - 2L
1,589 SR
Queue Stats
15W - 18L
1,400 Elo+
Party 1
He Bo
He Bo
Vanarosth
He Bo
Level 17
God Stats
2W - 0L
1,692 SR
Queue Stats
9W - 10L
1,421 Elo+
Party 3
Hou Yi
Hou Yi
catnoe1
Hou Yi
Level 26
God Stats
33W - 38L
1,329 SR
Queue Stats
196W - 213L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daymundus
Nemesis
20
12 / 13 / 9
15,475
1,032
17,413
27,229
15,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Justinkck
Merlin
20
3 / 7 / 13
14,547
970
18,596
18,165
9,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
Uranums
Tiamat
20
3 / 7 / 15
14,171
945
22,275
21,125
14,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Viprest
Yemoja
20
1 / 7 / 19
15,485
1,032
14,390
25,916
38,390
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 4 / 11
15,275
1,018
16,197
16,669
8,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HearMeLoki
Cthulhu
20
8 / 1 / 23
15,960
1,064
24,499
20,756
8,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Orinth
Artemis
20
7 / 6 / 23
15,052
1,003
30,421
22,051
8,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
PX-41
Loki
20
3 / 2 / 26
14,282
952
11,618
16,730
6,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
Vanarosth
He Bo
20
8 / 12 / 17
14,946
996
17,056
19,508
7,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
catnoe1
Hou Yi
20
12 / 5 / 18
16,380
1,092
21,197
15,317
6,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
145
26
Kills
38
38
Deaths
26
67
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Daymundus
Nemesis
12
13
9
1.27
W
Cthulhu
HearMeLoki
Cthulhu
8
1
23
19.5
L
Merlin
Justinkck
Merlin
3
7
13
1.36
W
Artemis
Orinth
Artemis
7
6
23
3.08
W
Loki
PX-41
Loki
3
2
26
8
L
Tiamat
Uranums
Tiamat
3
7
15
1.5
W
He Bo
Vanarosth
He Bo
8
12
17
1.38
L
Yemoja
Viprest
Yemoja
1
7
19
1.5
W
Hou Yi
catnoe1
Hou Yi
12
5
18
4.2
L
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,871
Damage
104,791
109,104
Taken
94,362
85,470
Mitigated
37,016
19,433
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Daymundus
Nemesis
17,413
7,081
0
3,693
27,229
15,446
0
10,594
16,635
0
23,908
W
Cthulhu
HearMeLoki
Cthulhu
24,499
2,067
3,556
7,110
20,756
8,772
0
14,201
6,555
51,501
0
L
Merlin
Justinkck
Merlin
18,596
1,096
0
80
18,165
9,127
0
8,982
9,183
72,684
0
W
Artemis
Orinth
Artemis
30,421
15,103
0
2,478
22,051
8,341
0
11,796
10,255
0
46,933
W
Loki
PX-41
Loki
11,618
2,855
0
0
16,730
6,266
0
9,434
7,296
0
21,215
L
Tiamat
Uranums
Tiamat
22,275
2,298
0
3,466
21,125
14,155
0
6,111
15,014
40,990
0
W
He Bo
Vanarosth
He Bo
17,056
793
0
0
19,508
7,115
0
10,332
9,176
51,782
0
L
Yemoja
Viprest
Yemoja
14,390
2,068
6,913
3,030
25,916
38,390
0
10,147
15,769
32,766
0
W
Hou Yi
catnoe1
Hou Yi
21,197
13,673
0
0
15,317
6,522
0
9,498
5,819
0
53,246
L
16,197
4,855
0
2,251
16,669
8,352
0
5,721
10,948
0
54,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,953
Gold Earned
76,620
298
Minions Killed
299
7
Camps Cleared
6
1,341,394
Distance Traveled
1,367,310
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,475
1,032
6
0
1
301,166
2
W
Cthulhu
15,960
1,064
74
5
2
335,874
0
L
Merlin
14,547
970
138
9
2
241,509
0
W
Artemis
15,052
1,003
42
3
0
239,157
0
W
Loki
14,282
952
25
2
0
316,298
0
L
Tiamat
14,171
945
35
2
0
266,494
1
W
He Bo
14,946
996
87
6
2
259,495
1
L
Yemoja
15,485
1,032
41
3
0
256,886
0
W
Hou Yi
16,380
1,092
71
5
2
216,486
0
L
Neith
15,275
1,018
78
5
4
275,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role