Player Matchup

Danzaburou
Danzaburou
BOMB_R1D3R
Danzaburou
Level 20
God Stats
2W - 2L
1,618 SR
Queue Stats
18W - 17L
1,404 Elo+
Solo
The Morrigan
The Morrigan
Saffredant
The Morrigan
Level 18
God Stats
0W - 2L
1,309 SR
Queue Stats
87W - 110L
1,172 Elo+
Solo
Cernunnos
Cernunnos
giganticfoot929
Cernunnos
Level 18
God Stats
26W - 25L
1,359 SR
Queue Stats
53W - 72L
1,203 Elo+
Party 2
Anubis
Anubis
ludiacco77
Anubis
Level 17
God Stats
9W - 16L
1,230 SR
Queue Stats
40W - 52L
1,161 Elo+
Party 2
Tiamat
Tiamat
whobertbuyer
Tiamat
Level 12
God Stats
2W - 7L
1,060 SR
Queue Stats
14W - 21L
1,032 Elo+
Solo
Team Averages
Level 17
1,315 SR
1,194 Elo+

VS

Team Averages
Level 19
1,398 SR
1,358 Elo+
Medusa
Medusa
Akeno_Himejima32
Medusa
Level 26
God Stats
12W - 10L
1,418 SR
Queue Stats
27W - 26L
1,402 Elo+
Party 1
Fenrir
Fenrir
GhostHunter29200
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Hs_AnitF_sH
Cthulhu
Level 19
God Stats
8W - 11L
1,395 SR
Queue Stats
20W - 29L
1,315 Elo+
Party 1
Bastet
Bastet
WD_ShEpHeRdOFiRe
Bastet
Level 25
God Stats
11W - 9L
1,515 SR
Queue Stats
18W - 21L
1,320 Elo+
Party 1
Kukulkan
Kukulkan
lOpEx_vIp
Kukulkan
Level 18
God Stats
2W - 5L
1,163 SR
Queue Stats
111W - 108L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOMB_R1D3R
Danzaburou
1
0 / 0 / 0
5,698
259
0
0
0
Boots

Boots

+6%
Movement Speed

The Morrigan
Saffredant
The Morrigan
11
0 / 4 / 2
7,839
356
2,532
7,500
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
giganticfoot929
Cernunnos
16
7 / 6 / 6
10,667
485
16,885
19,558
7,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ludiacco77
Anubis
16
6 / 11 / 6
10,746
488
6,190
14,732
6,051
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
13
4 / 7 / 1
8,633
392
7,340
15,642
10,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 3
13,346
607
11,230
13,293
5,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 8 / 5
10,623
483
5,965
13,682
4,914
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Hs_AnitF_sH
Cthulhu
16
8 / 4 / 9
11,456
521
10,532
17,887
17,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 3 / 6
9,529
433
6,585
12,717
3,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
lOpEx_vIp
Kukulkan
18
6 / 0 / 6
12,212
555
12,400
8,496
3,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
17
Kills
28
28
Deaths
17
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
Danzaburou
BOMB_R1D3R
Danzaburou
0
0
0
0
W
6
8
5
1.06
W
Cthulhu
Hs_AnitF_sH
Cthulhu
8
4
9
3.13
L
The Morrigan
Saffredant
The Morrigan
0
4
2
0.25
W
1
3
6
1.33
L
Cernunnos
giganticfoot929
Cernunnos
7
6
6
1.67
W
Kukulkan
lOpEx_vIp
Kukulkan
6
0
6
9
L
Anubis
ludiacco77
Anubis
6
11
6
0.82
L
Tiamat
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,947
Damage
46,712
57,432
Taken
66,075
27,653
Mitigated
35,737
10,009
Healing
21,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,230
5,969
529
6,018
13,293
5,590
8,352
5,203
7,494
0
87,760
L
Danzaburou
BOMB_R1D3R
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
5,965
1,910
696
2,829
13,682
4,914
1,290
3,276
10,406
0
34,495
W
Cthulhu
Hs_AnitF_sH
Cthulhu
10,532
733
331
4,034
17,887
17,488
835
2,820
15,024
50,194
0
L
The Morrigan
Saffredant
The Morrigan
2,532
475
0
1,727
7,500
3,149
240
4,333
3,142
24,586
1,873
W
6,585
3,387
537
4,042
12,717
3,933
892
1,310
11,282
0
42,123
L
Cernunnos
giganticfoot929
Cernunnos
16,885
9,148
0
3,117
19,558
7,713
880
9,423
9,835
0
53,279
W
Kukulkan
lOpEx_vIp
Kukulkan
12,400
2,411
0
2,274
8,496
3,812
2,553
2,174
5,987
74,233
0
L
Anubis
ludiacco77
Anubis
6,190
1,139
0
1,929
14,732
6,051
455
6,387
7,995
32,050
0
L
Tiamat
7,340
388
0
3,236
15,642
10,740
0
2,089
13,528
30,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,583
Gold Earned
57,166
242
Minions Killed
522
0
Camps Cleared
0
1,229,207
Distance Traveled
1,860,666
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,346
607
165
8
0
358,811
0
L
Danzaburou
5,698
259
0
0
0
495
0
W
Fenrir
10,623
483
53
2
0
350,203
0
W
Cthulhu
11,456
521
78
4
0
343,696
0
L
The Morrigan
7,839
356
52
2
0
250,046
0
W
Bastet
9,529
433
67
3
0
403,038
0
L
Cernunnos
10,667
485
93
4
0
363,858
0
W
Kukulkan
12,212
555
159
7
0
404,918
4
L
Anubis
10,746
488
55
3
0
326,202
5
L
Tiamat
8,633
392
42
2
0
288,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role